How to Use S20 Tools: Difference between revisions
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<td width=40><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> W </span></td> | <td width=40><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> W </span></td> | ||
<td width=320>selects the <span style="font-weight: 700; font-size: 17px;">Brush Tool</span> [[image:S20_BrushToolIcon.png|link= | <td width=320>selects the <span style="font-weight: 700; font-size: 17px;">Brush Tool</span> [[image:S20_BrushToolIcon.png|link=]]</td> | ||
<td width=440 rowspan=7 valign="middle">[[image:ToolsKeyboard_S20.png|link=]]</td> | <td width=440 rowspan=7 valign="middle">[[image:ToolsKeyboard_S20.png|link=]]</td> | ||
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<td><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> E </span></td> | <td><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> E </span></td> | ||
<td>selects the <span style="font-weight: 700; font-size: 17px;">Placement Tool</span> [[image:S20_PlacementToolIcon.png|link= | <td>selects the <span style="font-weight: 700; font-size: 17px;">Placement Tool</span> [[image:S20_PlacementToolIcon.png|link=]]</td> | ||
</tr> | </tr> | ||
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<td><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> R </span></td> | <td><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> R </span></td> | ||
<td>selects the <span style="font-weight: 700; font-size: 17px;">Eyedropper Tool</span> [[image:S20_DropperToolIcon.png|link= | <td>selects the <span style="font-weight: 700; font-size: 17px;">Eyedropper Tool</span> [[image:S20_DropperToolIcon.png|link=]]</td> | ||
</tr> | </tr> | ||
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<td><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> S </span></td> | <td><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> S </span></td> | ||
<td>selects the <span style="font-weight: 700; font-size: 17px;">Free Move Tool</span> [[image:S20_FreeMoveToolIcon.png|link= | <td>selects the <span style="font-weight: 700; font-size: 17px;">Free Move Tool</span> [[image:S20_FreeMoveToolIcon.png|link=]]</td> | ||
</tr> | </tr> | ||
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<td><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> D </span></td> | <td><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> D </span></td> | ||
<td>selects the <span style="font-weight: 700; font-size: 17px;">Fine Adjustment Tool</span> [[image:S20_FineAdjustmentToolIcon.png|link= | <td>selects the <span style="font-weight: 700; font-size: 17px;">Fine Adjustment Tool</span> [[image:S20_FineAdjustmentToolIcon.png|link=]]</td> | ||
</tr> | </tr> | ||
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<td><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> F </span></td> | <td><span style="font-weight: 700; font-size: 17px; color: white; background-color: black;"> F </span></td> | ||
<td>selects the <span style="font-weight: 700; font-size: 17px;">Marquee Tool</span> [[image:S20_MarqueeToolIcon.png|link= | <td>selects the <span style="font-weight: 700; font-size: 17px;">Marquee Tool</span> [[image:S20_MarqueeToolIcon.png|link=]]</td> | ||
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<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>This layer cannot be renamed, deleted, moved or merged with any other layer</td> | <td>This layer cannot be renamed, deleted, moved or merged with any other layer</td> | ||
</tr> | </tr> | ||
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<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Most ground height edits are performed using the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool'''. Edits can also be performed using the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''Marquee Tool'''. Limited ground height edits under a selected object or objects can be performed using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Smooth Ground Under Selected </span> option in the objects '''Context Icon'''.</td> | <td>Most ground height edits are performed using the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool'''. Edits can also be performed using the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''Marquee Tool'''. Limited ground height edits under a selected object or objects can be performed using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Smooth Ground Under Selected </span> option in the objects '''Context Icon'''.</td> | ||
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<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Grid Size:</span> - the size of the yellow grid squares shown in an untextured baseboard. The grid squares are always '''10m x 10m''' in size regardless of the '''Working Scale''' (Real Scale, G Scale, HO Scale, etc) or the '''Working Units''' (metric or imperial). When a ruler object is used to measure the squares it will show their size using the selected '''Working Scale''' and '''Working Units'''</td> | <td><span style="font-weight: 700; font-size: 15px;">Grid Size:</span> - the size of the yellow grid squares shown in an untextured baseboard. The grid squares are always '''10m x 10m''' in size regardless of the '''Working Scale''' (Real Scale, G Scale, HO Scale, etc) or the '''Working Units''' (metric or imperial). When a ruler object is used to measure the squares it will show their size using the selected '''Working Scale''' and '''Working Units'''</td> | ||
</tr> | </tr> | ||
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<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Grid Resolution:</span> - a measure of the '''level of detail''' that can be shown when using the '''Ground Height''' and '''Ground Texture''' brush tools. Grid Resolution is described using the '''Metric System''' (in metres). | <td><span style="font-weight: 700; font-size: 15px;">Grid Resolution:</span> - a measure of the '''level of detail''' that can be shown when using the '''Ground Height''' and '''Ground Texture''' brush tools. Grid Resolution is described using the '''Metric System''' (in metres). | ||
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<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; background-color: yellow;"> HD Resolution is only available in Trainz Plus </span></td> | <td><span style="font-weight: 700; background-color: yellow;"> HD Resolution is only available in Trainz Plus </span></td> | ||
</tr> | </tr> | ||
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<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>It is <span style="font-weight: 700; background-color: yellow;"> NOT RECOMMENDED </span> that you mix '''HD Resolution''' baseboards with '''10m''' or '''5m Resolution''' baseboards in the same route. HD baseboards have unwanted visual effects where they meet 10m and 5m baseboards</td> | <td>It is <span style="font-weight: 700; background-color: yellow;"> NOT RECOMMENDED </span> that you mix '''HD Resolution''' baseboards with '''10m''' or '''5m Resolution''' baseboards in the same route. HD baseboards have unwanted visual effects where they meet 10m and 5m baseboards</td> | ||
</tr> | </tr> | ||
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<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''HD routes''' are restricted to using a '''maximum''' of <span style="font-weight: 700; font-size: 15px; background-color: yellow;"> 16 textures per baseboard </span>, but each baseboard can have 16 different textures. This is a limit imposed by your hardware, not by '''Trainz'''. See [[image:PageLink.PNG|link=]] '''[[#HD and Texture|HD Resolution and Ground Textures]]''' for more details and how to work around this limitation</td> | <td>'''HD routes''' are restricted to using a '''maximum''' of <span style="font-weight: 700; font-size: 15px; background-color: yellow;"> 16 textures per baseboard </span>, but each baseboard can have 16 different textures. This is a limit imposed by your hardware, not by '''Trainz'''. See [[image:PageLink.PNG|link=]] '''[[#HD and Texture|HD Resolution and Ground Textures]]''' for more details and how to work around this limitation</td> | ||
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<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush circle is '''NOT''' red then the grid is '''HD'''</td> | <td>If the brush circle is '''NOT''' red then the grid is '''HD'''</td> | ||
</tr> | </tr> | ||
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<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush circle is red everywhere then it is either a '''5m Resolution''' or a '''10m Resolution'''</td> | <td>If the brush circle is red everywhere then it is either a '''5m Resolution''' or a '''10m Resolution'''</td> | ||
</tr> | </tr> | ||
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<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush circle does '''NOT''' turn red at any point of its motion then the resolution for that baseboard is '''5m'''</td> | <td>If the brush circle does '''NOT''' turn red at any point of its motion then the resolution for that baseboard is '''5m'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush circle '''DOES''' turn red at some places then the resolution for that baseboard is '''10m'''</td> | <td>If the brush circle '''DOES''' turn red at some places then the resolution for that baseboard is '''10m'''</td> | ||
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<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''10m Resolution''' - this is the '''default''' resolution when a new route is created and for each new baseboard added but you will have the option of changing the resolution when adding baseboards</td> | <td>'''10m Resolution''' - this is the '''default''' resolution when a new route is created and for each new baseboard added but you will have the option of changing the resolution when adding baseboards</td> | ||
</tr> | </tr> | ||
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<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''5m Resolution''' - you can set '''5m''' as the resolution for each new baseboard when it is added. You can have a mixture of '''5m''' and '''10m''' Grid baseboards in the same route</td> | <td>'''5m Resolution''' - you can set '''5m''' as the resolution for each new baseboard when it is added. You can have a mixture of '''5m''' and '''10m''' Grid baseboards in the same route</td> | ||
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<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''HD Resolution''' (0.125m or 12.5cm) - this is the '''default''' resolution when a new route is created and for each new baseboard added but you will have the option of changing the resolution when adding baseboards. <span style="background-color: #ffffb0;">If you are using '''HD Resolution''' then it is recommended that '''ALL''' the baseboards should use '''HD Resolution'''</span></td> | <td>'''HD Resolution''' (0.125m or 12.5cm) - this is the '''default''' resolution when a new route is created and for each new baseboard added but you will have the option of changing the resolution when adding baseboards. <span style="background-color: #ffffb0;">If you are using '''HD Resolution''' then it is recommended that '''ALL''' the baseboards should use '''HD Resolution'''</span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''5m Resolution''' - you can set '''5m''' as the resolution for each new baseboard when it is added. You can have a mixture of '''5m''' and '''10m''' Grid baseboards in the same route</td> | <td>'''5m Resolution''' - you can set '''5m''' as the resolution for each new baseboard when it is added. You can have a mixture of '''5m''' and '''10m''' Grid baseboards in the same route</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''10m Resolution''' - you can set '''10m''' as the resolution for each new baseboard when it is added. You can have a mixture of '''5m''' and '''10m''' Grid baseboards in the same route</td> | <td>'''10m Resolution''' - you can set '''10m''' as the resolution for each new baseboard when it is added. You can have a mixture of '''5m''' and '''10m''' Grid baseboards in the same route</td> | ||
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<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''add''' individual and multiple baseboards. You can select their resolution from '''5m Resolution''' and '''10m Resolution''' and you can use both resolutions in the same route</td> | <td>'''add''' individual and multiple baseboards. You can select their resolution from '''5m Resolution''' and '''10m Resolution''' and you can use both resolutions in the same route</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''convert''' individual and multiple baseboards between '''5m Resolution''' and '''10m Resolution''' and from '''HD Resolution''' to either '''5m Resolution''' or '''10m Resolution'''</td> | <td>'''convert''' individual and multiple baseboards between '''5m Resolution''' and '''10m Resolution''' and from '''HD Resolution''' to either '''5m Resolution''' or '''10m Resolution'''</td> | ||
