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	<id>https://wiki.trainzsimulator.com/index.php?action=history&amp;feed=atom&amp;title=CCG%2FKind%3A_Industry_Multi_Industry_New</id>
	<title>CCG/Kind: Industry Multi Industry New - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.trainzsimulator.com/index.php?action=history&amp;feed=atom&amp;title=CCG%2FKind%3A_Industry_Multi_Industry_New"/>
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	<updated>2026-11-05T22:20:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.trainzsimulator.com/index.php?title=CCG/Kind:_Industry_Multi_Industry_New&amp;diff=2109&amp;oldid=prev</id>
		<title>Pev at 22:52, 4 June 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.trainzsimulator.com/index.php?title=CCG/Kind:_Industry_Multi_Industry_New&amp;diff=2109&amp;oldid=prev"/>
		<updated>2011-06-04T22:52:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:52, 4 June 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l230&quot;&gt;Line 230:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 230:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;icon0&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Window preview icon&amp;#039;&amp;#039; - see information box Page 83.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;icon0&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Window preview icon&amp;#039;&amp;#039; - see information box Page 83.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Back to [[CCG/Kind: Industry|Kind: Industry]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[CCG/Kind: Industry Portal|Portal]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[CCG/Kind: Industry Passenger Station Asset|Passenger Station Asset]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[CCG/Kind: Industry Passenger Vehicle Asset|Passenger Vehicle Asset]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pev</name></author>
	</entry>
	<entry>
		<id>https://wiki.trainzsimulator.com/index.php?title=CCG/Kind:_Industry_Multi_Industry_New&amp;diff=2106&amp;oldid=prev</id>
		<title>Pev: New page: ==MULTI INDUSTRY NEW== This is an industry object used to set up your own industry, with loading and unloading of products on attached track.   The example model consists of track with att...</title>
		<link rel="alternate" type="text/html" href="https://wiki.trainzsimulator.com/index.php?title=CCG/Kind:_Industry_Multi_Industry_New&amp;diff=2106&amp;oldid=prev"/>
		<updated>2011-06-04T22:41:34Z</updated>

		<summary type="html">&lt;p&gt;New page: ==MULTI INDUSTRY NEW== This is an industry object used to set up your own industry, with loading and unloading of products on attached track.   The example model consists of track with att...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==MULTI INDUSTRY NEW==&lt;br /&gt;
This is an industry object used to set up your own industry, with loading and unloading of products on attached track.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The example model consists of track with attachment points and triggers, allowing you to place your own buildings to suit. It relies on a script to function. An example config.txt file is shown for the asset.&lt;br /&gt;
&lt;br /&gt;
===Multi Industry New Config.txt===&lt;br /&gt;
 kuid &amp;lt;KUID2:###:#####:1&amp;gt;&lt;br /&gt;
 kind industry&lt;br /&gt;
 light 1&lt;br /&gt;
 kuid-table&lt;br /&gt;
 {&lt;br /&gt;
 }&lt;br /&gt;
 description &amp;quot;blah blah&amp;quot;&lt;br /&gt;
 trainz-build 2.7&lt;br /&gt;
 username       &amp;quot;Multiple_Industry_New&amp;quot;&lt;br /&gt;
 obsolete-table &lt;br /&gt;
 {&lt;br /&gt;
  0 &amp;lt;kuid:-19:10152&amp;gt;&lt;br /&gt;
 }&lt;br /&gt;
 nightmode      &amp;quot;lamp&amp;quot;&lt;br /&gt;
 script         &amp;quot;MultipleIndustryNew&amp;quot;&lt;br /&gt;
 class          &amp;quot;MultipleIndustryNew&amp;quot;&lt;br /&gt;
 icon-texture &amp;quot;icon_multiple.tga&amp;quot;&lt;br /&gt;
 preview-mesh-kuid     &amp;lt;kuid:-3:10154&amp;gt;&lt;br /&gt;
 kuid-table&lt;br /&gt;
 {&lt;br /&gt;
          coal          &amp;lt;kuid:44179:60013&amp;gt;&lt;br /&gt;
          diesel        &amp;lt;kuid:-3:10011&amp;gt;&lt;br /&gt;
          cont20ft      &amp;lt;kuid:-3:10014&amp;gt;&lt;br /&gt;
          cont40ft      &amp;lt;kuid:-3:10041&amp;gt;&lt;br /&gt;
          gengoods      &amp;lt;kuid:-3:10013&amp;gt;&lt;br /&gt;
          logs          &amp;lt;kuid:-3:10001&amp;gt;&lt;br /&gt;
          lumber        &amp;lt;kuid:-3:10003&amp;gt;&lt;br /&gt;
          woodchips     &amp;lt;kuid:-3:10002&amp;gt;&lt;br /&gt;
          oil           &amp;lt;kuid:-3:10010&amp;gt;&lt;br /&gt;
          petrol        &amp;lt;kuid:-3:10012&amp;gt;&lt;br /&gt;
          water         &amp;lt;kuid:-3:10004&amp;gt;&lt;br /&gt;
          avgas         &amp;lt;kuid:-3:10045&amp;gt;&lt;br /&gt;
 }&lt;br /&gt;
 mesh-table&lt;br /&gt;
   {&lt;br /&gt;
     default&lt;br /&gt;
       {&lt;br /&gt;
          mesh   &amp;quot;Multiple_Industry.im&amp;quot;&lt;br /&gt;
          auto-create 1&lt;br /&gt;
          effects&lt;br /&gt;
             {&lt;br /&gt;
