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	<id>https://wiki.trainzsimulator.com/index.php?action=history&amp;feed=atom&amp;title=CCG%2FPassenger_Product</id>
	<title>CCG/Passenger Product - Revision history</title>
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	<updated>2026-11-05T19:47:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.trainzsimulator.com/index.php?title=CCG/Passenger_Product&amp;diff=2023&amp;oldid=prev</id>
		<title>Pev: New page: ==PASSENGER PRODUCT==  Passenger Product is unique as it is controlled very differently from other products.   All passenger animations, meshes and texture files are located within the &#039;&#039;&#039;...</title>
		<link rel="alternate" type="text/html" href="https://wiki.trainzsimulator.com/index.php?title=CCG/Passenger_Product&amp;diff=2023&amp;oldid=prev"/>
		<updated>2011-06-02T05:48:07Z</updated>

		<summary type="html">&lt;p&gt;New page: ==PASSENGER PRODUCT==  Passenger Product is unique as it is controlled very differently from other products.   All passenger animations, meshes and texture files are located within the &amp;#039;&amp;#039;&amp;#039;...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==PASSENGER PRODUCT==&lt;br /&gt;
&lt;br /&gt;
Passenger Product is unique as it is controlled very differently from other products. &lt;br /&gt;
&lt;br /&gt;
All passenger animations, meshes and texture files are located within the &amp;#039;&amp;#039;&amp;#039;passenger asset directory&amp;#039;&amp;#039;&amp;#039;. There are simply too many to list here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Passenger Product Config.txt - Extract===&lt;br /&gt;
 kind product&lt;br /&gt;
 kuid &amp;lt;KUID:-3:10060&amp;gt;&lt;br /&gt;
 name &amp;quot;Passenger&amp;quot;&lt;br /&gt;
 product-category &amp;lt;KUID:-3:10091&amp;gt;&lt;br /&gt;
 instance-type instance&lt;br /&gt;
 icon-texture &amp;quot;icon_texture.texture&amp;quot;&lt;br /&gt;
 mass 65&lt;br /&gt;
 mesh-table&lt;br /&gt;
 {&lt;br /&gt;
   male-suit&lt;br /&gt;
   {&lt;br /&gt;
     mesh MaleSuit.im&lt;br /&gt;
     effects&lt;br /&gt;
     {&lt;br /&gt;
       walk&lt;br /&gt;
       {&lt;br /&gt;
         kind animation&lt;br /&gt;
         anim MaleSuit_walk.kin&lt;br /&gt;
         looped 1&lt;br /&gt;
       }&lt;br /&gt;
       pissedoff&lt;br /&gt;
       {&lt;br /&gt;
         kind animation&lt;br /&gt;
         anim MaleSuit_pissedoff.kin&lt;br /&gt;
       }&lt;br /&gt;
       lookatwatch&lt;br /&gt;
       {&lt;br /&gt;
         kind animation&lt;br /&gt;
         anim MaleSuit_lookatwatch.kin&lt;br /&gt;
       }&lt;br /&gt;
       lookdownline&lt;br /&gt;
       {&lt;br /&gt;
         kind animation&lt;br /&gt;
         anim MaleSuit_lookdownline.kin&lt;br /&gt;
       }&lt;br /&gt;
       shuffle&lt;br /&gt;
       {&lt;br /&gt;
         kind animation&lt;br /&gt;
         anim MaleSuit_shuffle.kin&lt;br /&gt;
       }&lt;br /&gt;
       sitdown&lt;br /&gt;
       {&lt;br /&gt;
         kind animation&lt;br /&gt;
         anim MaleSuit_sitdown.kin&lt;br /&gt;
       }&lt;br /&gt;
       sitdownloop1&lt;br /&gt;
       {&lt;br /&gt;
         kind animation&lt;br /&gt;
         anim MaleSuit_sitdownloop1.kin&lt;br /&gt;
       }&lt;br /&gt;
       sitdownloop2&lt;br /&gt;
       {&lt;br /&gt;
                 kind animation&lt;br /&gt;
                 anim MaleSuit_sitdownloop2.kin&lt;br /&gt;
              }&lt;br /&gt;
              standup&lt;br /&gt;
              {&lt;br /&gt;
                kind animation&lt;br /&gt;
                anim MaleSuit_standup.kin&lt;br /&gt;
              }&lt;br /&gt;
              standloop1&lt;br /&gt;
              {&lt;br /&gt;
                kind animation&lt;br /&gt;
                anim MaleSuit_standloop1.kin&lt;br /&gt;
                                looped 1&lt;br /&gt;
              }&lt;br /&gt;
              standloop2&lt;br /&gt;
              {&lt;br /&gt;
                kind animation&lt;br /&gt;
                anim MaleSuit_standloop2.kin&lt;br /&gt;
                looped 1&lt;br /&gt;
              }&lt;br /&gt;
          }&lt;br /&gt;
        }&lt;br /&gt;
        FemaleLongDress&lt;br /&gt;
        {&lt;br /&gt;
          mesh FemaleLongDress.im&lt;br /&gt;
          effects&lt;br /&gt;
          {&lt;br /&gt;
            walk&lt;br /&gt;
               {  &lt;br /&gt;
                 kind animation&lt;br /&gt;
                 anim FemaleLongDress_walk.kin&lt;br /&gt;
                 looped 1&lt;br /&gt;
               }&lt;br /&gt;
           lookatwatch&lt;br /&gt;
           {&lt;br /&gt;
     Etc. Etc....&lt;br /&gt;
           }&lt;br /&gt;
         }&lt;br /&gt;
       }&lt;br /&gt;
     Etc. Etc....&lt;br /&gt;
       FemaleLongDressFat&lt;br /&gt;
       FemalemumBaby&lt;br /&gt;
       Female_Pants&lt;br /&gt;
       FemaleShortDress&lt;br /&gt;
       FemaleSuit&lt;br /&gt;
       KidFemale&lt;br /&gt;
       KidMale&lt;br /&gt;
       MaleFat&lt;br /&gt;
       MaleShirt&lt;br /&gt;
       MaleShorts&lt;br /&gt;
         }&lt;br /&gt;
       }&lt;br /&gt;
     }&lt;br /&gt;
&lt;br /&gt;
===Icon_texture.texture.txt===&lt;br /&gt;
 Primary=passengers.tga&lt;br /&gt;
 Alpha=passengers.tga&lt;br /&gt;
 Tile=none&lt;br /&gt;
&lt;br /&gt;
[[Image:CCG_passengers_TGA.jpg]]&lt;br /&gt;
passengers.tga 64x64 32 bit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Return to CCG Index==&lt;br /&gt;
[[Content Creator&amp;#039;s Guide]]&lt;/div&gt;</summary>
		<author><name>Pev</name></author>
	</entry>
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