M.tbumptex: Difference between revisions

From TrainzOnline
Jump to navigationJump to search
m 1 revision
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
'''This is a legacy material, and should only be used where compatibility with older versions of Trainz is required.'''
=Description=
=Description=
Bump mapped material  
Bump mapped material  
Line 22: Line 24:


[[.texture.txt Files]] - What goes into a .texture.txt file
[[.texture.txt Files]] - What goes into a .texture.txt file
[[Category:Material types]]

Latest revision as of 21:07, 15 September 2017

This is a legacy material, and should only be used where compatibility with older versions of Trainz is required.

Description

Bump mapped material

Preview

Max Settings

Max Settings in detail

  • Ambient - Ambient color R,G,B
  • Diffuse - Diffuse color R,G,B
  • Specular - Specular color R,G,B
  • Opacity - Level of transparency, 0 = transparent, 100 = opaque.
  • Glossiness - Should be set to 32 to match game.
  • Diffuse map - RGB = diffuse color, A = opacity
  • Opacity map - Legacy support for Diffuse texture Alpha channel
  • Normal map - RBA = bump normal, A = specular strength

Related Links

Material Types - Material types supported by Trainz.

Max Exporters - 3D Studio Max exporters.

Exporting with 3D Studio Max - Material setup and exporting with 3DS Max.

.texture.txt Files - What goes into a .texture.txt file