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	<id>https://wiki.trainzsimulator.com/index.php?action=history&amp;feed=atom&amp;title=CCG%2FProduct</id>
	<title>CCG/Product - Revision history</title>
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	<updated>2026-11-05T15:03:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.trainzsimulator.com/index.php?title=CCG/Product&amp;diff=3611&amp;oldid=prev</id>
		<title>Pev: kind industry fixed in sample and updated</title>
		<link rel="alternate" type="text/html" href="https://wiki.trainzsimulator.com/index.php?title=CCG/Product&amp;diff=3611&amp;oldid=prev"/>
		<updated>2012-11-10T07:09:08Z</updated>

		<summary type="html">&lt;p&gt;kind industry fixed in sample and updated&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:09, 10 November 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A TYPICAL ASSET OF THIS KIND MAY HAVE THE FOLLOWING TAGS:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A TYPICAL ASSET OF THIS KIND MAY HAVE THE FOLLOWING TAGS:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;lt;font color=&quot;red&quot;&amp;gt;product&amp;lt;/font&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;lt;font color=&quot;red&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;   &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; kind                    &#039;&#039;&quot;&lt;/ins&gt;product&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&#039;&#039;&lt;/ins&gt;&amp;lt;/font&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  kuid                    &amp;#039;&amp;#039;kuid&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  kuid                    &amp;#039;&amp;#039;kuid&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  trainz-build            &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  trainz-build            &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  category-era            &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  category-era            &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  username                &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  username                &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; kind                    &#039;&#039;data&#039;&#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  allows-mixing           &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  allows-mixing           &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  instance-type           &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  instance-type           &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l82&quot;&gt;Line 82:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;product-texture&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;product-texture&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The texture to be used with load `texture-replacement&#039;, i.e. When a hopper loads woodchips instead of it&#039;s default load of coal. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;font color=&quot;red&quot;&amp;gt;See the texture replacement section on Page 372 for more information.&amp;lt;/font&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The texture to be used with load `texture-replacement&#039;, i.e. When a hopper loads woodchips instead of it&#039;s default load of coal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;product-category&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;product-category&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l102&quot;&gt;Line 102:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 101:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:This technique is used for bulk-category loads such as coal or woodchip products both in industry and rollingstock assets and for liquid loads through indicators adjacent to storage tanks. The animation is non-looping. Say we have an industry bulk load animation with the frames running from 0 to 30. Empty will be at frame 0 and full will be at frame 30. Texture swapping is possible for some rollingstock bulk loading assets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:This technique is used for bulk-category loads such as coal or woodchip products both in industry and rollingstock assets and for liquid loads through indicators adjacent to storage tanks. The animation is non-looping. Say we have an industry bulk load animation with the frames running from 0 to 30. Empty will be at frame 0 and full will be at frame 30. Texture swapping is possible for some rollingstock bulk loading assets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Details of how to load texture replacement &amp;lt;font color=&quot;red&quot;&amp;gt;is shown on Page 372&amp;lt;/font&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2) &amp;#039;&amp;#039;&amp;#039;Mesh attachment representation.&amp;#039;&amp;#039;&amp;#039;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2) &amp;#039;&amp;#039;&amp;#039;Mesh attachment representation.&amp;#039;&amp;#039;&amp;#039;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l115&quot;&gt;Line 115:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 112:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Box cars can be set up to take General Goods but without load attachments.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Box cars can be set up to take General Goods but without load attachments.