<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.trainzsimulator.com/index.php?action=history&amp;feed=atom&amp;title=CCG%2FExample%3A_EngineSound_%28Steam%29</id>
	<title>CCG/Example: EngineSound (Steam) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.trainzsimulator.com/index.php?action=history&amp;feed=atom&amp;title=CCG%2FExample%3A_EngineSound_%28Steam%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.trainzsimulator.com/index.php?title=CCG/Example:_EngineSound_(Steam)&amp;action=history"/>
	<updated>2026-11-05T13:05:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://wiki.trainzsimulator.com/index.php?title=CCG/Example:_EngineSound_(Steam)&amp;diff=2363&amp;oldid=prev</id>
		<title>Pev: New page: ==Enginesound (Steam)== Trainz now supports two steam sound systems:  &#039;&#039;&#039;Loop Based&#039;&#039;&#039; where a single &quot;loop&quot; sound is varied in speed in proportion to loco&#039;s velocity,  &#039;&#039;&#039;Speed Based&#039;&#039;&#039; w...</title>
		<link rel="alternate" type="text/html" href="https://wiki.trainzsimulator.com/index.php?title=CCG/Example:_EngineSound_(Steam)&amp;diff=2363&amp;oldid=prev"/>
		<updated>2011-06-09T03:01:14Z</updated>

		<summary type="html">&lt;p&gt;New page: ==Enginesound (Steam)== Trainz now supports two steam sound systems:  &amp;#039;&amp;#039;&amp;#039;Loop Based&amp;#039;&amp;#039;&amp;#039; where a single &amp;quot;loop&amp;quot; sound is varied in speed in proportion to loco&amp;#039;s velocity,  &amp;#039;&amp;#039;&amp;#039;Speed Based&amp;#039;&amp;#039;&amp;#039; w...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Enginesound (Steam)==&lt;br /&gt;
Trainz now supports two steam sound systems:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loop Based&amp;#039;&amp;#039;&amp;#039; where a single &amp;quot;loop&amp;quot; sound is varied in speed in proportion to loco&amp;#039;s velocity,&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Speed Based&amp;#039;&amp;#039;&amp;#039; where a number of sound files are slighly varied in speed over a loco velocity range determined by the file name. &lt;br /&gt;
&lt;br /&gt;
==Steam EngineSound - Loop Based==&lt;br /&gt;
&lt;br /&gt;
===Directory Structure===&lt;br /&gt;
A typical asset of this kind has the following File\Directory Structure:&lt;br /&gt;
&lt;br /&gt;
[[Image:CCG_enginesound_steam_dir.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Required Files===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;config.txt&amp;#039;&amp;#039;&amp;#039; - The config file for the asset.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;thumb.jpg&amp;#039;&amp;#039;&amp;#039; - The thumbnail image for this asset. A 240x180 jpeg.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;loco_stationary_fast.wav, loco_stationary_med.wav, loco_stationary_slow.wav&amp;#039;&amp;#039;&amp;#039; - These file are the steam engine idling sounds played after the steam engine is stationary for 1, 2 and 3 minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;piston_stroke1.wav, piston_stroke2.wav, piston_stroke3.wav, piston_stroke4.wav&amp;#039;&amp;#039;&amp;#039; - Piston stoke sounds, played every 180 degrees revolution of the piston wheel played in sequence and repeated up to about 40 kph.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;smoke_stack_hiss.wav&amp;#039;&amp;#039;&amp;#039; - The general hiss from the smoke stack.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;steam_loop.wav&amp;#039;&amp;#039;&amp;#039; - From 40 kph upwards, the following sound loop is cross-faded as the piston sounds die off. The loop is pitched shifted (through code) relative to the locomotive&amp;#039;s velocity.&lt;br /&gt;
&lt;br /&gt;
Refer to the use of the tag direct-drive used on animated steam bogeys to synchronise the sounds with the animation, Page 33.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Config.txt File Listing===&lt;br /&gt;
 kuid                 &amp;lt;kuid:171456:100015&amp;gt;&lt;br /&gt;
 trainz-build         2.5&lt;br /&gt;
 category-class       &amp;quot;ZS&amp;quot;&lt;br /&gt;
 category-region      &amp;quot;US&amp;quot;&lt;br /&gt;