              arrow0&lt;br /&gt;
                 {&lt;br /&gt;
                   att &amp;quot;a.track0a&amp;quot;&lt;br /&gt;
                   default-mesh &amp;lt;kuid:-3:10092&amp;gt;&lt;br /&gt;
                   surveyor-only 1&lt;br /&gt;
                   kind   &amp;quot;attachment&amp;quot;&lt;br /&gt;
                 }&lt;br /&gt;
              arrow1&lt;br /&gt;
                 {&lt;br /&gt;
                   att    &amp;quot;a.track0f&amp;quot;&lt;br /&gt;
                   default-mesh &amp;lt;kuid:-3:10092&amp;gt;&lt;br /&gt;
                   surveyor-only 1&lt;br /&gt;
                   kind   &amp;quot;attachment&amp;quot;&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
      }&lt;br /&gt;
  }&lt;br /&gt;
  attached-track &lt;br /&gt;
  {&lt;br /&gt;
    out_track0 &lt;br /&gt;
     {&lt;br /&gt;
        track &amp;lt;kuid:-1:15&amp;gt;&lt;br /&gt;
        vertices &lt;br /&gt;
        {&lt;br /&gt;
           0      &amp;quot;a.track0a&amp;quot;&lt;br /&gt;
           1      &amp;quot;a.track0b&amp;quot;&lt;br /&gt;
           2      &amp;quot;a.track0c&amp;quot;&lt;br /&gt;
           3      &amp;quot;a.track0d&amp;quot;&lt;br /&gt;
           4      &amp;quot;a.track0e&amp;quot;&lt;br /&gt;
           5      &amp;quot;a.track0f&amp;quot;&lt;br /&gt;
        }&lt;br /&gt;
     }&lt;br /&gt;
  }&lt;br /&gt;
  attached-trigger &lt;br /&gt;
  {&lt;br /&gt;
    trig0&lt;br /&gt;
     {&lt;br /&gt;
           att    &amp;quot;a.track0b&amp;quot;&lt;br /&gt;
           radius 10&lt;br /&gt;
     }&lt;br /&gt;
    trig1&lt;br /&gt;
     {&lt;br /&gt;
           att    &amp;quot;a.track0c&amp;quot;&lt;br /&gt;
           radius 10&lt;br /&gt;
     }&lt;br /&gt;
    trig2&lt;br /&gt;
     {&lt;br /&gt;
           att    &amp;quot;a.track0d&amp;quot;&lt;br /&gt;
           radius 10&lt;br /&gt;
     }&lt;br /&gt;
    trig3&lt;br /&gt;
     {&lt;br /&gt;
           att    &amp;quot;a.track0e&amp;quot;&lt;br /&gt;
           radius 10&lt;br /&gt;
     }&lt;br /&gt;
  }&lt;br /&gt;
  queues&lt;br /&gt;
  {&lt;br /&gt;
    queue1&lt;br /&gt;
     {&lt;br /&gt;
          size   100&lt;br /&gt;
          allowed-products     &lt;br /&gt;
          {&lt;br /&gt;
          }&lt;br /&gt;
     }&lt;br /&gt;
    queue2&lt;br /&gt;
     {&lt;br /&gt;
          size   100&lt;br /&gt;
          allowed-products&lt;br /&gt;
          {&lt;br /&gt;
          }&lt;br /&gt;
     }&lt;br /&gt;
    queue3&lt;br /&gt;
     {&lt;br /&gt;
          size   100&lt;br /&gt;
          allowed-products&lt;br /&gt;
          {&lt;br /&gt;
          }&lt;br /&gt;
     }&lt;br /&gt;
    queue4&lt;br /&gt;
     {&lt;br /&gt;
          size   100&lt;br /&gt;
          allowed-products&lt;br /&gt;
          {&lt;br /&gt;
          }&lt;br /&gt;
     }&lt;br /&gt;
    queue5&lt;br /&gt;
     {&lt;br /&gt;
          size   100&lt;br /&gt;
          allowed-products&lt;br /&gt;
          {&lt;br /&gt;
          }&lt;br /&gt;
     }&lt;br /&gt;
    queue6&lt;br /&gt;
     {&lt;br /&gt;
         size   100&lt;br /&gt;
         allowed-products&lt;br /&gt;
         {&lt;br /&gt;
         }&lt;br /&gt;
     }&lt;br /&gt;
  }&lt;br /&gt;
  processes&lt;br /&gt;
  {&lt;br /&gt;
    multi_consumer_producer&lt;br /&gt;
     {&lt;br /&gt;
       start-enabled 1&lt;br /&gt;
       duration     30&lt;br /&gt;
       inputs&lt;br /&gt;
         {&lt;br /&gt;
         }&lt;br /&gt;
       outputs&lt;br /&gt;
         {&lt;br /&gt;
         }&lt;br /&gt;
     }&lt;br /&gt;
  }&lt;br /&gt;
  icon0         &amp;lt;kuid:-3:10164&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Breakdown of Multi Industry New Config.txt:===&lt;br /&gt;
Some config.txt tags are explained below. Others are covered in the general config.txt explanation, see Page  23.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;script&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Name of Script to be used with this asset.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;class&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Script class.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;icon-texture&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The in-game representation of the asset when specifying a &amp;quot;Drive To&amp;quot; command in Driver.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;preview-mesh-kuid&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;As spline tracks will not render in the Preview window a preview-mesh is needed, as a kind mesh&amp;#039;&amp;#039; (this example model consists of spline track only).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;kuid-table&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;A list of KUIDs required for this asset to function correctly,&amp;#039;&amp;#039; in this case the products to be supported.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;default&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Default is the &amp;#039;main&amp;#039; mesh of the asset.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;mesh&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The &amp;#039;main&amp;#039; mesh name.