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| Each Trainz asset [[config.txt file]] includes a single [[KIND_TrainzBaseSpec#category-class|category-class tag]] which helps describe the 'intent' of the Asset in the game, as opposed to the internal structure of the Asset. The classes represent a standardized system for referring to the various types of Locos, Rolling stock, Scenery, Spline and Industry assets.
| | #redirect [[category-class]][[Category:Config Tag|category-class tag]]{{ORP}} |
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| ==Category-class Codes==
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| *'''Class “A” Motive Power'''
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| **AA - Electric Multi-current
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| **AC - AC Electric
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| **AD - DC Electric
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| **AE - Experimental or Special
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| **AG - Gas Turbine
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| **AH - Diesel Hydraulic
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| **AL - Diesel & Diesel Electric
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| **AM - Mammal
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| **AS - Steam Loco & Tender
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| **AT - Steam Tank
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| *Class “B” Buildings and Structures
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| *Class “C” Cabeese
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| *Class “D” Defence
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| *Class “E” Environment
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| *Class “F” Foliage
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| *Class “G” Ground
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| *Class “H” Mesh
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| *Class “I” Product
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| *Class “J” Texture
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| *Class “L” Light Rail & Monorail
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| *Class “M” Maintenance Of Way
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| *Class “O” Organism
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| *Class “P” Passenger & Mail Cars
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| *Class “R” Railcars & Multiple Unit Sets
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| *Class “S” Splines
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| *Class “T” Track
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| *Class “V” Vehicles
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| *Class “W” Wayside
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| *Class “X” Freight Cars
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| *Class “Y” Maps and Scenarios
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| *Class “Z” Train Parts
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