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	<title>HowTo/Bogey/category-class/category classes - Revision history</title>
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	<updated>2026-11-05T11:49:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.trainzsimulator.com/index.php?title=HowTo/Bogey/category-class/category_classes&amp;diff=31758&amp;oldid=prev</id>
		<title>Glt0145: Created page with &quot;== category class codes ==  The Category Class is a compulsory tag in a config.txt file each asset.  The classes represent a standardized system for referring to the various t...&quot;</title>
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		<updated>2022-02-07T02:21:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== category class codes ==  The Category Class is a compulsory tag in a config.txt file each asset.  The classes represent a standardized system for referring to the various t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== category class codes ==&lt;br /&gt;
&lt;br /&gt;
The Category Class is a compulsory tag in a config.txt file each asset. &lt;br /&gt;
The classes represent a standardized system for referring to the various types of Locos, Rolling stock, Scenery, Spline and Industry assets.&lt;br /&gt;
The Category Classes are:&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2;-moz-column-count:2;-webkit-column-count:2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Class “A” Motive Power&lt;br /&gt;
&lt;br /&gt;
Class “B” Buildings and Structures&lt;br /&gt;
&lt;br /&gt;
Class “C” Cabeese&lt;br /&gt;
&lt;br /&gt;
Class “D” Defence&lt;br /&gt;
&lt;br /&gt;
Class “E” Environment&lt;br /&gt;
&lt;br /&gt;
Class “F” Foliage&lt;br /&gt;
&lt;br /&gt;
Class “G” Ground&lt;br /&gt;
&lt;br /&gt;
Class “H” Mesh&lt;br /&gt;
&lt;br /&gt;
Class “I” Product&lt;br /&gt;
&lt;br /&gt;
Class “J” Texture&lt;br /&gt;
&lt;br /&gt;
Class “L” Light Rail &amp;amp; Monorail&lt;br /&gt;
&lt;br /&gt;
Class “M” Maintenance Of Way&lt;br /&gt;
&lt;br /&gt;
Class “O” Organism&lt;br /&gt;
&lt;br /&gt;
Class “P” Passenger &amp;amp; Mail Cars&lt;br /&gt;
&lt;br /&gt;
Class “R” Railcars &amp;amp; Multiple Unit Sets&lt;br /&gt;
&lt;br /&gt;
Class “S” Splines&lt;br /&gt;
&lt;br /&gt;
Class “T” Track&lt;br /&gt;
&lt;br /&gt;
Class “V” Vehicles&lt;br /&gt;
&lt;br /&gt;
Class “W” Wayside&lt;br /&gt;
&lt;br /&gt;
Class “X” Freight Cars&lt;br /&gt;
&lt;br /&gt;
Class “Y” Maps and Scenarios&lt;br /&gt;
&lt;br /&gt;
Class “Z” Train Parts&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each Category Class may have a number of subcategories as listed below. Please choose the most appropriate for the asset. Selecting a correct Category Class is important since Trainz will allow users to use the Category Class as a sort and selection criteria.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:5;-moz-column-count:5;-webkit-column-count:5&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===A MOTIVE POWER===&lt;br /&gt;