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Note: Tank cars and tenders may use a separate animated &#039;loader&#039; mesh to visualise the loading of liquids. This is set up through the industry asset&#039;s script and the rollingstock item&#039;s config. For script reference please refer to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;API Programmer&#039;s Reference Manual: http://www&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;auran.com/TRS2004/trssp4dl/dfile.php?FileID=10&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Note: Tank cars and tenders may use a separate animated &#039;loader&#039; mesh to visualise the loading of liquids. This is set up through the industry asset&#039;s script and the rollingstock item&#039;s config. For script reference please refer to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Scripting]] pages in this Wiki&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pev</name></author>
	</entry>
	<entry>
		<id>https://wiki.trainzsimulator.com/index.php?title=CCG/Product&amp;diff=2291&amp;oldid=prev</id>
		<title>Pev: New page: ==KIND: PRODUCT==  ===Description=== An individual product (commodity) that Trainz compatible rolling stock and industry assets are able to process. It specifies the type, unit of measurem...</title>
		<link rel="alternate" type="text/html" href="https://wiki.trainzsimulator.com/index.php?title=CCG/Product&amp;diff=2291&amp;oldid=prev"/>
		<updated>2011-06-07T12:15:12Z</updated>

		<summary type="html">&lt;p&gt;New page: ==KIND: PRODUCT==  ===Description=== An individual product (commodity) that Trainz compatible rolling stock and industry assets are able to process. It specifies the type, unit of measurem...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==KIND: PRODUCT==&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
An individual product (commodity) that Trainz compatible rolling stock and industry assets are able to process. It specifies the type, unit of measurement and the picture icon that displays the product in the simulator. Produce and materials are product examples.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Container Structure===&lt;br /&gt;
A well formed product kind has the following container structure:&lt;br /&gt;
&lt;br /&gt;
[[Image:CCG_product_dir.jpg]]&lt;br /&gt;
&lt;br /&gt;
See Chapter 7 for an example asset of this kind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A TYPICAL ASSET OF THIS KIND MAY HAVE THE FOLLOWING TAGS:&lt;br /&gt;
 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;product&amp;lt;/font&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
 kuid                    &amp;#039;&amp;#039;kuid&amp;#039;&amp;#039;&lt;br /&gt;
 trainz-build            &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 category-class          &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 category-region         &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 category-era            &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 username                &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 kind                    &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 allows-mixing           &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 instance-type           &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 mass                    &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 product-category        &amp;#039;&amp;#039;kuid&amp;#039;&amp;#039;&lt;br /&gt;
 icon-texture            &amp;#039;&amp;#039;file&amp;#039;&amp;#039;&lt;br /&gt;
 product-texture         &amp;#039;&amp;#039;file&amp;#039;&amp;#039;&lt;br /&gt;
 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;mesh-table&amp;lt;/font&amp;gt;&lt;br /&gt;
 &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;default&amp;lt;/font&amp;gt;&lt;br /&gt;
 mesh                    &amp;#039;&amp;#039;file&amp;#039;&amp;#039;&lt;br /&gt;
 auto-create             &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;thumbnails&amp;lt;/font&amp;gt;&lt;br /&gt;
 &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;0&amp;lt;/font&amp;gt;&lt;br /&gt;
 image                   &amp;#039;&amp;#039;file&amp;#039;&amp;#039;&lt;br /&gt;
 width                   &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
 height                  &amp;#039;&amp;#039;data&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TAGS AND CONTAINERS===&lt;br /&gt;
The following tags are further defined in Chapter 5:&lt;br /&gt;
&lt;br /&gt;
;kuid&lt;br /&gt;
:Generated automatically by [[Content Manager]].&lt;br /&gt;
&lt;br /&gt;
;trainz-build&lt;br /&gt;
:Automatically set to 2.9 for 2009 assets.&lt;br /&gt;
&lt;br /&gt;
;category-class&lt;br /&gt;
:&amp;quot;I - Product&amp;quot;, &amp;quot;IC - Container Category&amp;quot;, &amp;quot;IP - Passenger Category&amp;quot;, &amp;quot;IB - Bulkload Category&amp;quot;, &amp;quot;IL - Liquid Category&amp;quot; See the &amp;quot;Products&amp;quot; section of [[Category Class]].&lt;br /&gt;
&lt;br /&gt;
;category-region&lt;br /&gt;
:See [[Category Region]] for a list of valid category-region values.&lt;br /&gt;
&lt;br /&gt;
;category-era&lt;br /&gt;
:See [[Category Era]] for a list of valid category-era values.&lt;br /&gt;
&lt;br /&gt;
;username&lt;br /&gt;
