HowTo/Scenery/kind: Difference between revisions

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== kind ==
== kind ==
kind is the tag that Trainz uses to associate the asset with the kind. There are several types of kind. They are :-
'''This tag is compulsory.'''


*activity
Data type is string.
*bogey
 
*bridge
kind is the tag that Trainz uses to associate the asset with the kind. The scenery config file it is set to "scenery". There are several types of kind. They are :-
*buildable
 
*drivercharacter
activity, bogey, bridge, buildable, drivercharacter, engine, enginesound, enviroment, groundtexture, hornsound, industry, interior, map, mesh, mocrossing, mojunction, mosignal, mospeedboard, pantograph, product, profile, scenery, track, turntable and water2
*engine
*enginesound
*enviroment
*groundtexture
*hornsound
*industry
*interior
*map
*mesh
*mocrossing
*mojunction
*mosignal
*mospeedboard
*pantograph
*product
*profile
*scenery
*track
*turntable
*water2


Within these kind tags there are several sub kinds that can be used
Within these kind tags there are several sub kinds that can be used

Latest revision as of 23:59, 8 February 2022

kind

This tag is compulsory.

Data type is string.

kind is the tag that Trainz uses to associate the asset with the kind. The scenery config file it is set to "scenery". There are several types of kind. They are :-

activity, bogey, bridge, buildable, drivercharacter, engine, enginesound, enviroment, groundtexture, hornsound, industry, interior, map, mesh, mocrossing, mojunction, mosignal, mospeedboard, pantograph, product, profile, scenery, track, turntable and water2

Within these kind tags there are several sub kinds that can be used