Help/Trains Tab: Difference between revisions

From TrainzOnline
Jump to navigationJump to search
No edit summary
 
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
Clicking LMB on
 
= Train Mode =
 
Clicking on
the Train Mode
the Train Mode
(T) button in this
(T) button in this
Line 15: Line 18:


[[File:Trains1.jpg|400px]]
[[File:Trains1.jpg|400px]]
[[File:Trains2.jpg|400px]]
{{clear}}
{{clear}}
 
== [[File:object add.jpg]] Add Train ==
[[File:object add.jpg]]
{{clear}}
{{clear}}
Click on Add Train (A) to enable the building of a
Click on Add Train (A) to enable the building of a
consist. Click LMB on the engine or rolling stock asset
consist. Click on the engine or rolling stock asset
in the list that you would like to place on the route.
in the list that you would like to place on the route.
A picture of the asset appears in the Train Viewer
A picture of the asset appears in the Train Viewer
window in the bottom of the tab. Click LMB on the
window in the bottom of the tab. Click on the
asset in the Train Viewer window, the picture will rotate to
asset in the Train Viewer window, the picture will rotate to
show you different views of the selected item. Click RMB+H
show you different views of the selected item. Click the right mouse button and hold
on the item in the picture and move your mouse forward and
on the item in the picture and move your mouse forward and
back to increase and decrease the size of the item in the Train
back to increase and decrease the size of the item in the Train
Line 32: Line 33:
Click on a location on a track in your route and your item will
Click on a location on a track in your route and your item will
be placed at that point.
be placed at that point.
To add items to your cosist Click LMB on
To add items to your cosist Click on
one end of the consist or the other . The Red and Green arrows adjust to mark the ends of
one end of the consist or the other . The Red and Green arrows adjust to mark the ends of
the consist. If you Click LMB too far away from the
the consist. If you Click too far away from the
end of the consist, a new one will be created.  
end of the consist, a new one will be created.  
 
== [[File:object move.jpg]] Move Train ==
[[File:object move.jpg]]
{{clear}}
{{clear}}
Click LMB on Move Train (M) then LMB+H a train car.
Click on Move Train (M) then click and hold a train car.
You can then drag the mouse to move the traincar
You can then drag the mouse to move the traincar
anywhere that there is track.
anywhere that there is track.
[[File:reload page.jpg]]
== [[File:reload page.jpg]] Rotate Train ==
{{clear}}
{{clear}}
Click LMB on Rotate Train (R) to enable rotation of
Click on Rotate Train (R) to enable rotation of
the engine or cars in a consist. Once enabled, Click
the engine or cars in a consist. Once enabled, Click
LMB on any engine or car in a consist to change the
on any engine or car in a consist to change the
direction in which it is facing.
direction in which it is facing.
[[File:object get.jpg]]
== [[File:object get.jpg]] Get Train ==
{{clear}}
{{clear}}
Once Get Train (G) is selected, Click LMB
Once Get Train (G) is selected, Click on any car in any consist on the route and that car will be
on any car in any consist on the route and that car will be
selected from the list in the Trains tab and displayed in the
selected from the list in the Trains tab and displayed in the
Train Viewer window. Then Click LMB on Add Train to place it.
Train Viewer window. Then Click on Add Train to place it.
[[File:area cancel.jpg]]
== [[File:area cancel.jpg]] Delete Train ==
{{clear}}
{{clear}}
Click LMB on Delete Train (D), then Click LMB on any engine
Click on Delete Train (D), then Click on any engine
or car in a consist on the route and that engine or car will
or car in a consist on the route and that engine or car will
be deleted. The consist will shorten if necessary to close the
be deleted. The consist will shorten if necessary to close the
space taken by the car or engine and keep the consist intact.
space taken by the car or engine and keep the consist intact.
[[File:train decouple.jpg]]
== [[File:train decouple.jpg]] Decouple Carriage ==
Click LMB on Decouple Carriage (X) and then move
Click on Decouple Carriage (X) and then move
the cursor to a point near the connection between
the cursor to a point near the connection between
two items in a consist until an image (colored Red)
two items in a consist until an image (colored Red)
of a coupler appears. Click LMB on the coupler and it will be
of a coupler appears. Click on the coupler and it will be
seen to open. Additional Green and Red arrows will appear
seen to open. Additional Green and Red arrows will appear
above the point of uncoupling to mark off the two consists
above the point of uncoupling to mark off the two consists
that have now been made from the one original consist.
that have now been made from the one original consist.
     
