KIND Pantograph: Difference between revisions
From TrainzOnline
Jump to navigationJump to search
m 1 revision |
|||
| (3 intermediate revisions by 2 users not shown) | |||
| Line 3: | Line 3: | ||
==KIND Hierarchy== | ==KIND Hierarchy== | ||
===Parent Classes=== | ===Parent Classes=== | ||
* [[KIND | * [[KIND Mesh]] | ||
===Child Classes=== | ===Child Classes=== | ||
* ''none.'' | * ''none.'' | ||
==Supported Tags== | ==Supported Tags== | ||
Kind Pantograph does not introduce new tags. A [[ | Kind Pantograph does not introduce new tags. A [["mesh-table" container]] is used to define the mesh and animation for a pantograph. | ||
| Line 14: | Line 14: | ||
Sample [[config.txt file]] for a Pantograph asset, with the Standard Tags excluded for brevity: | Sample [[config.txt file]] for a Pantograph asset, with the Standard Tags excluded for brevity: | ||
username "Pantograph" | |||
kuid <kuid2:1234:1234:1> | |||
trainz-build 2.9 | |||
category-class "ZP" | |||
category-region "00" | |||
category-era "1900s" | |||
kind "pantograph" | |||
mesh-table | |||
{ | |||
default | |||
{ | |||
mesh "panto.im" | |||
anim "anim.kin" | |||
auto-create 1 | |||
} | |||
} | |||
thumbnails | |||
{ | |||
} | |||
==Downloads== | ==Downloads== | ||
| Line 21: | Line 40: | ||
==Categories== | ==Categories== | ||
[[Category:Asset KIND]] | [[Category:Asset KIND|P]] | ||
[[Category:TBD]] | |||
Latest revision as of 12:31, 13 May 2016
KIND Pantograph objects are used to represent current collecting apparatus on electric locomotives. They are animated, and can be raised and lowered within Trainz.
KIND Hierarchy
Parent Classes
Child Classes
- none.
Supported Tags
Kind Pantograph does not introduce new tags. A "mesh-table" container is used to define the mesh and animation for a pantograph.
Example Config.txt
Sample config.txt file for a Pantograph asset, with the Standard Tags excluded for brevity:
username "Pantograph"
kuid <kuid2:1234:1234:1>
trainz-build 2.9
category-class "ZP"
category-region "00"
category-era "1900s"
kind "pantograph"
mesh-table
{
default
{
mesh "panto.im"
anim "anim.kin"
auto-create 1
}
}
thumbnails
{
}
Downloads
Attach sample files here?