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<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''add''' individual and multiple baseboards. You can select their resolution from '''HD Resolution''', '''5m Resolution''' and '''10m Resolution'''. <span style="font-weight: 700; background-color: yellow;"> It is NOT RECOMMENDED that you mix HD Resolution baseboards with 10m or 5m Resolution baseboards in the same route</span></td> | <td>'''add''' individual and multiple baseboards. You can select their resolution from '''HD Resolution''', '''5m Resolution''' and '''10m Resolution'''. <span style="font-weight: 700; background-color: yellow;"> It is NOT RECOMMENDED that you mix HD Resolution baseboards with 10m or 5m Resolution baseboards in the same route</span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''convert''' individual and multiple baseboards between '''HD Resolution''', '''5m Resolution''' and '''10m Resolution'''. <span style="font-weight: 700; background-color: yellow;"> It is NOT RECOMMENDED that you mix HD Resolution baseboards with 10m or 5m Resolution baseboards in the same route</span></td> | <td>'''convert''' individual and multiple baseboards between '''HD Resolution''', '''5m Resolution''' and '''10m Resolution'''. <span style="font-weight: 700; background-color: yellow;"> It is NOT RECOMMENDED that you mix HD Resolution baseboards with 10m or 5m Resolution baseboards in the same route</span></td> | ||
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<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''HD Resolution''' routes are restricted to using just '''16 different''' ground textures '''per baseboard''', but each baseboard can have 16 completely different ground textures.<br> | <td>'''HD Resolution''' routes are restricted to using just '''16 different''' ground textures '''per baseboard''', but each baseboard can have 16 completely different ground textures.<br> | ||
See [[image:PageLink.PNG|link=]] '''[[#HD Ground Texture|HD Resolution and Ground Textures]]''' below for more information</td> | See [[image:PageLink.PNG|link=]] '''[[#HD Ground Texture|HD Resolution and Ground Textures]]''' below for more information</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>With each increase in Resolution (from '''10m''' to '''5m''' to '''HD''') there will be an increase in the route file size</td> | <td>With each increase in Resolution (from '''10m''' to '''5m''' to '''HD''') there will be an increase in the route file size</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Converting to a higher Resolution (e.g. from '''10m''' to '''5m''' or to '''HD''') will not automatically increase the surface details that will be shown. You will have to do that work yourself</td> | <td>Converting to a higher Resolution (e.g. from '''10m''' to '''5m''' or to '''HD''') will not automatically increase the surface details that will be shown. You will have to do that work yourself</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Converting to or from '''HD Resolution''' will "smooth" the surface details so a sharp ridge line, for example, will become a smoother ridge line. You may need to manually edit the ground terrain</td> | <td>Converting to or from '''HD Resolution''' will "smooth" the surface details so a sharp ridge line, for example, will become a smoother ridge line. You may need to manually edit the ground terrain</td> | ||
</tr> | </tr> | ||
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<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>All '''Heights''' in the '''Tool Options Palette''' are entered and displayed in <span style="background-color: yellow; font-weight: 700;">metres</span> even if you are using '''Imperial''' units (feet) for your distance measurements.</td> | <td>All '''Heights''' in the '''Tool Options Palette''' are entered and displayed in <span style="background-color: yellow; font-weight: 700;">metres</span> even if you are using '''Imperial''' units (feet) for your distance measurements.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When you create a new route its first baseboard will be set at an altitude of <span style="font-weight: 700; background-color: yellow;"> 0 metres </span>. All '''Heights''' in the '''Tool Options Palette''' will be measured from that height (0 metres).</td> | <td>When you create a new route its first baseboard will be set at an altitude of <span style="font-weight: 700; background-color: yellow;"> 0 metres </span>. All '''Heights''' in the '''Tool Options Palette''' will be measured from that height (0 metres).</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you assign a '''Region Asset''' to the route (see the '''Trainz Wiki Page [[image:WikiLink.PNG|link=]] [[Route_and_Session_Basics#Creating_a_New_Route|Creating_a_New_Route]]''') and if that region has a set '''Altitude''' (e.g. 100m) then '''ALL''' the baseboards and '''ALL''' the added terrain heights will have that height value (e.g. '''100m''') added to their altitudes <span style="background-color: yellow;"> '''BUT''' all '''Heights''' will still be measured from an altitude of '''0 metres'''. </span></td> | <td>If you assign a '''Region Asset''' to the route (see the '''Trainz Wiki Page [[image:WikiLink.PNG|link=]] [[Route_and_Session_Basics#Creating_a_New_Route|Creating_a_New_Route]]''') and if that region has a set '''Altitude''' (e.g. 100m) then '''ALL''' the baseboards and '''ALL''' the added terrain heights will have that height value (e.g. '''100m''') added to their altitudes <span style="background-color: yellow;"> '''BUT''' all '''Heights''' will still be measured from an altitude of '''0 metres'''. </span></td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
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<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The active ground height brush options for each action are shown in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> with a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Gold </span> coloured icon next to their names. Those options that have their icon greyed out will be ignored by the selected action, but they can still be edited.</td> | <td>The active ground height brush options for each action are shown in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> with a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Gold </span> coloured icon next to their names. Those options that have their icon greyed out will be ignored by the selected action, but they can still be edited.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Most of the data entry boxes in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> have a '''Popup Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box) that can be used to collect and distribute data - see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#Tool Options Popups|How to Use the Surveyor 2.0 Palettes]]''' for more details.</td> | <td>Most of the data entry boxes in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> have a '''Popup Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box) that can be used to collect and distribute data - see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#Tool Options Popups|How to Use the Surveyor 2.0 Palettes]]''' for more details.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments</td> | <td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments</td> | ||
</tr> | </tr> | ||
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<tr valign="top" align="left"> | <tr valign="top" align="left"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If your current baseboard is at a height of '''100m''' and you enter a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Height </span> value of '''150m''' then the terrain you paint with the brush will have a height of '''150m''' which will be '''50m''' '''above''' the baseboard not '''150m''' above.</td> | <td>If your current baseboard is at a height of '''100m''' and you enter a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Height </span> value of '''150m''' then the terrain you paint with the brush will have a height of '''150m''' which will be '''50m''' '''above''' the baseboard not '''150m''' above.</td> | ||
</tr> | </tr> | ||
<tr valign="top" align="left"> | <tr valign="top" align="left"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If your current baseboard is at a height of '''100m''' and you enter a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Height </span> value of '''50m''' then the terrain you paint with the brush will have a height of '''50m''' which will be '''50m''' '''below''' the baseboard not '''50m''' above.</td> | <td>If your current baseboard is at a height of '''100m''' and you enter a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Height </span> value of '''50m''' then the terrain you paint with the brush will have a height of '''50m''' which will be '''50m''' '''below''' the baseboard not '''50m''' above.</td> | ||
</tr> | </tr> | ||
| Line 1,564: | Line 1,564: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td >[[image: | <td >[[image:RedDot10x10.png|link=]]</td> | ||
<td>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''. If you are using the brush to set an entire baseboard, or many baseboards, to a specific height then the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''[[#The Marquee Tool|Marquee Tool]]''' might be a better choice.</td> | <td>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''. If you are using the brush to set an entire baseboard, or many baseboards, to a specific height then the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''[[#The Marquee Tool|Marquee Tool]]''' might be a better choice.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td >[[image: | <td >[[image:RedDot10x10.png|link=]]</td> | ||
<td>There is a lower limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> that is dictated by the baseboard resolution ('''10m Resolution''', '''5m Resolution''' or '''HD Resolution'''). For the '''5m Resolution''' and the '''10m Resolution''' baseboards it is possible to have brushes smaller than the resolution but they will have restrictions imposed. These restrictions will increase as the brush becomes smaller. For '''HD Resolution''' the minimum radius is '''0.12m'''. <span style="font-weight: 700; background-color: yellow;"> Note: HD resolution is only available in Trainz Plus </span>.<br> | <td>There is a lower limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> that is dictated by the baseboard resolution ('''10m Resolution''', '''5m Resolution''' or '''HD Resolution'''). For the '''5m Resolution''' and the '''10m Resolution''' baseboards it is possible to have brushes smaller than the resolution but they will have restrictions imposed. These restrictions will increase as the brush becomes smaller. For '''HD Resolution''' the minimum radius is '''0.12m'''. <span style="font-weight: 700; background-color: yellow;"> Note: HD resolution is only available in Trainz Plus </span>.<br> | ||
See [[image:PageLink.PNG|link=]] '''[[#Ground Brush Resolution|Ground Height Brush Size and Grid Resolution]]''' for the details.</td> | See [[image:PageLink.PNG|link=]] '''[[#Ground Brush Resolution|Ground Height Brush Size and Grid Resolution]]''' for the details.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Grade </span> is defined as '''vertical rise''' divided by '''horizontal distance''' converted to a percentage figure. So a grade of 100% (the maximum allowed) would mean a slope formed by the height and distance both being the same value (e.g. a height increase of 50m over a distance of 50m). A vertical slope (a cliff) would have an infinite grade (cliff height divided by 0) which is currently impossible in Surveyor. The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Grade </span> setting is only active when the [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Grade </span> '''Brush Action''' has been selected. It has no effect on the other '''Ground Height''' options.</td> | <td>The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Grade </span> is defined as '''vertical rise''' divided by '''horizontal distance''' converted to a percentage figure. So a grade of 100% (the maximum allowed) would mean a slope formed by the height and distance both being the same value (e.g. a height increase of 50m over a distance of 50m). A vertical slope (a cliff) would have an infinite grade (cliff height divided by 0) which is currently impossible in Surveyor. The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Grade </span> setting is only active when the [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Grade </span> '''Brush Action''' has been selected. It has no effect on the other '''Ground Height''' options.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Angle </span> controls the compass direction when creating a grade in the ground surface - '''0°''' = North, '''180°''' = South<br> | <td>The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Angle </span> controls the compass direction when creating a grade in the ground surface - '''0°''' = North, '''180°''' = South<br> | ||
