HowTo/Bogey: Difference between revisions
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‘bogey’ is a term used for a locomotive or rolling stock wheel mechanism. In some countries these are known as ‘Trucks’. Every traincar must have at least one bogey/truck. Below is a typical bogey config file. | ‘bogey’ is a term used for a locomotive or rolling stock wheel mechanism. In some countries these are known as ‘Trucks’. Every traincar must have at least one bogey/truck. Below is a typical bogey config file. | ||
[[/kuid/]] <KUID2:###:#####:#> | [[/kuid/]] <KUID2:###:#####:#> | ||
[[/kind/]] "bogey" | |||
kind bogey | [[/trainz-build/]] 1.0 | ||
[[/animdist/]] 2.1 | |||
animdist 2.1 | [[/username/]] "mybogey" | ||
[[/direct-drive/]] 1 | |||
[[/kuid-table/]] | |||
{ | { | ||
} | |||
default | |||
[[/obsolete-table/]] | |||
{ | |||
} | |||
[[/mesh-table/]] | |||
{ | |||
[[/default/]] | |||
{ | |||
[[/mesh/]] Car_bogey.trainzmesh | |||
[[/auto-create/]] 1 | |||
} | |||
[[/shadow/]] | |||
{ | |||
[[/mesh/]] Car_bogey_shadow/Car_bogeyshadow.trainzmesh | |||
} | |||
} | |||
[[/thumbnails/]] | |||
{ | |||
[[/0/]] | |||
{ | |||
[[/image/]] "thumbnail.jpg" | |||
[[/width/]] 240 | |||
[[/height/]] 180 | |||
} | |||
1 | |||
{ | |||
image "0.jpg" | |||
width 128 | |||
height 64 | |||
} | |||
2 | |||
{ | |||
image "1.jpg" | |||
width 512 | |||
height 512 | |||
} | } | ||
} | |||
[[/category-class/]] "ZB" | |||
[[/description/]] "Tells the user all about your asset can be as much of a description as you like" | |||
description " " | |||
The following tags are '''optional''' | |||
[[/category-region/]] "AU" | |||
[[/category-era/]] 2000s | |||
[[/author/]] "who made the asset" | |||
[[/organisation/]] "your organisation" | |||
[[/contact-email/]] "your email" | |||
[[/contact-website/]] "maybe you have a website" | |||
[[/license/]] "can be how you want your asset distributed" | |||
Latest revision as of 06:16, 5 February 2025
A ‘bogey’ is a term used for a locomotive or rolling stock wheel mechanism. In some countries these are known as ‘Trucks’. Every traincar must have at least one bogey/truck. Below is a typical bogey config file.
kuid <KUID2:###:#####:#> kind "bogey" trainz-build 1.0 animdist 2.1 username "mybogey" direct-drive 1 kuid-table { } obsolete-table { } mesh-table { default { mesh Car_bogey.trainzmesh auto-create 1 } shadow { mesh Car_bogey_shadow/Car_bogeyshadow.trainzmesh } } thumbnails { 0 { image "thumbnail.jpg" width 240 height 180 } 1 { image "0.jpg" width 128 height 64 } 2 { image "1.jpg" width 512 height 512 } } category-class "ZB" description "Tells the user all about your asset can be as much of a description as you like"
The following tags are optional
category-region "AU" category-era 2000s author "who made the asset" organisation "your organisation" contact-email "your email" contact-website "maybe you have a website" license "can be how you want your asset distributed"