&lt;br /&gt;
AA Electric Multi-current&lt;br /&gt;
&lt;br /&gt;
AC AC Electric&lt;br /&gt;
&lt;br /&gt;
AD DC Electric&lt;br /&gt;
&lt;br /&gt;
AE Experimental or Special&lt;br /&gt;
&lt;br /&gt;
AG Gas Turbine&lt;br /&gt;
&lt;br /&gt;
AH Diesel Hydraulic&lt;br /&gt;
&lt;br /&gt;
AL Diesel &amp;amp; Diesel Electric&lt;br /&gt;
&lt;br /&gt;
AM Mammal&lt;br /&gt;
&lt;br /&gt;
AS Steam Loco &amp;amp; Tender&lt;br /&gt;
&lt;br /&gt;
AT Steam Tank&lt;br /&gt;
&lt;br /&gt;
===B BUILDINGS &amp;amp; STRUCTURES===&lt;br /&gt;
&lt;br /&gt;
BC Commercial (scenery non-functional)&lt;br /&gt;
&lt;br /&gt;
BI Industrial (scenery non-functional)&lt;br /&gt;
&lt;br /&gt;
BH Home &amp;amp; Residential (scenery non-functional)&lt;br /&gt;
&lt;br /&gt;
BR Railway (scenery non-functional)&lt;br /&gt;
&lt;br /&gt;
BS Special (e.g. military) (scenery non-functional)&lt;br /&gt;
&lt;br /&gt;
BT Traffic &amp;amp; Streetscape (scenery non-functional)&lt;br /&gt;
&lt;br /&gt;
BU Utility (incl. Civil buildings) (scenery non-functional)&lt;br /&gt;
&lt;br /&gt;
BIN Industry asset with product processing functionality&lt;br /&gt;
&lt;br /&gt;
BPF Passenger Station with passenger processing functionality&lt;br /&gt;
&lt;br /&gt;
BPN Passenger Station (non-functional)&lt;br /&gt;
&lt;br /&gt;
BB Buildable (Kind Buildable)&lt;br /&gt;
&lt;br /&gt;
===C CABEESE===&lt;br /&gt;
&lt;br /&gt;
CB Brake van&lt;br /&gt;
&lt;br /&gt;
CC Caboose&lt;br /&gt;
&lt;br /&gt;
===D DEFENCE===&lt;br /&gt;
&lt;br /&gt;
DA Military motive power&lt;br /&gt;
&lt;br /&gt;
DE Military experimental &amp;amp; special vehicles&lt;br /&gt;
&lt;br /&gt;
DP Military equipment - lab &amp;amp; personnel vehicles&lt;br /&gt;
&lt;br /&gt;
DX Military equipment - freight&lt;br /&gt;
&lt;br /&gt;
===E ENVIRONMENT===&lt;br /&gt;
&lt;br /&gt;
ES Sky&lt;br /&gt;
&lt;br /&gt;
EW Water&lt;br /&gt;
&lt;br /&gt;
===F FOLIAGE===&lt;br /&gt;
&lt;br /&gt;
FC Cactii&lt;br /&gt;
&lt;br /&gt;
FF Flowers&lt;br /&gt;
&lt;br /&gt;
FO Orchards &amp;amp; Crops&lt;br /&gt;
&lt;br /&gt;
FS Shrub&lt;br /&gt;
&lt;br /&gt;
FT Trees&lt;br /&gt;
&lt;br /&gt;
===G GROUND===&lt;br /&gt;
&lt;br /&gt;
GA Arid&lt;br /&gt;
&lt;br /&gt;
GL Lush&lt;br /&gt;
&lt;br /&gt;
GS Seasonal&lt;br /&gt;
&lt;br /&gt;
===H Mesh===&lt;br /&gt;
HM Mesh&lt;br /&gt;
&lt;br /&gt;
===I PRODUCT===&lt;br /&gt;
&lt;br /&gt;
IC Container Category&lt;br /&gt;
&lt;br /&gt;
IP Passenger Category&lt;br /&gt;
&lt;br /&gt;
IB Bulkload Category&lt;br /&gt;
&lt;br /&gt;
IL Liquid Category&lt;br /&gt;
&lt;br /&gt;
===J TEXTURE===&lt;br /&gt;
&lt;br /&gt;
JC Corona&lt;br /&gt;
&lt;br /&gt;
JI Icon&lt;br /&gt;
&lt;br /&gt;
JP Particle Effects Texture&lt;br /&gt;