Angles greater than '''360°''' can be entered but will give the same result as the angle '''minus''' 360°. For example: '''450°''' is exactly the same angle as '''90°''' (450°-360°=90°)</td> | Angles greater than '''360°''' can be entered but will give the same result as the angle '''minus''' 360°. For example: '''450°''' is exactly the same angle as '''90°''' (450°-360°=90°)</td> | ||
| Line 1,876: | Line 1,876: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The rate or speed at which the ground height changes under the brush is controlled by the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Sensitivity </span> setting | <td>The rate or speed at which the ground height changes under the brush is controlled by the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Sensitivity </span> setting | ||
<table cellpadding=2 bgcolor=#ffffff> | <table cellpadding=2 bgcolor=#ffffff> | ||
| Line 1,909: | Line 1,909: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td colspan=2>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''. If you are using the brush to set the terrain of an entire baseboard, or many baseboards, to a set height then the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''[[#The Marquee Tool|Marquee Tool]]''' may be a better choice.</td> | <td colspan=2>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''. If you are using the brush to set the terrain of an entire baseboard, or many baseboards, to a set height then the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''[[#The Marquee Tool|Marquee Tool]]''' may be a better choice.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td >[[image: | <td >[[image:RedDot10x10.png|link=]]</td> | ||
<td>There is a lower limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> that is dictated by the baseboard resolution ('''10m Resolution''', '''5m Resolution''' or '''HD Resolution'''). For '''5m and 10m Resolutions''' brushes smaller than the set resolution are possible but will have restrictions that will increase as the brush becomes smaller. For '''HD Resolution''' the minimum radius is '''0.12m'''. <span style="font-weight: 700; background-color: yellow;"> Note: HD resolution is only available in Trainz Plus </span>.<br> | <td>There is a lower limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> that is dictated by the baseboard resolution ('''10m Resolution''', '''5m Resolution''' or '''HD Resolution'''). For '''5m and 10m Resolutions''' brushes smaller than the set resolution are possible but will have restrictions that will increase as the brush becomes smaller. For '''HD Resolution''' the minimum radius is '''0.12m'''. <span style="font-weight: 700; background-color: yellow;"> Note: HD resolution is only available in Trainz Plus </span>.<br> | ||
See [[image:PageLink.PNG|link=]] '''[[#Ground Brush Resolution|Ground Height Brush Size and Grid Resolution]]''' for the details.</td> | See [[image:PageLink.PNG|link=]] '''[[#Ground Brush Resolution|Ground Height Brush Size and Grid Resolution]]''' for the details.</td> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To make very fine [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Height Up </span> or [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Height Down </span> adjustments to the ground height set the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Sensitivity </span> in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> to a very small value such as '''1%'''</td> | <td>To make very fine [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Height Up </span> or [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Height Down </span> adjustments to the ground height set the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Sensitivity </span> in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> to a very small value such as '''1%'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can use the '''Marquee Tool''' to set a large area, an entire baseboard or several baseboards to a specific height. See [[image:PageLink.PNG|link=]] '''[[#skip Managing Baseboards|Managing Baseboards]]''' for more details</td> | <td>You can use the '''Marquee Tool''' to set a large area, an entire baseboard or several baseboards to a specific height. See [[image:PageLink.PNG|link=]] '''[[#skip Managing Baseboards|Managing Baseboards]]''' for more details</td> | ||
</tr> | </tr> | ||
| Line 2,050: | Line 2,050: | ||
<table width=1000 > | <table width=1000 > | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When the brush size is from 50% to under 100% of the Resolution (e.g. from '''2.5m''' to '''4.9m''' in a '''5m Resolution''' baseboard or from '''5m''' to '''9.9m''' in a '''10m Resolution''' baseboard) then it will work best when used on the grid lines - yellow lines for the '''10m Resolution''', and both grey and yellow lines for the '''5m Resolution'''. Between the grid lines its effect will be reduced.</td> | <td>When the brush size is from 50% to under 100% of the Resolution (e.g. from '''2.5m''' to '''4.9m''' in a '''5m Resolution''' baseboard or from '''5m''' to '''9.9m''' in a '''10m Resolution''' baseboard) then it will work best when used on the grid lines - yellow lines for the '''10m Resolution''', and both grey and yellow lines for the '''5m Resolution'''. Between the grid lines its effect will be reduced.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When the brush size is less than 50% of the Grid Resolution (e.g. '''<2.5m''' for the '''5m Resolution''' or '''<5.0m''' for the '''10m Resolution''') then it will be restricted to the grid line '''intersections''' - yellow for the '''10m Resolution''', and both yellow and grey for the '''5m Resolution''' as shown below.</td> | <td>When the brush size is less than 50% of the Grid Resolution (e.g. '''<2.5m''' for the '''5m Resolution''' or '''<5.0m''' for the '''10m Resolution''') then it will be restricted to the grid line '''intersections''' - yellow for the '''10m Resolution''', and both yellow and grey for the '''5m Resolution''' as shown below.</td> | ||
</tr> | </tr> | ||
| Line 2,125: | Line 2,125: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>have all the normal '''HD''' controls and features</td> | <td>have all the normal '''HD''' controls and features</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>will work anywhere within the grid squares of a '''HD Resolution''' route and are not restricted to the grid lines or intersections</td> | <td>will work anywhere within the grid squares of a '''HD Resolution''' route and are not restricted to the grid lines or intersections</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>can be used in different areas of the same baseboard</td> | <td>can be used in different areas of the same baseboard</td> | ||
</tr> | </tr> | ||
| Line 2,145: | Line 2,145: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''HD Mode''' and '''SD Mode''' only work on baseboards set to '''HD Resolution'''</td> | <td>The '''HD Mode''' and '''SD Mode''' only work on baseboards set to '''HD Resolution'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Selecting '''HD Mode''' will not convert a '''10m''' or '''5m''' resolution baseboard to '''HD''' resolution</td> | <td>Selecting '''HD Mode''' will not convert a '''10m''' or '''5m''' resolution baseboard to '''HD''' resolution</td> | ||
</tr> | </tr> | ||
| Line 2,164: | Line 2,164: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>you can start editing the terrain using the '''HD Mode''' to give you the highest level of precision in one area of a baseboard</td> | <td>you can start editing the terrain using the '''HD Mode''' to give you the highest level of precision in one area of a baseboard</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>then switch to '''SD Mode''' to work in another area of the same (or a different) baseboard at a lower level of precision - which would be faster than using the '''HD Mode'''</td> | <td>then switch to '''SD Mode''' to work in another area of the same (or a different) baseboard at a lower level of precision - which would be faster than using the '''HD Mode'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>then switch back to '''HD Mode''' to continue working in the same, or another, high precision area</td> | <td>then switch back to '''HD Mode''' to continue working in the same, or another, high precision area</td> | ||
</tr> | </tr> | ||
| Line 2,429: | Line 2,429: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>This layer cannot be renamed, deleted, moved or merged with any other layer</td> | <td>This layer cannot be renamed, deleted, moved or merged with any other layer</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Ground texture edits are mostly performed using the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool'''. They can also be performed using the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''Marquee Tool'''. Limited ground texture edits under a selected object or objects can be performed using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Paint Under Selected </span> option in the objects '''Context Icon'''.</td> | <td>Ground texture edits are mostly performed using the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool'''. They can also be performed using the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''Marquee Tool'''. Limited ground texture edits under a selected object or objects can be performed using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Paint Under Selected </span> option in the objects '''Context Icon'''.</td> | ||
</tr> | </tr> | ||
| Line 2,465: | Line 2,465: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The active texture brush options are shown in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> with a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Gold </span> coloured icon next to their names. Those options that have their icon greyed out will be ignored, but they can still be edited.</td> | <td>The active texture brush options are shown in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> with a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Gold </span> coloured icon next to their names. Those options that have their icon greyed out will be ignored, but they can still be edited.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Most of the data entry boxes in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> have a '''Popup Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box) that can be used to collect and distribute data - see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#Tool Options Popups|How to Use the Surveyor 2.0 Palettes]]''' for more details.</td> | <td>Most of the data entry boxes in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> have a '''Popup Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box) that can be used to collect and distribute data - see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#Tool Options Popups|How to Use the Surveyor 2.0 Palettes]]''' for more details.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments</td> | <td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments</td> | ||
</tr> | </tr> | ||
| Line 2,593: | Line 2,593: | ||
<table width=996> | <table width=996> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''. If you are using the brush to paint an entire baseboard, or many baseboards, then the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''[[#The Marquee Tool|Marquee Tool]]''' will be quicker but it will not give you the options of changing the scale and rotation while painting the texture.</td> | <td>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''. If you are using the brush to paint an entire baseboard, or many baseboards, then the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''[[#The Marquee Tool|Marquee Tool]]''' will be quicker but it will not give you the options of changing the scale and rotation while painting the texture.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td >[[image: | <td >[[image:RedDot10x10.png|link=]]</td> | ||
<td>There is a lower limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> that is dictated by the baseboard resolution ('''10m''', '''5m''' or '''HD'''). For the '''5m''' and the '''10m''' Resolutions it is possible to have brushes smaller than the set Resolution but they will have restrictions imposed. These restrictions will increase as the brush becomes smaller. For '''HD Resolution''' the minimum radius is '''0.12m'''. <span style="font-weight: 700; background-color: yellow;"> Note: HD resolution is only available in Trainz Plus </span>.<br> | <td>There is a lower limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> that is dictated by the baseboard resolution ('''10m''', '''5m''' or '''HD'''). For the '''5m''' and the '''10m''' Resolutions it is possible to have brushes smaller than the set Resolution but they will have restrictions imposed. These restrictions will increase as the brush becomes smaller. For '''HD Resolution''' the minimum radius is '''0.12m'''. <span style="font-weight: 700; background-color: yellow;"> Note: HD resolution is only available in Trainz Plus </span>.<br> | ||