{{clear}}
{{clear}}
[[File:edit properties.jpg]]
== [[File:edit properties.jpg]] Edit Properties ==
Each engine or car in TS12 can be assigned
Each engine or car in TS12 can be assigned
properties. Click LMB on Edit Properties (P) to enable
properties. Click on Edit Properties (P) to enable
the setting of properties for engines and vehicles.
the setting of properties for engines and vehicles.
A name will be assigned to the engine or car by adding a
A name will be assigned to the engine or car by adding a
Line 79: Line 77:
particular session.
particular session.
Running numbers for an engine or
Running numbers for an engine or
car can be changed by Clicking LMB on the underlined text after the words
car can be changed by Clicking on the underlined text after the words
Running Number. A new window opens in which you may
Running Number. A new window opens in which you may
enter the number of your choice. If the engine or car has been
enter the number of your choice. If the engine or car has been
Line 85: Line 83:
change to match your selection.
change to match your selection.


///////
= Consist Mode =
Consist Mode (C)
[[File:Trains2.jpg|400px]]
Click LMB on Consist Mode (C), one of two large
{{clear}}
Click on Consist Mode (C), one of two large
buttons at the top of the tab, to enable the
buttons at the top of the tab, to enable the
placing of complete consists available in the list
placing of complete consists available in the list
Line 94: Line 93:
display the currently selected consist in the list at the top of
display the currently selected consist in the list at the top of
the tab.
the tab.
Click LMB on any consist in the list and it will appear in the
Click on any consist in the list and it will appear in the
consist window for your reference.
consist window for your reference.
You can Click LMB on any of the vehicles in the consist
You can Click on any of the vehicles in the consist
window to change their direction. Click LMB and hold on a
window to change their direction. Click and hold on a
vehicle and drag it outside of the consist window to remove
vehicle and drag it outside of the consist window to remove
it from the consist.
it from the consist.
 
== [[File:Rename.jpg]] Rename Consist Template ==
[[File:Rename.jpg]]
{{clear}}
{{clear}}
Click LMB on the Rename Consist Template
Click on the Rename Consist Template
button to rename the '''Custom'''
button to rename the '''Custom'''
consist currently selected in the list. A window will open up
consist currently selected in the list. A window will open up
in which you may do the renaming.
in which you may do the renaming.
 
== [[File:Delete.jpg]] Delete Consist Template ==
 
 
[[File:Delete.jpg]]
{{clear}}
{{clear}}
Click LMB on the Delete Consist Template
Click on the Delete Consist Template
button to delete the '''Custom''' consist currently
button to delete the '''Custom''' consist currently
selected in the list. A window will open up in which you will
selected in the list. A window will open up in which you will
click on the Yes or No button to confirm or deny the deletion.
click on the Yes or No button to confirm or deny the deletion.
 
== [[File:object add.jpg]] Add Consist ==
[[File:object add.jpg]]
{{clear}}
{{clear}}
Click LMB on Add Consist (A) to add one of your
Click on Add Consist (A) to add one of your
chosen consists to your route. Click LMB at any point
chosen consists to your route. Click at any point
on the track to place the complete consist there.
on the track to place the complete consist there.
[[File:object move.jpg]]
== [[File:object move.jpg]] Move Consist ==
{{clear}}
{{clear}}
Click LMB on Move Consist (M) to enable you to move any
Click on Move Consist (M) to enable you to move any
consist on your route along the track to adjust its
consist on your route along the track to adjust its
starting position. Click LMB+H on any consist to
starting position. Click and hold on any consist to
move it back and forth along the track.
move it back and forth along the track.
To join two separate consists together, move one consist
To join two separate consists together, move one consist
along the track until it touches the other then release LMB.
along the track until it touches the other then release.
The two sets of associated Red and Green arrows that marked
The two sets of associated Red and Green arrows that marked
out the will then combine into one set for the new consist.
out the will then combine into one set for the new consist.
 