&lt;br /&gt;
JO Other Texture&lt;br /&gt;
&lt;br /&gt;
===L LIGHT RAIL &amp;amp; MONORAIL===&lt;br /&gt;
&lt;br /&gt;
LS A articulated train sets&lt;br /&gt;
&lt;br /&gt;
LT Trolleys, trams &amp;amp; streetcars&lt;br /&gt;
&lt;br /&gt;
LM Monorail vehicles&lt;br /&gt;
&lt;br /&gt;
===M MAINTENANCE of WAY===&lt;br /&gt;
&lt;br /&gt;
MA Camp vehicles&lt;br /&gt;
&lt;br /&gt;
MB Ballast cars&lt;br /&gt;
&lt;br /&gt;
MC Cranes/lifting&lt;br /&gt;
&lt;br /&gt;
MD Diagnostic vehicles (e.g. dynamometer)&lt;br /&gt;
&lt;br /&gt;
ME Instructional vehicles&lt;br /&gt;
&lt;br /&gt;
MF Fire vehicles&lt;br /&gt;
&lt;br /&gt;
MI Inspection vehicles&lt;br /&gt;
&lt;br /&gt;
MT Track vehicles (e.g. tamper)&lt;br /&gt;
&lt;br /&gt;
MP Snow ploughs&lt;br /&gt;
&lt;br /&gt;
MS Section cars (e.g. fairmont)&lt;br /&gt;
&lt;br /&gt;
MX Freight equipment (for MoW traffic)&lt;br /&gt;
&lt;br /&gt;
MW Weed spray&lt;br /&gt;
&lt;br /&gt;
===O ORGANISM===&lt;br /&gt;
&lt;br /&gt;
OA A animal Kingdom&lt;br /&gt;
&lt;br /&gt;
OH Human&lt;br /&gt;
&lt;br /&gt;
OHD Locomotive Driver&lt;br /&gt;
&lt;br /&gt;
===P PASSENGER &amp;amp; MAIL CARS===&lt;br /&gt;
&lt;br /&gt;
PA Suburban/short haul (no W.C.)&lt;br /&gt;
&lt;br /&gt;
PB Baggage cars&lt;br /&gt;
&lt;br /&gt;
PC Coach/chair cars&lt;br /&gt;
&lt;br /&gt;
PD Dome cars&lt;br /&gt;
&lt;br /&gt;
PH Bar/cafeteria cars&lt;br /&gt;
&lt;br /&gt;
PL Lounge cars&lt;br /&gt;
&lt;br /&gt;
PM Mail cars&lt;br /&gt;
&lt;br /&gt;
PO Observation cars&lt;br /&gt;
&lt;br /&gt;
PP Power cars&lt;br /&gt;
&lt;br /&gt;
PR Buffet/dining/restaurant cars&lt;br /&gt;
&lt;br /&gt;
PS Sleeping cars&lt;br /&gt;
&lt;br /&gt;
PU Special cars (e.g. Gaming Cars)&lt;br /&gt;
&lt;br /&gt;
PV Private cars&lt;br /&gt;
&lt;br /&gt;
PX Composite passenger cars&lt;br /&gt;
&lt;br /&gt;
===R RAILCARS &amp;amp; MULTIPLE UNIT SETS===&lt;br /&gt;
&lt;br /&gt;
RA AC electric&lt;br /&gt;
&lt;br /&gt;
RC DC electric&lt;br /&gt;
&lt;br /&gt;
RD Diesel &amp;amp; diesel electric&lt;br /&gt;
&lt;br /&gt;
RH Diesel hydraulic&lt;br /&gt;
&lt;br /&gt;
RP Petrol&lt;br /&gt;
&lt;br /&gt;
RS Steam&lt;br /&gt;
&lt;br /&gt;
===S SPLINES===&lt;br /&gt;
&lt;br /&gt;
SF Fences&lt;br /&gt;
&lt;br /&gt;
SR Roads&lt;br /&gt;
&lt;br /&gt;
SP Platforms&lt;br /&gt;
&lt;br /&gt;
SS Structure&lt;br /&gt;
&lt;br /&gt;
SV Vegetation&lt;br /&gt;
&lt;br /&gt;
T TRACK&lt;br /&gt;
&lt;br /&gt;
TB Bridge&lt;br /&gt;
&lt;br /&gt;
TR Rails&lt;br /&gt;
&lt;br /&gt;
TT Tunnel&lt;br /&gt;
&lt;br /&gt;
TF Fixed Track&lt;br /&gt;
&lt;br /&gt;
===V VEHICLES===&lt;br /&gt;
&lt;br /&gt;
VA A air&lt;br /&gt;
&lt;br /&gt;
VL Land&lt;br /&gt;
&lt;br /&gt;
VS Sea&lt;br /&gt;
&lt;br /&gt;
===W WAYSIDE===&lt;br /&gt;
&lt;br /&gt;
WA Signalling&lt;br /&gt;
&lt;br /&gt;
WS Trackside signage&lt;br /&gt;
&lt;br /&gt;
WX A accessories&lt;br /&gt;