See [[image:PageLink.PNG|link=]] '''[[#Texture Brush Resolution|Ground Texture Brush Size and Grid Resolution]]''' for the details.</td> | See [[image:PageLink.PNG|link=]] '''[[#Texture Brush Resolution|Ground Texture Brush Size and Grid Resolution]]''' for the details.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Rotation </span> controls the starting compass angle ('''0°''' = North, '''180°''' = South) for the texture when painting and is often used to avoid pattern repetition. As in '''Surveyor Classic''', holding down the <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> [ </span> or <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> ] </span> keys while painting will continuously change the rotation angle in increments of '''±10°'''<br> | <td>The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Rotation </span> controls the starting compass angle ('''0°''' = North, '''180°''' = South) for the texture when painting and is often used to avoid pattern repetition. As in '''Surveyor Classic''', holding down the <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> [ </span> or <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> ] </span> keys while painting will continuously change the rotation angle in increments of '''±10°'''<br> | ||
If you are painting with '''PBR''' textures then see [[image:PageLink.PNG|link=]] '''[[#skip PBR Textures|Using PBR textures]]''' for more information on using the <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> [ </span> or <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> ] </span> keys.</td> | If you are painting with '''PBR''' textures then see [[image:PageLink.PNG|link=]] '''[[#skip PBR Textures|Using PBR textures]]''' for more information on using the <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> [ </span> or <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> ] </span> keys.</td> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Standard Textures''' which are the flat (2D) textures that have always existed in Trainz. They usually have no performance issues and can be quickly painted, rotated, resized, etc.</td> | <td>'''Standard Textures''' which are the flat (2D) textures that have always existed in Trainz. They usually have no performance issues and can be quickly painted, rotated, resized, etc.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''PBR Textures''' which are 3D texures that first appeared in '''TRS19'''. They are usually identified by the letters '''"PBR"''' in their name. PBR textures have a height component that will usually give a much more realistic appearence in a scene but can come with some performance and visual issues, particularly where they overlap older standard textures. With care they can be used throughout an entire route.<br> | <td>'''PBR Textures''' which are 3D texures that first appeared in '''TRS19'''. They are usually identified by the letters '''"PBR"''' in their name. PBR textures have a height component that will usually give a much more realistic appearence in a scene but can come with some performance and visual issues, particularly where they overlap older standard textures. With care they can be used throughout an entire route.<br> | ||
See [[image:PageLink.PNG|link=]] '''[[#skip PBR Textures|Using PBR textures]]''' for more details.</td> | See [[image:PageLink.PNG|link=]] '''[[#skip PBR Textures|Using PBR textures]]''' for more details.</td> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can see images of the actual textures by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the [[image:AssetsPaletteListToggleViewIcon_S20.png|link=]] Thumbnail icon in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. This works best when the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> has been undocked and expanded - see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_S20_Palettes#The_Assets_Palette|How to Use S20 Palettes - Assets Palette]]''' for more details.<br> | <td>You can see images of the actual textures by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the [[image:AssetsPaletteListToggleViewIcon_S20.png|link=]] Thumbnail icon in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. This works best when the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> has been undocked and expanded - see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_S20_Palettes#The_Assets_Palette|How to Use S20 Palettes - Assets Palette]]''' for more details.<br> | ||
Another <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the icon will restore the list of asset names.</td> | Another <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the icon will restore the list of asset names.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can enlarge the font used in the asset names to make them easier to read. From the <span style="font-weight: 700; font-size: 15px;">Trainz Launcher</span> select <span style="font-weight: 700; font-size: 15px;">Trainz Settings</span>.<br> | <td>You can enlarge the font used in the asset names to make them easier to read. From the <span style="font-weight: 700; font-size: 15px;">Trainz Launcher</span> select <span style="font-weight: 700; font-size: 15px;">Trainz Settings</span>.<br> | ||
See the '''Wiki Page''' at [[image:WikiLink.PNG|link=]] '''[[How_to_Configure_Trainz_Settings|How to Configure Trainz Settings]]''' for the details.</td> | See the '''Wiki Page''' at [[image:WikiLink.PNG|link=]] '''[[How_to_Configure_Trainz_Settings|How to Configure Trainz Settings]]''' for the details.</td> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting '''Ground Textures''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed ground textures in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>.</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting '''Ground Textures''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed ground textures in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | <td>For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | <td>For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can use the '''Marquee Tool''' to paint a large area, an entire baseboard or several baseboards with a selected ground texture. See [[image:PageLink.PNG|link=]] '''[[#skip Managing Baseboards|Managing Baseboards]]''' for more details</td> | <td>You can use the '''Marquee Tool''' to paint a large area, an entire baseboard or several baseboards with a selected ground texture. See [[image:PageLink.PNG|link=]] '''[[#skip Managing Baseboards|Managing Baseboards]]''' for more details</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can set a default '''Ground Texture''' that will automatically cover every new baseboard added. See [[image:PageLink.PNG|link=]] '''[[#Default Baseboard Ground Texture|Default Baseboard Ground Texture]]''' below for more details</td> | <td>You can set a default '''Ground Texture''' that will automatically cover every new baseboard added. See [[image:PageLink.PNG|link=]] '''[[#Default Baseboard Ground Texture|Default Baseboard Ground Texture]]''' below for more details</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''intensity''' at which the ground texture is painted is controlled by the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Sensitivity </span> setting. This allows you to paint over an existing texture (including the '''Grid''' pattern) in a way that will let most, some or none of the original texture show through | <td>The '''intensity''' at which the ground texture is painted is controlled by the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Sensitivity </span> setting. This allows you to paint over an existing texture (including the '''Grid''' pattern) in a way that will let most, some or none of the original texture show through | ||
<table cellpadding=2 bgcolor=#ffffff> | <table cellpadding=2 bgcolor=#ffffff> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td colspan=2>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''. If you are using the brush to paint an entire baseboard, or many baseboards, then the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''[[#The Marquee Tool|Marquee Tool]]''' will be quicker but it will not give you options for changing the brush properties when painting.</td> | <td colspan=2>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''. If you are using the brush to paint an entire baseboard, or many baseboards, then the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''[[#The Marquee Tool|Marquee Tool]]''' will be quicker but it will not give you options for changing the brush properties when painting.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td >[[image: | <td >[[image:RedDot10x10.png|link=]]</td> | ||
<td>There is a lower limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> that is dictated by the baseboard resolution ('''10m''', '''5m''' or '''HD'''). For the '''5m''' and the '''10m''' Resolutions it is possible to have brushes smaller than the set Resolution but they will have restrictions imposed. These restrictions will increase as the brush becomes smaller. For '''HD Resolution''' the minimum radius is '''0.12m'''. <span style="font-weight: 700; background-color: yellow;"> Note: HD resolution is only available in Trainz Plus </span>.<br> | <td>There is a lower limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> that is dictated by the baseboard resolution ('''10m''', '''5m''' or '''HD'''). For the '''5m''' and the '''10m''' Resolutions it is possible to have brushes smaller than the set Resolution but they will have restrictions imposed. These restrictions will increase as the brush becomes smaller. For '''HD Resolution''' the minimum radius is '''0.12m'''. <span style="font-weight: 700; background-color: yellow;"> Note: HD resolution is only available in Trainz Plus </span>.<br> | ||
See [[image:PageLink.PNG|link=]] '''[[#Texture Brush Resolution|Ground Texture Brush Size and Grid Resolution]]''' for the details.</td> | See [[image:PageLink.PNG|link=]] '''[[#Texture Brush Resolution|Ground Texture Brush Size and Grid Resolution]]''' for the details.</td> | ||
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<table width=1000 > | <table width=1000 > | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When the brush size is from 50% to under 100% of the Grid Resolution (e.g. from '''2.5m''' to '''4.9m''' in a '''5m Resolution''' or from '''5m''' to '''9.9m''' in a '''10m Resolution''') then it will work best when used on the grid lines - yellow lines for the '''10m Resolution''', and both grey and yellow lines for the '''5m Resolution'''. Between the grid lines its effect will be reduced.</td> | <td>When the brush size is from 50% to under 100% of the Grid Resolution (e.g. from '''2.5m''' to '''4.9m''' in a '''5m Resolution''' or from '''5m''' to '''9.9m''' in a '''10m Resolution''') then it will work best when used on the grid lines - yellow lines for the '''10m Resolution''', and both grey and yellow lines for the '''5m Resolution'''. Between the grid lines its effect will be reduced.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When the brush size is less than 50% of the Grid Resolution (e.g. '''<2.5m''' for the '''5m Resolution''' or '''<5.0m''' for the '''10m Resolution''') then it will be restricted to the grid line '''intersections''' - yellow for the '''10m Resolution''', and both yellow and grey for the '''5m Resolution''' as shown below.</td> | <td>When the brush size is less than 50% of the Grid Resolution (e.g. '''<2.5m''' for the '''5m Resolution''' or '''<5.0m''' for the '''10m Resolution''') then it will be restricted to the grid line '''intersections''' - yellow for the '''10m Resolution''', and both yellow and grey for the '''5m Resolution''' as shown below.