Mesh Libraries: Difference between revisions

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Created page with "In order to allow several Trainz assets to all reference the same materials you need to create a Mesh Library asset. This process is super simple. We want Asset 1, Asset 2 an..."
 
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[[Category:Modeling]]
[[Category:Content creation]]

Latest revision as of 03:24, 6 June 2018

In order to allow several Trainz assets to all reference the same materials you need to create a Mesh Library asset. This process is super simple.

We want Asset 1, Asset 2 and Asset 3 to all share the same textures. The solution is to create a fourth asset called Asset 4 Lib that holds all the meshes and textures.


In the config.txt mesh-table container you will add the following tag so your asset knows where to find the meshes in your Mesh Library asset:

 Mesh-table
 {
   Default
   {
     Mesh-asset <LIBRARY-KUID-GOES-HERE>
     Mesh “trainz-mesh-in-mesh-library.trainzmesh”
   }
   
   Another
   {
     Mesh-asset <LIBRARY-KUID-GOES-HERE>
     Mesh “trainz-mesh-in-mesh-library.trainzmesh”
   }
 }