== [[File:reload page.jpg]] Rotate Consist ==
[[File:reload page.jpg]]
{{clear}}
{{clear}}
Click LMB on Rotate Consist (R) to enable the
Click on Rotate Consist (R) to enable the
rotation of any consist so that it is pointed in the
rotation of any consist so that it is pointed in the
other direction. Click LMB on the consist to change
other direction. Click on the consist to change
its direction. The Red and Green arrows will also switch
its direction. The Red and Green arrows will also switch
positions to reflect the rotation.
positions to reflect the rotation.
 
== [[File:change heading.jpg]] Change Heading ==
[[File:change heading.jpg]]
{{clear}}
{{clear}}
Click LMB on the Change Heading (H) button to
Click on the Change Heading (H) button to
enable the changing of the heading of a consist.
enable the changing of the heading of a consist.
Then Click LMB on any consist and the Green and
Then Click on any consist and the Green and
Red arrows will move to opposite ends of the consist setting
Red arrows will move to opposite ends of the consist setting
the direction that will be forward when the consist is started
the direction that will be forward when the consist is started
in Driver mode.
in Driver mode.
 
== [[File:object get.jpg]] Get Consist ==
[[File:object get.jpg]]
{{clear}}
{{clear}}
Click LMB on Get Consist (G) to add new consists to
Click on Get Consist (G) to add new consists to
the consist list. This also allows the quick selection
the consist list. This also allows the quick selection
and replication of consists already within the route.
and replication of consists already within the route.
If the consist is already in the consist list, it will be selected
If the consist is already in the consist list, it will be selected.
in that list so that it is easy for you to add to the route. If
== [[File:area cancel.jpg]] Delete Consist ==
the consist is not in the list (likely to be because you have
assembled and placed it previously in Train Mode), you may
now give it a name in the window that opened up and the
consist will be added to your list for future use. This is a great
way to build up a list of your favorite consists for use on many
different routes.
[[File:area cancel.jpg]]
{{clear}}
{{clear}}
Click LMB on the Delete Consist (D) button (not to
Click on the Delete Consist (D) button (not to
be confused with the big gray colored Delete Train
be confused with the big gray colored Delete Train
Template button in the middle of the Tab) to enable
Template button in the middle of the Tab) to enable
the deletion of consist placed on the track. Then Click LMB on
the deletion of consist placed on the track. Then Click on
any consist to remove it.
any consist to remove it.
 
== [[File:train decouple.jpg]] Decouple Carriage ==
[[File:train decouple.jpg]]
{{clear}}
{{clear}}
Click LMB on the Decouple Carriage (X) button to
Click on the Decouple Carriage (X) button to
enable the decoupling of parts of a consist to break
enable the decoupling of parts of a consist. Then Click on
them up into smaller consists. Then Click LMB on
the coupler icon that will appear when you move the cursor
the coupler icon that will appear when you move the cursor
between cars or engines in a consist. You will see that the red
between cars or engines in a consist. You will see that the red
and Green arrows will show that you now have two consists.
and Green arrows will show that you now have two consists.
Use Move Consist (M) to move them apart if you wish.
 
Return To
*[[Help:Surveyor_Tools|Surveyor Tools]]
*[[Help:TRS2019_Surveyor|Surveyor]]
 
[[Category:Help]][[Category:TRS19]]

Latest revision as of 12:46, 2 August 2018

Train Mode

Clicking on the Train Mode (T) button in this tab allows you to assemble consists. A list of all engines and rolling stock is displayed below this button. Below the list are selection lists for Train Origin and Train Company. If “All” is selected in both of these lists, all consists and rolling stock will be displayed. By selecting a region or company in these lists the list displayed can be restricted to just that company or just that region or both.


Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127

Add Train

Click on Add Train (A) to enable the building of a consist. Click on the engine or rolling stock asset in the list that you would like to place on the route. A picture of the asset appears in the Train Viewer window in the bottom of the tab. Click on the asset in the Train Viewer window, the picture will rotate to show you different views of the selected item. Click the right mouse button and hold on the item in the picture and move your mouse forward and back to increase and decrease the size of the item in the Train Viewer window. Click on a location on a track in your route and your item will be placed at that point. To add items to your cosist Click on one end of the consist or the other . The Red and Green arrows adjust to mark the ends of the consist. If you Click too far away from the end of the consist, a new one will be created.

Move Train

Click on Move Train (M) then click and hold a train car. You can then drag the mouse to move the traincar anywhere that there is track.

Rotate Train

Click on Rotate Train (R) to enable rotation of the engine or cars in a consist. Once enabled, Click on any engine or car in a consist to change the direction in which it is facing.

Get Train

Once Get Train (G) is selected, Click on any car in any consist on the route and that car will be selected from the list in the Trains tab and displayed in the Train Viewer window. Then Click on Add Train to place it.

Delete Train

Click on Delete Train (D), then Click on any engine or car in a consist on the route and that engine or car will be deleted. The consist will shorten if necessary to close the space taken by the car or engine and keep the consist intact.

Decouple Carriage

Click on Decouple Carriage (X) and then move the cursor to a point near the connection between two items in a consist until an image (colored Red) of a coupler appears. Click on the coupler and it will be seen to open. Additional Green and Red arrows will appear above the point of uncoupling to mark off the two consists that have now been made from the one original consist.

Edit Properties

Each engine or car in TS12 can be assigned properties. Click on Edit Properties (P) to enable the setting of properties for engines and vehicles. A name will be assigned to the engine or car by adding a number to its name, which can be customized, as found in the list of locos and cars. Names for locos and rolling stock persist only for this particular session. Running numbers for an engine or car can be changed by Clicking on the underlined text after the words Running Number. A new window opens in which you may enter the number of your choice. If the engine or car has been designed with a number that is changeable, the number will change to match your selection.

Consist Mode

Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127

Click on Consist Mode (C), one of two large buttons at the top of the tab, to enable the placing of complete consists available in the list of consists below the button. A consist window appears at the bottom of the screen which display the currently selected consist in the list at the top of the tab. Click on any consist in the list and it will appear in the consist window for your reference. You can Click on any of the vehicles in the consist window to change their direction. Click and hold on a vehicle and drag it outside of the consist window to remove it from the consist.

Rename Consist Template

Click on the Rename Consist Template button to rename the Custom consist currently selected in the list. A window will open up in which you may do the renaming.

Delete Consist Template

Click on the Delete Consist Template button to delete the Custom consist currently selected in the list. A window will open up in which you will click on the Yes or No button to confirm or deny the deletion.

Add Consist

Click on Add Consist (A) to add one of your chosen consists to your route. Click at any point on the track to place the complete consist there.

Move Consist

Click on Move Consist (M) to enable you to move any consist on your route along the track to adjust its starting position. Click and hold on any consist to move it back and forth along the track. To join two separate consists together, move one consist along the track until it touches the other then release. The two sets of associated Red and Green arrows that marked out the will then combine into one set for the new consist.

Rotate Consist

Click on Rotate Consist (R) to enable the rotation of any consist so that it is pointed in the other direction. Click on the consist to change its direction. The Red and Green arrows will also switch positions to reflect the rotation.

Change Heading

Click on the Change Heading (H) button to enable the changing of the heading of a consist. Then Click on any consist and the Green and Red arrows will move to opposite ends of the consist setting the direction that will be forward when the consist is started in Driver mode.

Get Consist

Click on Get Consist (G) to add new consists to the consist list. This also allows the quick selection and replication of consists already within the route. If the consist is already in the consist list, it will be selected.

Delete Consist

Click on the Delete Consist (D) button (not to be confused with the big gray colored Delete Train Template button in the middle of the Tab) to enable the deletion of consist placed on the track. Then Click on any consist to remove it.

Decouple Carriage

Click on the Decouple Carriage (X) button to enable the decoupling of parts of a consist. Then Click on the coupler icon that will appear when you move the cursor between cars or engines in a consist. You will see that the red and Green arrows will show that you now have two consists.

Return To