</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>have all the normal '''HD''' controls and features</td> | <td>have all the normal '''HD''' controls and features</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>will work anywhere within the grid squares of a '''HD Resolution''' route and are not restricted to the grid lines or intersections</td> | <td>will work anywhere within the grid squares of a '''HD Resolution''' route and are not restricted to the grid lines or intersections</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>can be used in different areas of the same baseboard</td> | <td>can be used in different areas of the same baseboard</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''HD Mode''' and '''SD Mode''' only work on baseboards set to '''HD Resolution'''</td> | <td>The '''HD Mode''' and '''SD Mode''' only work on baseboards set to '''HD Resolution'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Selecting '''HD Mode''' will not convert a '''10m''' or '''5m''' resolution baseboard to '''HD''' resolution</td> | <td>Selecting '''HD Mode''' will not convert a '''10m''' or '''5m''' resolution baseboard to '''HD''' resolution</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>you can start painting the terrain using the '''HD Mode''' to give you the highest level of precision in one area of a baseboard</td> | <td>you can start painting the terrain using the '''HD Mode''' to give you the highest level of precision in one area of a baseboard</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>then switch to '''SD Mode''' to work in another area of the same (or a different) baseboard at a lower level of precision - which would be faster than using the '''HD Mode'''</td> | <td>then switch to '''SD Mode''' to work in another area of the same (or a different) baseboard at a lower level of precision - which would be faster than using the '''HD Mode'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>then switch back to '''HD Mode''' to continue working in the same, or another, high precision area</td> | <td>then switch back to '''HD Mode''' to continue working in the same, or another, high precision area</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you have upgraded a route from '''5m Resolution''' or '''10m Resolution''' to '''HD Resolution''' (see [[image:PageLink.PNG|link=]] '''[[#stepUpgrading|Upgrading a Route to HD]]''') then '''Trainz Plus''' will replace any textures in any baseboards that are over the limit with textures already used in those baseboards. The upgrade process will give you the '''x''' and '''y''' co-ordinates of all the altered baseboards so you can check for any visible changes</td> | <td>If you have upgraded a route from '''5m Resolution''' or '''10m Resolution''' to '''HD Resolution''' (see [[image:PageLink.PNG|link=]] '''[[#stepUpgrading|Upgrading a Route to HD]]''') then '''Trainz Plus''' will replace any textures in any baseboards that are over the limit with textures already used in those baseboards. The upgrade process will give you the '''x''' and '''y''' co-ordinates of all the altered baseboards so you can check for any visible changes</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you are adding ground textures to a '''HD''' route and paint a new texture onto a baseboard that already has 16 ground textures, then the new texture will be replaced by one that is already present in that baseboard</td> | <td>If you are adding ground textures to a '''HD''' route and paint a new texture onto a baseboard that already has 16 ground textures, then the new texture will be replaced by one that is already present in that baseboard</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''PBR''' textures are available in both '''Surveyor Classic''' and '''Surveyor 2.0''' and are normally identified by the letters "PBR" in their names and/or descriptions but that is entirely up to the texture creator.</td> | <td>'''PBR''' textures are available in both '''Surveyor Classic''' and '''Surveyor 2.0''' and are normally identified by the letters "PBR" in their names and/or descriptions but that is entirely up to the texture creator.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Currently, at the time of writing, over 1500 named '''PBR''' ground textures are available on the '''DLS'''.</td> | <td>Currently, at the time of writing, over 1500 named '''PBR''' ground textures are available on the '''DLS'''.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''PBR''' textures have a height component which adds to their realism but can, under some circustances, cause issues.</td> | <td>'''PBR''' textures have a height component which adds to their realism but can, under some circustances, cause issues.</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A better technique is to periodically tap one of these keys as you paint with the texture instead of holding them down continuously. Each "tap" will rotate the texture by '''10°'''</td> | <td>A better technique is to periodically tap one of these keys as you paint with the texture instead of holding them down continuously. Each "tap" will rotate the texture by '''10°'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>There is a penalty in that each texture rotation will load in a new copy of the '''PBR''' texture but personal experience suggests that even when PBR textures are used as the only textures throughout a large route the penalty is about a 5% increase in file size</td> | <td>There is a penalty in that each texture rotation will load in a new copy of the '''PBR''' texture but personal experience suggests that even when PBR textures are used as the only textures throughout a large route the penalty is about a 5% increase in file size</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>They do not mix well with non-PBR textures (including textures used as ballast in track) and, sometimes, with other PBR textures as well. This can cause "height issues" where the two different textures meet. There are techniques that can be used to remove these conflicts</td> | <td>They do not mix well with non-PBR textures (including textures used as ballast in track) and, sometimes, with other PBR textures as well. This can cause "height issues" where the two different textures meet. There are techniques that can be used to remove these conflicts</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Sudden (steep) changes in the ground height under a '''PBR''' texture can cause an "animation effect" under the texture that has been likened to "wobbling jelly" or moving "jellyfish guts". There are techniques that can be used to hide this effect</td> | <td>Sudden (steep) changes in the ground height under a '''PBR''' texture can cause an "animation effect" under the texture that has been likened to "wobbling jelly" or moving "jellyfish guts". There are techniques that can be used to hide this effect</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>you can have multiple scrapbooks, that can be permanent or temporary, ready for use whenever Surveyor is started</td> | <td>you can have multiple scrapbooks, that can be permanent or temporary, ready for use whenever Surveyor is started</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>permanent scrapbooks can be saved as '''.cdp''' files by '''Content Manager''' and uploaded to the '''DLS''' for others to use</td> | <td>permanent scrapbooks can be saved as '''.cdp''' files by '''Content Manager''' and uploaded to the '''DLS''' for others to use</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>you can '''Paint''' a scrapbook into a scene, using the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool''', with a range of control options and '''Brush Actions'''</td> | <td>you can '''Paint''' a scrapbook into a scene, using the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool''', with a range of control options and '''Brush Actions'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>you can control which '''types''' of objects in a scrapbook are painted or pasted and how they are painted/pasted. You can alter these controls to suit different situations</td> | <td>you can control which '''types''' of objects in a scrapbook are painted or pasted and how they are painted/pasted. You can alter these controls to suit different situations</td> | ||
</tr> | </tr> | ||
| Line 4,073: | Line 4,073: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Ground Heights'''</td> | <td>'''Ground Heights'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Ground Textures'''</td> | <td>'''Ground Textures'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''TurfFX/Clutter Effect Layers''' - if present</td> | <td>'''TurfFX/Clutter Effect Layers''' - if present</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Selected Objects''' - scenery items, splines, track, signals, etc</td> | <td>'''Selected Objects''' - scenery items, splines, track, signals, etc</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">But <span style="background-color: yellow;"> <span style="text-decoration: underline;">NOT</span> Rolling Stock (Trains) </span></span>. Rolling Stock consists can be saved for later use as new '''Consist Assets'''. See [[image:PageLink.PNG|link=]] '''[[#FM: Context Rolling|Rolling Stock Object Context Menu]]''' for the details.</td> | <td><span style="font-weight: 700; font-size: 15px;">But <span style="background-color: yellow;"> <span style="text-decoration: underline;">NOT</span> Rolling Stock (Trains) </span></span>. Rolling Stock consists can be saved for later use as new '''Consist Assets'''. See [[image:PageLink.PNG|link=]] '''[[#FM: Context Rolling|Rolling Stock Object Context Menu]]''' for the details.</td> | ||
</tr> | </tr> | ||
| Line 4,191: | Line 4,191: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Ground Heights'''</td> | <td>'''Ground Heights'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Ground Textures'''</td> | <td>'''Ground Textures'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''TurfFX/Clutter Effect Layers'''</td> | <td>'''TurfFX/Clutter Effect Layers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Scenery Objects (Meshes)''' - individual buildings, trees, signals, etc</td> | <td>'''Scenery Objects (Meshes)''' - individual buildings, trees, signals, etc</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Scenery Splines''' - roads, track, fences, etc</td> | <td>'''Scenery Splines''' - roads, track, fences, etc</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush is small then the scrapbook contents will be compressed closer together</td> | <td>If the brush is small then the scrapbook contents will be compressed closer together</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush is large then the contents will be spaced further apart</td> | <td>If the brush is large then the contents will be spaced further apart</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Every <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> will paste another complete scrapbook copy</td> | <td>Every <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> will paste another complete scrapbook copy</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Scale </span> setting in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> is ignored.</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Scale </span> setting in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> is ignored.</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush is the same size as the scaled scrapbook then a single exact copy will be painted</td> | <td>If the brush is the same size as the scaled scrapbook then a single exact copy will be painted</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush is smaller than the scaled scrapbook in size then only the central part of the scrapbook will be revealed and more will be added when the brush is moved around until the "painted" area covers the same area as the scaled scrapbook. Further painting will clone or tile the scrapbook contents</td> | <td>If the brush is smaller than the scaled scrapbook in size then only the central part of the scrapbook will be revealed and more will be added when the brush is moved around until the "painted" area covers the same area as the scaled scrapbook. Further painting will clone or tile the scrapbook contents</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush is larger than the scaled scrapbook in size then the contents will be cloned or tiled to fill the set brush radius</td> | <td>If the brush is larger than the scaled scrapbook in size then the contents will be cloned or tiled to fill the set brush radius</td> | ||
</tr> | </tr> | ||
| Line 4,432: | Line 4,432: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The active scrapbook brush options for each action are shown in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> with a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Gold </span> coloured icon next to their names. Those options that have their icon greyed out will be ignored by the selected action, but they can still be edited.</td> | <td>The active scrapbook brush options for each action are shown in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> with a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Gold </span> coloured icon next to their names. Those options that have their icon greyed out will be ignored by the selected action, but they can still be edited.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Most of the data entry boxes in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> have a '''Popup Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box) that can be used to collect and distribute data - see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#Tool Options Popups|How to Use the Surveyor 2.0 Palettes]]''' for more details.</td> | <td>Most of the data entry boxes in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> have a '''Popup Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box) that can be used to collect and distribute data - see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#Tool Options Popups|How to Use the Surveyor 2.0 Palettes]]''' for more details.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments</td> | <td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments</td> | ||