&lt;br /&gt;
===X FREIGHT CARS===&lt;br /&gt;
&lt;br /&gt;
XA Auto transporter&lt;br /&gt;
&lt;br /&gt;
XAA Open sides&lt;br /&gt;
&lt;br /&gt;
XAB A auto box car&lt;br /&gt;
&lt;br /&gt;
XB Box car/covered van&lt;br /&gt;
&lt;br /&gt;
XBD Dangerous goods&lt;br /&gt;
&lt;br /&gt;
XBG General service&lt;br /&gt;
&lt;br /&gt;
XBI Insulated&lt;br /&gt;
&lt;br /&gt;
XF Flat&lt;br /&gt;
&lt;br /&gt;
XFA A articulated&lt;br /&gt;
&lt;br /&gt;
XFC Intermodal&lt;br /&gt;
&lt;br /&gt;
XFD Depressed center&lt;br /&gt;
&lt;br /&gt;
XFH Heavy duty&lt;br /&gt;
&lt;br /&gt;
XFM General service&lt;br /&gt;
&lt;br /&gt;
XG Gondola/open wagon&lt;br /&gt;
&lt;br /&gt;
XGB Bottom dumping&lt;br /&gt;
&lt;br /&gt;
XGC Combination bottom/end/side dumping&lt;br /&gt;
&lt;br /&gt;
XGE End dumping&lt;br /&gt;
&lt;br /&gt;
XGR Rotary dumping&lt;br /&gt;
&lt;br /&gt;
XGS Side dumping&lt;br /&gt;
&lt;br /&gt;
XGT Covered&lt;br /&gt;
&lt;br /&gt;
XH Hopper&lt;br /&gt;
&lt;br /&gt;
XHB Bottom dumping&lt;br /&gt;
&lt;br /&gt;
XHC Combination bottom/end/side dumping&lt;br /&gt;
&lt;br /&gt;
XHE End dumping&lt;br /&gt;
&lt;br /&gt;
XHR Rotary dumping&lt;br /&gt;
&lt;br /&gt;
XHS Side dumping&lt;br /&gt;
&lt;br /&gt;
XHT Covered&lt;br /&gt;
&lt;br /&gt;
XI Foundry&lt;br /&gt;
&lt;br /&gt;
XIB Bottle/torpedo cars&lt;br /&gt;
&lt;br /&gt;
XIT Tipper/slag cars&lt;br /&gt;
&lt;br /&gt;
XL Livestock&lt;br /&gt;
&lt;br /&gt;
XLA Single deck&lt;br /&gt;
&lt;br /&gt;
XLC Multiple deck and convertible&lt;br /&gt;
&lt;br /&gt;
XLH Horse box&lt;br /&gt;
&lt;br /&gt;
XR Refrigerated&lt;br /&gt;
&lt;br /&gt;
XRI Ice chilled&lt;br /&gt;
&lt;br /&gt;
XRM Mechanically chilled&lt;br /&gt;
&lt;br /&gt;
XS Special&lt;br /&gt;
&lt;br /&gt;
XSN Novelty&lt;br /&gt;
&lt;br /&gt;
XSU Unclassified&lt;br /&gt;
&lt;br /&gt;
XT Tanker&lt;br /&gt;
&lt;br /&gt;
XTA Domeless&lt;br /&gt;
&lt;br /&gt;
XTS Single dome&lt;br /&gt;
&lt;br /&gt;
XTM Multiple dome&lt;br /&gt;
&lt;br /&gt;
XV Ventilated car/louvred van&lt;br /&gt;
&lt;br /&gt;
XVG General service&lt;br /&gt;
&lt;br /&gt;
XVP Produce service&lt;br /&gt;
&lt;br /&gt;
===Y MAPS &amp;amp; SCENARIOS===&lt;br /&gt;
&lt;br /&gt;
YM Map&lt;br /&gt;
&lt;br /&gt;
YS Scenario&lt;br /&gt;
&lt;br /&gt;
YP Profile/Session&lt;br /&gt;
&lt;br /&gt;
YR Rule&lt;br /&gt;
&lt;br /&gt;
YD Driver Command&lt;br /&gt;
&lt;br /&gt;
YH HTML-Asset&lt;br /&gt;
&lt;br /&gt;
===Z TRAIN PARTS===&lt;br /&gt;
&lt;br /&gt;
ZB Bogie/Truck&lt;br /&gt;
&lt;br /&gt;
ZE Enginespec&lt;br /&gt;
&lt;br /&gt;
ZH Hornsound&lt;br /&gt;
&lt;br /&gt;
ZI Interior&lt;br /&gt;
&lt;br /&gt;
ZP Pantographs&lt;br /&gt;
&lt;br /&gt;
ZS Enginesound&lt;br /&gt;
&lt;br /&gt;
ZX PaintShed-Template&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Glt0145</name></author>
	</entry>
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