CCG/Example: Displacements: Difference between revisions

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Updated for TS2009 omwards
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[[Image:CCG_Displacement01.jpg]]
[[Image:CCG_Displacement01.jpg]]
Note the new [[KIND Groundbrush]] kind for this asset.


'''Config.txt'''
'''Config.txt'''
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  trainz-build                            2.9
  trainz-build                            2.9
  displacement-bitmap                    "Displacement01.bmp"
  displacement-bitmap                    "Displacement01.bmp"
Note the new '''groundbrush''' kind for this asset.


=Obsolete Type (pre TS2009)=
=Obsolete Type (pre TS2009)=

Latest revision as of 23:22, 23 April 2019

Displacements

Displacements are now normal Trainz Assets with an image file and a config.txt file. The images are usually 256x256 grey scale 8 bit bitmap files, such as Displacement01.bmp below.

Note the new KIND Groundbrush kind for this asset.

Config.txt

kuid                                    <kuid:401543:1013>
kind                                    "groundbrush"
username                                "Displacement01"
trainz-build                            2.9
displacement-bitmap                     "Displacement01.bmp"

Obsolete Type (pre TS2009)

This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.

For a default installation the Displacements directory is found in:

C:\Program Files\Auran\TC\World\Custom\displacements

Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.


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