</tr> | </tr> | ||
| Line 4,573: | Line 4,573: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td >[[image: | <td >[[image:RedDot10x10.png|link=]]</td> | ||
<td>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''.</td> | <td>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td >[[image: | <td >[[image:RedDot10x10.png|link=]]</td> | ||
<td>There is a lower limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> that is dictated by the baseboard resolution ('''10m''', '''5m''' or '''HD'''). For small brushes using the '''5m''' and '''10m Resolutions''' the scrapbook is not confined to the grid lines or intersections unlike small '''Ground Height''' and '''Ground Texture''' brushes. For the '''HD Resolution''' the minimum brush radius is '''0.12m'''.</td> | <td>There is a lower limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> that is dictated by the baseboard resolution ('''10m''', '''5m''' or '''HD'''). For small brushes using the '''5m''' and '''10m Resolutions''' the scrapbook is not confined to the grid lines or intersections unlike small '''Ground Height''' and '''Ground Texture''' brushes. For the '''HD Resolution''' the minimum brush radius is '''0.12m'''.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td >[[image: | <td >[[image:RedDot10x10.png|link=]]</td> | ||
<td>Painting with a small brush size using the '''Scrapbook Brush''' target will compress the entire scrapbook into the brush size.</td> | <td>Painting with a small brush size using the '''Scrapbook Brush''' target will compress the entire scrapbook into the brush size.</td> | ||
</tr> | </tr> | ||
| Line 4,673: | Line 4,673: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Ground Heights'''</td> | <td>'''Ground Heights'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Ground Textures'''</td> | <td>'''Ground Textures'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''TurfFX/Clutter Effect Layers'''</td> | <td>'''TurfFX/Clutter Effect Layers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Scenery Objects (Meshes)''' - individual buildings, trees, signals, etc</td> | <td>'''Scenery Objects (Meshes)''' - individual buildings, trees, signals, etc</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Scenery Splines''' - roads, track, fences, etc</td> | <td>'''Scenery Splines''' - roads, track, fences, etc</td> | ||
</tr> | </tr> | ||
| Line 4,717: | Line 4,717: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''</td> | <td>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Rotation </span> control in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> sets the starting angle for painting the scrapbook objects and you can adjust that angle in increments of 1°</td> | <td>The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Rotation </span> control in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> sets the starting angle for painting the scrapbook objects and you can adjust that angle in increments of 1°</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> [ </span> and <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> ] </span> keys will rotate the angle for painting the scrapbook objects in increments of 10° <span style="font-weight: 700; font-size: 15px;">BUT</span> unlike painting with a '''Ground Texture''' you '''CANNOT''' hold down these keys to continuously rotate the brush while painting with a Scrapbook. The best option while painting is to periodically release the mouse, "tap" one of the rotation keys (each "tap" will rotate the brush by '''10°''') and then resume painting - repeat as necessary</td> | <td>The <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> [ </span> and <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> ] </span> keys will rotate the angle for painting the scrapbook objects in increments of 10° <span style="font-weight: 700; font-size: 15px;">BUT</span> unlike painting with a '''Ground Texture''' you '''CANNOT''' hold down these keys to continuously rotate the brush while painting with a Scrapbook. The best option while painting is to periodically release the mouse, "tap" one of the rotation keys (each "tap" will rotate the brush by '''10°''') and then resume painting - repeat as necessary</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Ground Height </span> options in the '''Scrapbook Filters''' controls how the terrain heights in the '''Scrapbook''' are applied. The <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> will be ignored</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Ground Height </span> options in the '''Scrapbook Filters''' controls how the terrain heights in the '''Scrapbook''' are applied. The <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> will be ignored</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Setting extreme values for the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Scale </span> and <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Radius </span> when using the [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Scrapbook Clone </span> brush action can cause performance issues (i.e. long delays, even "freezing") while the program attempts to scale and clone the scrapbook contents into the route (see [[image:PageLink.PNG|link=]] '''[[#Paint Clone|Using the Scrapbook Clone Brush]]''' for more details)</td> | <td>Setting extreme values for the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Scale </span> and <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Radius </span> when using the [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Scrapbook Clone </span> brush action can cause performance issues (i.e. long delays, even "freezing") while the program attempts to scale and clone the scrapbook contents into the route (see [[image:PageLink.PNG|link=]] '''[[#Paint Clone|Using the Scrapbook Clone Brush]]''' for more details)</td> | ||
</tr> | </tr> | ||
| Line 4,826: | Line 4,826: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush is the same size as the scaled scrapbook then a single exact copy will be painted</td> | <td>If the brush is the same size as the scaled scrapbook then a single exact copy will be painted</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush is smaller than the scaled scrapbook then only the central part of the scrapbook will be painted and more will be added when the brush is moved around until the "painted" area covers the same area as the scaled scrapbook</td> | <td>If the brush is smaller than the scaled scrapbook then only the central part of the scrapbook will be painted and more will be added when the brush is moved around until the "painted" area covers the same area as the scaled scrapbook</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the brush is larger than the scaled scrapbook in size then the contents will be cloned or tiled to fill the set brush radius</td> | <td>If the brush is larger than the scaled scrapbook in size then the contents will be cloned or tiled to fill the set brush radius</td> | ||
</tr> | </tr> | ||
| Line 4,876: | Line 4,876: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A single <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> will paint the entire scrapbook within the brush shape.</td> | <td>A single <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> will paint the entire scrapbook within the brush shape.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> will paint and clone the scrapbook as the brush moves across the terrain.</td> | <td>A <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> will paint and clone the scrapbook as the brush moves across the terrain.</td> | ||
</tr> | </tr> | ||
| Line 4,898: | Line 4,898: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A single <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> will only paint the central part of the scrapbook.</td> | <td>A single <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> will only paint the central part of the scrapbook.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> will paint and reveal more of the scrapbook as the brush moves across the terrain.</td> | <td>A <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> will paint and reveal more of the scrapbook as the brush moves across the terrain.</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A single <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> will paint multiple copies of the scrapbook within the brush shape as shown below.</td> | <td>A single <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> will paint multiple copies of the scrapbook within the brush shape as shown below.</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A single <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> will fill '''each individual''' "micro-grid" inside the brush shape (shown as a "mesh pattern" in the image) with a scaled down but complete copy of the entire scrapbook.</td> | <td>A single <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> will fill '''each individual''' "micro-grid" inside the brush shape (shown as a "mesh pattern" in the image) with a scaled down but complete copy of the entire scrapbook.</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Asset Selection:</span><br> | <td><span style="font-weight: 700; font-size: 15px;">Asset Selection:</span><br> | ||
Painting with a scrapbook clone brush will result in its assets being duplicated many, many times over an area that could be quite large. Each time an asset is placed into a scene it has to be individually rendered in 3D by the game engine. If the brush adds hundreds or thousands of copies of an asset into the same scene then there will come a point where this will noticeably affect the display frame rate and the performance of your Trainz route and session. | Painting with a scrapbook clone brush will result in its assets being duplicated many, many times over an area that could be quite large. Each time an asset is placed into a scene it has to be individually rendered in 3D by the game engine. If the brush adds hundreds or thousands of copies of an asset into the same scene then there will come a point where this will noticeably affect the display frame rate and the performance of your Trainz route and session. | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Brush Settings:</span><br> | <td><span style="font-weight: 700; font-size: 15px;">Brush Settings:</span><br> | ||
The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Scale </span> setting can have an important effect on the frame rate and performance of your Trainz route and session. If the chosen scale setting is small then the assets will be crowded closer together and there will be more of them that will have to be rendered. Other factors here are the original spacing of the assets when the scrapbook was created and the size of the ground area to be painted. | The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Scale </span> setting can have an important effect on the frame rate and performance of your Trainz route and session. If the chosen scale setting is small then the assets will be crowded closer together and there will be more of them that will have to be rendered. Other factors here are the original spacing of the assets when the scrapbook was created and the size of the ground area to be painted. | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Ground Coverage:</span><br> | <td><span style="font-weight: 700; font-size: 15px;">Ground Coverage:</span><br> | ||
