Help:Surveyor Objects Object Mode: Difference between revisions

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This button allows you to manipulate scenery objects like add, rotate, delete etc.
This button allows you to manipulate scenery objects like add, rotate, delete etc.
The default mode is Objects. Begin by scrolling
through the list of objects by
clicking on the left and right
arrows of the object list. The
selected object shows as a
rotating 3D object in the viewer
window.
[[File:Objects1.jpg|400px|left]]
{{clear}}
=== [[File:Object add.jpg]] Add Object ===
{{clear}}
Check that you are in Add Object mode, or Click
LMB on Add Object (A) to select this mode. Click
LMB on the terrain and the selected object is placed
wherever you click.
=== [[File:Object move.jpg]] Move Object ===
{{clear}}
Click on the Move Object (M) and Click and hold LMB on
any object and then drag the object around the
terrain to its new position.
=== [[File:Reload page.jpg]] Rotate Object ===
{{clear}}
Click on the Rotate Object (R) and Click LMB+H
and move the mouse left and right to rotate the
objects. A display shows you the number
of degrees of rotation.
You can set objects to
“randomly rotate” or not by choosing the Randomly Rotate
option in the Surveyor Options menu from the Main Menu.
=== [[File:object get.jpg]] Get Object ===
{{clear}}
Click on the Get Object (G) tool and then Click
LMB on an object already placed on the terrain.
The object selected now appears in the
selection window.
Change the mode to Add Object (A) and Click LMB again
on the terrain where you wish to place another copy of the
newly selected object.
=== [[File:Area cancel.jpg]] Delete Object ===
{{clear}}
Select Delete Object (D) then Click LMB to delete an
object. Continue Clicking LMB to delete a number
of objects. If you click on the wrong object, click
on Undo (Ctrl-Z) to undo the last action and replace the last
deleted object.
=== [[File:Height adjust house.jpg]] Height Adjust ===
{{clear}}
Click LMB on Height Adjust (H) to enable the adjustment of
the height of any Object. Only objects which have
been designed to be height adjustable will allow you to adjust
their height. S
Holding the Ctrl key in conjunction with this move will adjust
the object’s height in increments of 0.1 units and holding the
Shift key will change the height by units of 0.05.
=== [[File:Edit properties.jpg]] Edit Properties ===
Click LMB on Edit Properties (N). Then Click LMB on
any object in your route. A menu will then open up
allowing you to edit the object's  properties.
;<big> See Also </big>
* [[Help:Surveyor Objects Tools]]
* [[Help:Surveyor_Tools]]
* [[Help:Surveyor]]
[[Category:Help|Surveyor Objects Object Mode]]

Latest revision as of 01:55, 23 February 2014

This button allows you to manipulate scenery objects like add, rotate, delete etc.

The default mode is Objects. Begin by scrolling through the list of objects by clicking on the left and right arrows of the object list. The selected object shows as a rotating 3D object in the viewer window.

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Add Object

Check that you are in Add Object mode, or Click LMB on Add Object (A) to select this mode. Click LMB on the terrain and the selected object is placed wherever you click.

Move Object

Click on the Move Object (M) and Click and hold LMB on any object and then drag the object around the terrain to its new position.

Rotate Object

Click on the Rotate Object (R) and Click LMB+H and move the mouse left and right to rotate the objects. A display shows you the number of degrees of rotation. You can set objects to “randomly rotate” or not by choosing the Randomly Rotate option in the Surveyor Options menu from the Main Menu.

Get Object

Click on the Get Object (G) tool and then Click LMB on an object already placed on the terrain. The object selected now appears in the selection window. Change the mode to Add Object (A) and Click LMB again on the terrain where you wish to place another copy of the newly selected object.

Delete Object

Select Delete Object (D) then Click LMB to delete an object. Continue Clicking LMB to delete a number of objects. If you click on the wrong object, click on Undo (Ctrl-Z) to undo the last action and replace the last deleted object.

Height Adjust

Click LMB on Height Adjust (H) to enable the adjustment of the height of any Object. Only objects which have been designed to be height adjustable will allow you to adjust their height. S Holding the Ctrl key in conjunction with this move will adjust the object’s height in increments of 0.1 units and holding the Shift key will change the height by units of 0.05.

Edit Properties

Click LMB on Edit Properties (N). Then Click LMB on any object in your route. A menu will then open up allowing you to edit the object's properties.

See Also