:Asset username. This will be the name that appears in the surveyor menu.&lt;br /&gt;
&lt;br /&gt;
;kind&lt;br /&gt;
:Must be &amp;quot;product&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;mesh-table&lt;br /&gt;
:Default - Contains the default mesh. Auto-create should be set to true in order to make the mesh visible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Additional Tags===&lt;br /&gt;
&lt;br /&gt;
;allows-mixing&lt;br /&gt;
:Products with this tag may be combined in a single queue along with other products of the same category.&lt;br /&gt;
&lt;br /&gt;
;mass&lt;br /&gt;
:The physical mass of the product. For Containers and Passengers this is calculated in kilograms/unit, while for Liquid and Bulk loads this is calculated in kilograms/litre.&lt;br /&gt;
&lt;br /&gt;
;icon-texture&lt;br /&gt;
:The in-game representation of the product when specifying the load type for a compatible rollingstock item (driver) Should be a 64x64 .tga file.&lt;br /&gt;
&lt;br /&gt;
;product-texture&lt;br /&gt;
:The texture to be used with load `texture-replacement&amp;#039;, i.e. When a hopper loads woodchips instead of it&amp;#039;s default load of coal. &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;See the texture replacement section on Page 372 for more information.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;product-category&lt;br /&gt;
:kuid of applicable category for this product.&lt;br /&gt;
&lt;br /&gt;
;instance-type&lt;br /&gt;
:resource = Used when there is no mesh, or one only mesh is referenced in the mesh table (Ie Liquids, Bulk loads etc).&lt;br /&gt;
:instance = Used when more than one mesh is in the mesh table Ie: Passengers, General Goods. 200 max.`size&amp;#039; per Asset.&lt;br /&gt;
:unique = not used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
====IN-GAME VISUALISATION OF PRODUCTS.====&lt;br /&gt;
&lt;br /&gt;
In TRS, products can be displayed a few ways:&lt;br /&gt;
&lt;br /&gt;
1) &amp;#039;&amp;#039;&amp;#039;An animated load representation.&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
:This technique is used for bulk-category loads such as coal or woodchip products both in industry and rollingstock assets and for liquid loads through indicators adjacent to storage tanks. The animation is non-looping. Say we have an industry bulk load animation with the frames running from 0 to 30. Empty will be at frame 0 and full will be at frame 30. Texture swapping is possible for some rollingstock bulk loading assets.&lt;br /&gt;
&lt;br /&gt;
:Details of how to load texture replacement &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;is shown on Page 372&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2) &amp;#039;&amp;#039;&amp;#039;Mesh attachment representation.&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
:This technique is used for container-category loads such. 20ft and 40ft Containers, General Goods, Lumber and Logs all use this technique. If a piece of rollingstock has the potential to carry several product types (such as a flat car), it is possible to set up the loads to be mutually exclusive through it&amp;#039;s config. That is if it has capacity of one load, it cannot load any other product types.&lt;br /&gt;
&lt;br /&gt;
3) &amp;#039;&amp;#039;&amp;#039;&amp;#039;View details&amp;#039; Driver information window display.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:This (of course) can be used for all rollingstock items, but specifically, it is the means to see the load of rollingstock that cannot otherwise visually display it&amp;#039;s load, i.e. Tank Cars and enclosed Box Cars.&lt;br /&gt;
&lt;br /&gt;
:Box cars can be set up to take General Goods but without load attachments.&lt;br /&gt;
&lt;br /&gt;
:Note: Tank cars and tenders may use a separate animated &amp;#039;loader&amp;#039; mesh to visualise the loading of liquids. This is set up through the industry asset&amp;#039;s script and the rollingstock item&amp;#039;s config. For script reference please refer to the API Programmer&amp;#039;s Reference Manual: http://www.auran.com/TRS2004/trssp4dl/dfile.php?FileID=10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===THIS KIND SUPPORTS THE FOLLOWING:===&lt;br /&gt;
&lt;br /&gt;
;CONTAINERS&lt;br /&gt;
:Mesh Table, String Table, Chinese String Table, Czech String Table, Dutch String Table, French String Table, German String Table, Italian String Table, Polish String Table, Russian String Table, Spanish String Table, KUID Table, Obsolete Table, Thumbnails, Privileges, Extensions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;TAGS&lt;br /&gt;
:kuid, trainz-build, category-class, category-region, category-era, username, kind, allows-mixing, instance-type, mass, product-category, alias, author, category-keyword, contact-email, contact-website, description, description-cn, description-cz, description-de, description-es, description-fr, description-it, description-pl, description-nl, description-ru, icon-texture, icon0, icon1, icon2, icon3, license, organisation, preview-mesh-kuid, preview-scale, product-texture, username-cn, username-cz, username-de, username-es, username-fr, username-it, username-nl, username-pl, username-ru.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Return to CCG Index==&lt;br /&gt;
[[Content Creator&amp;#039;s Guide]]&lt;/div&gt;</summary>
		<author><name>Pev</name></author>
	</entry>
</feed>