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	<updated>2026-11-05T10:16:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.trainzsimulator.com/index.php?title=Talk:HowTo/Create_a_3D_Avatar&amp;diff=6905</id>
		<title>Talk:HowTo/Create a 3D Avatar</title>
		<link rel="alternate" type="text/html" href="https://wiki.trainzsimulator.com/index.php?title=Talk:HowTo/Create_a_3D_Avatar&amp;diff=6905"/>
		<updated>2014-03-27T07:55:24Z</updated>

		<summary type="html">&lt;p&gt;Scitimar: Created page with &amp;quot; Thanks for including the counts. This is a nice little tut, well done.&amp;quot;&lt;/p&gt;
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Thanks for including the counts. This is a nice little tut, well done.&lt;/div&gt;</summary>
		<author><name>Scitimar</name></author>
	</entry>
	<entry>
		<id>https://wiki.trainzsimulator.com/index.php?title=Talk:HowTo/Make_your_first_Trainz_Asset&amp;diff=6834</id>
		<title>Talk:HowTo/Make your first Trainz Asset</title>
		<link rel="alternate" type="text/html" href="https://wiki.trainzsimulator.com/index.php?title=Talk:HowTo/Make_your_first_Trainz_Asset&amp;diff=6834"/>
		<updated>2014-02-27T11:21:39Z</updated>

		<summary type="html">&lt;p&gt;Scitimar: Created page with &amp;quot;I have a question with regard to this ..  OPTIONAL SOFTWARE) nDo2 is a Photoshop plugin that makes creating normal (or bump) maps for your models a breeze.  While both nDo2/Cr...&amp;quot;&lt;/p&gt;
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&lt;div&gt;I have a question with regard to this ..&lt;br /&gt;
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OPTIONAL SOFTWARE) nDo2 is a Photoshop plugin that makes creating normal (or bump) maps for your models a breeze.&lt;br /&gt;
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While both nDo2/Crazy Bump are useful apps, would not be more appropriate, in this instance, to use a lower polygon&lt;br /&gt;
count for the top level LOD after generating the required normal map from a high detail mesh,as in this Blender example&lt;br /&gt;
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http://www.katsbits.com/tutorials/blender/baking-normal-maps-from-models.php &lt;br /&gt;
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Or the many examples for 3ds Max (and other 3D packages) available on the interwebs.&lt;br /&gt;
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Your partial wireframe pic and the count seem to be above what would normally be required for such a simple game object.&lt;/div&gt;</summary>
		<author><name>Scitimar</name></author>
	</entry>
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