 category-era         &amp;quot;1960s;1970s;1980s;1990s;2000s&amp;quot;&lt;br /&gt;
 username             &amp;quot;testEngineSound (Steam)&amp;quot;&lt;br /&gt;
 kind                 &amp;quot;enginesound&amp;quot;&lt;br /&gt;
 description          &amp;quot;Test Steam Engine Sounds. Based on the PB15.&amp;quot;&lt;br /&gt;
 thumbnails&lt;br /&gt;
 {&lt;br /&gt;
   0&lt;br /&gt;
     {&lt;br /&gt;
       image          &amp;quot;thumb.jpg&amp;quot;&lt;br /&gt;
       width          240&lt;br /&gt;
       height         180&lt;br /&gt;
     }&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Download this asset===&lt;br /&gt;
This asset is available for download from the TRS2006 website at:&lt;br /&gt;
&lt;br /&gt;
http://files.auran.com/TRS2006/Downloads/Example_Download.zip&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Steam EngineSound - Speed Based==&lt;br /&gt;
&lt;br /&gt;
===Directory Structure===&lt;br /&gt;
A typical asset of this kind has the following File\Directory Structure:&lt;br /&gt;
&lt;br /&gt;
[[Image:CCG_enginesound2_steam_dir.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Required Files===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;config.txt&amp;#039;&amp;#039;&amp;#039; - The config file for the asset.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;enginesound.jpg&amp;#039;&amp;#039;&amp;#039; - The thumbnail image for this asset, 240x180 pixels&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;loco_stationary_fast.wav, loco_stationary_med.wav, loco_stationary_slow.wav&amp;#039;&amp;#039;&amp;#039; - These file are the steam engine idling sounds played after the steam engine is stationary for 1, 2 and 3 minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;piston_stroke1.wav, piston_stroke2.wav, piston_stroke3.wav, piston_stroke4.wav&amp;#039;&amp;#039;&amp;#039; - Piston stoke sounds, played every 180 degrees revolution of the piston wheel played in sequence and repeated up to about 15 kph.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;smoke_stack_hiss.wav&amp;#039;&amp;#039;&amp;#039; - The general hiss from the smoke stack.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;steam_loop_30rpm.wav, steam_loop_35rpm.wav, steam_loop_40rpm.wav, steam_loop_50rpm.wav, steam_loop_60rpm.wav, steam_loop_75rpm.wav, steam_loop_90rpm.wav, steam_loop_100rpm.wav, steam_loop_125rpm.wav, steam_loop_150rpm.wav, steam_loop_175rpm.wav, steam_loop_200rpm.wav, steam_loop_250rpm.wav, steam_loop_300rpm.wav&amp;#039;&amp;#039;&amp;#039; - each of these file is played (and speed shifted) as the engine driving wheels rotational speed (rpm) is within the range of the rpm specified inm the file name.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; This EngineSound file set is for a two cylinder steam lcocmotive with 4 &amp;quot;chuffs&amp;quot; per revolution of the driving wheels.  3 and 4 cylinder sounds will require different files. &lt;br /&gt;
&lt;br /&gt;
Refer to the use of the tag direct-drive used on animated steam bogeys to synchronise the sounds with the animation, Page 33.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Config.txt File Listing===&lt;br /&gt;
 kind                 &amp;quot;enginesound&amp;quot;&lt;br /&gt;
 kuid                 &amp;lt;kuid2:126323:53050:1&amp;gt;&lt;br /&gt;
 trainz-build         2.8&lt;br /&gt;
 category-class       &amp;quot;ZS&amp;quot;&lt;br /&gt;
 category-region      &amp;quot;GB;UK&amp;quot;&lt;br /&gt;
 category-era         &amp;quot;1920s;1930s;1940s;1950s;1960s&amp;quot;&lt;br /&gt;
 username             &amp;quot;Steam Engine Sound - 2 cylinder&amp;quot;&lt;br /&gt;
 description          &amp;quot;2 Cylinder simple expansion steam sound&amp;quot;&lt;br /&gt;
 thumbnails&lt;br /&gt;
 {&lt;br /&gt;
   0&lt;br /&gt;
     {&lt;br /&gt;
       image          &amp;quot;enginesound.jpg&amp;quot;&lt;br /&gt;
       width          240&lt;br /&gt;
       height         180&lt;br /&gt;
     }&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Return to CCG Index==&lt;br /&gt;
[[Content Creator&amp;#039;s Guide]]&lt;br /&gt;
&lt;br /&gt;
[[CCG/Kind_Examples|Kind Examples]]&lt;/div&gt;</summary>
		<author><name>Pev</name></author>
	</entry>
</feed>