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;auto-create 1&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The model is generated automatically when placed, or when you load a map which includes the model.&amp;#039;&amp;#039; In some instances you don&amp;#039;t want the mesh visible (as this may be controlled through script). If auto-create is 0 the mesh will not be visible when placed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;effects&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The effects to be attached to the model.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;arrow0&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The name of the effect, in this case a red arrow to be attached to the model to shows the ends of the track.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;att&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The mesh is inserted at a mesh attachment point rather than the origin&amp;#039;&amp;#039; (without this line the mesh is placed relative to the origin of the parent model).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;default-mesh&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The mesh for the arrow model to be attached.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;surveyor-only 1&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The attached mesh will only be visible in Surveyor.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;kind&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Kind attachment.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;attached-track&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Details of the track to be attached to the model&amp;#039;&amp;#039;, defined by the attachment points in the 3dsmax/gmax model using the a.name convention. Note the axis orientation of the end attachment points. Refer to the Fixed Track example Page 92 .&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;out_track0&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Name of the track.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;track&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The track type (kuid) to be used for the attachment,&amp;#039;&amp;#039; in this case the red invisible track kuid.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;vertices&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;List of attachment vertices from the 3dsmax/gmax model, for track attachment.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;attached-trigger&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;A point inserted in 3dsmax/gmax, on the attached track, with a specified radius in the config.txt file. When a compatible rolling stock item enters this radius it triggers a set of commands, controlled through script.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;trig0&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Name of the trigger.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;radius&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The radius of operation in metres.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;queues&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The queues field defines the queue name, the product, the size and the initial count when placed.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;size&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The initial size of the queue&amp;#039;&amp;#039; (in product units)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;allowed-products&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The allowed products, not specified, therefore allows multiproducts listed in the kuid-table.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;processes&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The input and output settings of the passenger asset.&amp;#039;&amp;#039; You can specify the amount of input and output for each queue referenced product as well as the duration (or rate) in seconds for that process to take place.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;start-enabled 1&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Option is set such that this process will be running by default when the session is launched duration&amp;#039;&amp;#039;&lt;br /&gt;
Duration time of the process in seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;inputs&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Input quantity (in product units) for the process.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;outputs&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Output quantity (in product units) for the process.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;icon0&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Window preview icon&amp;#039;&amp;#039; - see information box Page 83.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Return to CCG Index==&lt;br /&gt;
[[Content Creator&amp;#039;s Guide]]&lt;/div&gt;</summary>
		<author><name>Pev</name></author>
	</entry>
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