Even if you have carefully dealt with the two points above then your efforts can still be undone by painting over an area that is too large. Most ground cover consists of small plants (mostly grasses) and perhaps some stones. These will not normally be visible at large distances from a speeding train. | Even if you have carefully dealt with the two points above then your efforts can still be undone by painting over an area that is too large. Most ground cover consists of small plants (mostly grasses) and perhaps some stones. These will not normally be visible at large distances from a speeding train. | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">TurfFX</span> - <span style="background-color: yellow;"> only available for '''Nvidia graphic cards''' and '''Windows''' systems </span>. TurfFX consists of 3D animated (e.g. swaying in a breeze) plants that can be used to cover areas of terrain. An example would be a wheat crop. TurfFX layers are painted onto the terrain like a texture and will follow the terrain shape. You can have multiple TurfFX layers.</td> | <td><span style="font-weight: 700; font-size: 15px;">TurfFX</span> - <span style="background-color: yellow;"> only available for '''Nvidia graphic cards''' and '''Windows''' systems </span>. TurfFX consists of 3D animated (e.g. swaying in a breeze) plants that can be used to cover areas of terrain. An example would be a wheat crop. TurfFX layers are painted onto the terrain like a texture and will follow the terrain shape. You can have multiple TurfFX layers.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Clutter</span> - similar to '''TurfFX''' but restricted to smaller objects such as ground cover plants and small rocks. Clutter layers are painted onto the terrain like a texture and will follow the terrain shape. You can have multiple Clutter layers.</td> | <td><span style="font-weight: 700; font-size: 15px;">Clutter</span> - similar to '''TurfFX''' but restricted to smaller objects such as ground cover plants and small rocks. Clutter layers are painted onto the terrain like a texture and will follow the terrain shape. You can have multiple Clutter layers.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Water</span> - when added a '''Water Effect Layer''' will cover the entire layout and will normally sit below the terrain surface (default height is 0m). Areas of a water layer can be raised up to become visible to form a stream, lake, pond or an ocean. You can have multiple water layers each with different water colours and surface effects (calm, ripples, stormy).</td> | <td><span style="font-weight: 700; font-size: 15px;">Water</span> - when added a '''Water Effect Layer''' will cover the entire layout and will normally sit below the terrain surface (default height is 0m). Areas of a water layer can be raised up to become visible to form a stream, lake, pond or an ocean. You can have multiple water layers each with different water colours and surface effects (calm, ripples, stormy).</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Color</span> - <span style="background-color: yellow;"> only available in '''Trainz Plus when using HD Terrain'''</span>. The '''Color Layer''' allows you to add color tints and lightening/darkening effects to different areas of the terrain. The '''Color Layer''' sits on the terrain surface but is only visible when it is painted if its default color has been set to neutral grey (0.500 - see [[image:PageLink.PNG|link=]] '''[[#Edit Effect Layers...|Edit Effect Layers]]''' below). Only a single '''Color Layer''' can be added but it can be painted with different colour effects in different areas.</td> | <td><span style="font-weight: 700; font-size: 15px;">Color</span> - <span style="background-color: yellow;"> only available in '''Trainz Plus when using HD Terrain'''</span>. The '''Color Layer''' allows you to add color tints and lightening/darkening effects to different areas of the terrain. The '''Color Layer''' sits on the terrain surface but is only visible when it is painted if its default color has been set to neutral grey (0.500 - see [[image:PageLink.PNG|link=]] '''[[#Edit Effect Layers...|Edit Effect Layers]]''' below). Only a single '''Color Layer''' can be added but it can be painted with different colour effects in different areas.</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Effect Layers''' are created using the '''Edit Effect Layers''' options found in both the [[image:SurveyorEditIcon.png|link=]] '''Surveyor Edit Menu''' at the top of the screen and also in the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool''' Action Drop Down Menu. They can also be loaded from '''.cdp''' files and installed from the '''DLS''' (Download Station)</td> | <td>'''Effect Layers''' are created using the '''Edit Effect Layers''' options found in both the [[image:SurveyorEditIcon.png|link=]] '''Surveyor Edit Menu''' at the top of the screen and also in the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool''' Action Drop Down Menu. They can also be loaded from '''.cdp''' files and installed from the '''DLS''' (Download Station)</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Once created '''Effect Layers''' can be saved as '''Presets''' to be used in other routes</td> | <td>Once created '''Effect Layers''' can be saved as '''Presets''' to be used in other routes</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''Effects Layer Group''' cannot be renamed, deleted, moved or merged with any other layer</td> | <td>The '''Effects Layer Group''' cannot be renamed, deleted, moved or merged with any other layer</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Individual effect layers can be renamed, deleted and edited, but not moved or merged with any other layer group</td> | <td>Individual effect layers can be renamed, deleted and edited, but not moved or merged with any other layer group</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>All effect layer edits are performed using the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool''', or by selecting the layer in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span>, or from the [[image:SurveyorEditIcon.png|link=]] '''Surveyor Edit Menu'''</td> | <td>All effect layer edits are performed using the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool''', or by selecting the layer in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span>, or from the [[image:SurveyorEditIcon.png|link=]] '''Surveyor Edit Menu'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The active effect layer brush options for each action are shown in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> with a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Gold </span> coloured icon next to their names. Those options that have their icon greyed out will be ignored by the selected action, but they can still be edited.</td> | <td>The active effect layer brush options for each action are shown in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> with a <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Gold </span> coloured icon next to their names. Those options that have their icon greyed out will be ignored by the selected action, but they can still be edited.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Most of the data entry boxes in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> have a '''Popup Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box) that can be used to collect and distribute data - see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#Tool Options Popups|How to Use the Surveyor 2.0 Palettes]]''' for more details.</td> | <td>Most of the data entry boxes in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> have a '''Popup Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box) that can be used to collect and distribute data - see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#Tool Options Popups|How to Use the Surveyor 2.0 Palettes]]''' for more details.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments</td> | <td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''Color Effect Layer''' is only available in '''Trainz Plus''' and it will only appear when '''HD Terrain''' is in use</td> | <td>The '''Color Effect Layer''' is only available in '''Trainz Plus''' and it will only appear when '''HD Terrain''' is in use</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''Water Effect Layer''' properties of colour and surface effect (calm, ripples, etc) are created using the '''Edit Effect Layer...''' controls - see '''[[#Edit Water|Edit Water Layer]]''' below</td> | <td>The '''Water Effect Layer''' properties of colour and surface effect (calm, ripples, etc) are created using the '''Edit Effect Layer...''' controls - see '''[[#Edit Water|Edit Water Layer]]''' below</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the colour in the colour picker device, <span style="font-weight: 700; font-size: 15px;">OR</span> </td> | <td>a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the colour in the colour picker device, <span style="font-weight: 700; font-size: 15px;">OR</span> </td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>enter its '''RGB''' value in '''Hexadecimal'''</td> | <td>enter its '''RGB''' value in '''Hexadecimal'''</td> | ||
</tr> | </tr> | ||
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<table width=996> | <table width=996> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''</td> | <td>Unlike '''Surveyor Classic''', there is no upper limit to the brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span>. Brushes of hundreds of metres (even kilometres) in size are possible. However, the performance will '''decrease''' as the brush radius '''increases'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''minimum''' brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> for a '''TurfFX''' and '''Clutter Effect Layer''' will depend on its configuration settings - the asset density, the resources used, etc. This minimum size will be different for different '''Effect Layers'''. If the <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> value is below the required '''minimum''' for the selected '''TurfFX''' or '''Clutter Effect Layer''' then the brush circle will turn <span style="font-weight: 700; color: red;">RED</span> and it will not paint</td> | <td>The '''minimum''' brush <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> for a '''TurfFX''' and '''Clutter Effect Layer''' will depend on its configuration settings - the asset density, the resources used, etc. This minimum size will be different for different '''Effect Layers'''. If the <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Radius </span> value is below the required '''minimum''' for the selected '''TurfFX''' or '''Clutter Effect Layer''' then the brush circle will turn <span style="font-weight: 700; color: red;">RED</span> and it will not paint</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Grade </span> is defined as '''vertical rise''' divided by '''horizontal distance''' converted to a percentage figure. So a grade of 100% (the maximum allowed) would mean a slope formed by the height and distance both being the same value (e.g. a height increase of 50m over a distance of 50m). A vertical slope (a cliff) would have an infinite grade (cliff height divided by 0) which is currently impossible in Surveyor.</td> | <td>The <span style="font-size: 15px; font-weight: 700; color: gold; background-color: black;"> Grade </span> is defined as '''vertical rise''' divided by '''horizontal distance''' converted to a percentage figure. So a grade of 100% (the maximum allowed) would mean a slope formed by the height and distance both being the same value (e.g. a height increase of 50m over a distance of 50m). A vertical slope (a cliff) would have an infinite grade (cliff height divided by 0) which is currently impossible in Surveyor.</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>an '''Nvidia''' product (it is not from '''N3V''') and requires the presence of an '''Nvidia GPU''' such as a '''GTX''' or '''RTX''' video graphics card. The '''TurfFX''' Effect Layer will not appear on systems that do not have an '''Nvidia''' video card</td> | <td>an '''Nvidia''' product (it is not from '''N3V''') and requires the presence of an '''Nvidia GPU''' such as a '''GTX''' or '''RTX''' video graphics card. The '''TurfFX''' Effect Layer will not appear on systems that do not have an '''Nvidia''' video card</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>only supported on '''MS Windows''' using '''DirectX 11'''. It will not work on '''MacOS''' systems or on '''MS Windows''' using '''DirectX 12''' which is currently only available in '''Trainz Plus SP8 (beta)'''.</td> | <td>only supported on '''MS Windows''' using '''DirectX 11'''. It will not work on '''MacOS''' systems or on '''MS Windows''' using '''DirectX 12''' which is currently only available in '''Trainz Plus SP8 (beta)'''.</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The density or coverage of the '''TurfFX''' and '''Clutter''' ground effects within the brush area is controlled by the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Intensity </span> setting.<br> | <td>The density or coverage of the '''TurfFX''' and '''Clutter''' ground effects within the brush area is controlled by the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Intensity </span> setting.<br> | ||
<table cellpadding=2 bgcolor=#ffffff> | <table cellpadding=2 bgcolor=#ffffff> | ||
| Line 6,381: | Line 6,381: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The rate or speed at which the '''TurfFX''' and '''Clutter''' ground effects change when using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Increase </span> or <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Decrease </span> brush actions is controlled by the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Sensitivity </span> setting.<br> | <td>The rate or speed at which the '''TurfFX''' and '''Clutter''' ground effects change when using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Increase </span> or <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Decrease </span> brush actions is controlled by the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Sensitivity </span> setting.<br> | ||
<table cellpadding=2 bgcolor=#ffffff> | <table cellpadding=2 bgcolor=#ffffff> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''DO NOT''' paint '''TurfFX''' and '''Clutter Effect Layers''' right up to the edges of boundary baseboards</td> | <td>'''DO NOT''' paint '''TurfFX''' and '''Clutter Effect Layers''' right up to the edges of boundary baseboards</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''TurfFX''' and '''Clutter Layers''' do not detect and avoid dig-holes such as those used at tunnel entrances. Use the steps listed above to remove effect layers from dig-holes</td> | <td>'''TurfFX''' and '''Clutter Layers''' do not detect and avoid dig-holes such as those used at tunnel entrances. Use the steps listed above to remove effect layers from dig-holes</td> | ||
</tr> | </tr> | ||
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<table width=996> | <table width=996> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>It is '''NOT''' recommended that you use both '''Water Effect Layers''' and the original '''Legacy Water''' in the same route. Use one or the other but, where possible, avoid using both.</td> | <td>It is '''NOT''' recommended that you use both '''Water Effect Layers''' and the original '''Legacy Water''' in the same route. Use one or the other but, where possible, avoid using both.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting is the '''vertical rise''' divided by '''horizontal distance''' converted to a percentage figure. So a grade of 100% (the maximum allowed) would mean a slope formed by the height and distance both being the same value (e.g. a height increase of 50m over a distance of 50m). A vertical slope (e.g. a waterfall) would have an infinite grade (cliff height divided by 0) which is currently impossible in Surveyor.</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting is the '''vertical rise''' divided by '''horizontal distance''' converted to a percentage figure. So a grade of 100% (the maximum allowed) would mean a slope formed by the height and distance both being the same value (e.g. a height increase of 50m over a distance of 50m). A vertical slope (e.g. a waterfall) would have an infinite grade (cliff height divided by 0) which is currently impossible in Surveyor.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Bulk Adjust </span> brush action is not fully intuitive and will require some experimentation. It will raise and lower the water effect layer in the baseboard where the <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> was executed. Areas within that baseboard where the water effect layer had previously been set to a different height will not be affected until the water level reaches the same height. The Water Effect Layer in surrounding baseboards will also start to move when the level reaches their current heights. Also note that the speed at which the layer moves up or down will decrease as the size of the route increases. In a very large route there may not be any noticeable movement at all. In this case it may be easier to delete the '''Water Effect Layer''' and create another one at the new height</td> | <td>The [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Bulk Adjust </span> brush action is not fully intuitive and will require some experimentation. It will raise and lower the water effect layer in the baseboard where the <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> was executed. Areas within that baseboard where the water effect layer had previously been set to a different height will not be affected until the water level reaches the same height. The Water Effect Layer in surrounding baseboards will also start to move when the level reaches their current heights. Also note that the speed at which the layer moves up or down will decrease as the size of the route increases. In a very large route there may not be any noticeable movement at all. In this case it may be easier to delete the '''Water Effect Layer''' and create another one at the new height</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The [[image:BrushTargetIcon_S20.png|link=]] '''Brush Target''' is set to the selected '''Water Layer'''</td> | <td>The [[image:BrushTargetIcon_S20.png|link=]] '''Brush Target''' is set to the selected '''Water Layer'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Set Height </span> action has been selected from the second drop down menu</td> | <td>The [[image:BrushActionIcon_S20.png|link=]] <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Set Height </span> action has been selected from the second drop down menu</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> is set, for example, to a few metres above the terrain height</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> is set, for example, to a few metres above the terrain height</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When you create a new '''Water Effect Layer''' it will cover the entire route at the default height of '''0 metres'''. Depending on the starting height of your route (which is set in the very first baseboard) this may be too high and place the water layer above the route and drown everything.</td> | <td>When you create a new '''Water Effect Layer''' it will cover the entire route at the default height of '''0 metres'''. Depending on the starting height of your route (which is set in the very first baseboard) this may be too high and place the water layer above the route and drown everything.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Once you create a '''Water Effect Layer''' its height cannot be altered by editing its properties (see [[image:PageLink.PNG|link=]] '''[[#Edit Water|Edit a Water Effect Layer]]''' below) and the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Bulk Adjust </span> option in the '''Brush Actions''' for the '''Water Effect Layer''' is extremely slow and inefficient when used on large routes.</td> | <td>Once you create a '''Water Effect Layer''' its height cannot be altered by editing its properties (see [[image:PageLink.PNG|link=]] '''[[#Edit Water|Edit a Water Effect Layer]]''' below) and the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Bulk Adjust </span> option in the '''Brush Actions''' for the '''Water Effect Layer''' is extremely slow and inefficient when used on large routes.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you have created a '''Water Effect Layer''' at the wrong height then the best solution may be to delete it and create a new layer at the correct height</td> | <td>If you have created a '''Water Effect Layer''' at the wrong height then the best solution may be to delete it and create a new layer at the correct height</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the '''minimum''' brush size you can use for unrestricted painting is '''5m'''</td> | <td>the '''minimum''' brush size you can use for unrestricted painting is '''5m'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>you can use smaller brush sizes but there will be restrictions on where you can paint. These restrictions are explained at [[image:PageLink.PNG|link=]] '''[[#Ground Texture 5m/10m|Ground Texture in 5m/10m Resolutions]]'''</td> | <td>you can use smaller brush sizes but there will be restrictions on where you can paint. These restrictions are explained at [[image:PageLink.PNG|link=]] '''[[#Ground Texture 5m/10m|Ground Texture in 5m/10m Resolutions]]'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The rate or speed at which the colour changes under the brush is controlled by the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Sensitivity </span> setting | <td>The rate or speed at which the colour changes under the brush is controlled by the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Sensitivity </span> setting | ||
<table cellpadding=2 bgcolor=#ffffff> | <table cellpadding=2 bgcolor=#ffffff> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Applying a '''Color Effect Layer''' will only affect the appearance (colours) of the '''ground textures''' in the painted area. It will not affect the appearance of any objects placed on the ground in that area</td> | <td>Applying a '''Color Effect Layer''' will only affect the appearance (colours) of the '''ground textures''' in the painted area. It will not affect the appearance of any objects placed on the ground in that area</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>an '''Nvidia''' product (it is not from '''N3V''') and requires the presence of an '''Nvidia GPU''' such as a '''GTX''' or '''RTX''' video graphics card. The '''TurfFX''' Effect Layer will not appear on systems that do not have an '''Nvidia''' video card</td> | <td>an '''Nvidia''' product (it is not from '''N3V''') and requires the presence of an '''Nvidia GPU''' such as a '''GTX''' or '''RTX''' video graphics card. The '''TurfFX''' Effect Layer will not appear on systems that do not have an '''Nvidia''' video card</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>only supported on '''MS Windows''' using '''DirectX 11'''. It will not work on '''MacOS''' systems or on '''MS Windows''' using '''DirectX 12''' which is currently only available in '''Trainz Plus SP8 (beta)'''.</td> | <td>only supported on '''MS Windows''' using '''DirectX 11'''. It will not work on '''MacOS''' systems or on '''MS Windows''' using '''DirectX 12''' which is currently only available in '''Trainz Plus SP8 (beta)'''.</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Many of the entered values will alter the appearance of the asset. Features such as the ground coverage (density) of the plants, their heights, stem and leaf thickness, density of seed heads, etc, etc</td> | <td>Many of the entered values will alter the appearance of the asset. Features such as the ground coverage (density) of the plants, their heights, stem and leaf thickness, density of seed heads, etc, etc</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>should be small. Ideally they should fit inside a 1m cube</td> | <td>should be small. Ideally they should fit inside a 1m cube</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''MUST''' have '''LOD''' (Levels Of Detail) built-in. Assets with no LOD or poor LOD will cause performance issues.</td> | <td>'''MUST''' have '''LOD''' (Levels Of Detail) built-in. Assets with no LOD or poor LOD will cause performance issues.</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Each added '''Mesh Asset''' (e.g. plant asset or rock asset) will increase the resources used by this layer and that may have an effect on performance.</td> | <td>Each added '''Mesh Asset''' (e.g. plant asset or rock asset) will increase the resources used by this layer and that may have an effect on performance.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The sliders next to each '''Mesh Asset''' control the density (frequency) of that asset in the layer. | <td>The sliders next to each '''Mesh Asset''' control the density (frequency) of that asset in the layer. | ||
<table> | <table> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>will be automatically added at an altitude of '''0m''' (the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Default Value </span>) when you create a new Route</td> | <td>will be automatically added at an altitude of '''0m''' (the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Default Value </span>) when you create a new Route</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>will appear if you lower the ground surface below the altitude of the layer</td> | <td>will appear if you lower the ground surface below the altitude of the layer</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>if the ground surface and the water layer are at the same height at a location then there will be a conflict between the two which will be shown as a "flickering". This can be eliminated by raising or lowering one or the other</td> | <td>if the ground surface and the water layer are at the same height at a location then there will be a conflict between the two which will be shown as a "flickering". This can be eliminated by raising or lowering one or the other</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>only one color effect layer can be added to a Route</td> | <td>only one color effect layer can be added to a Route</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the color effect layer only works when using '''HD''' resolution</td> | <td>the color effect layer only works when using '''HD''' resolution</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Default Value </span> '''RGB''' colours will set the initial colour used and the colour that will be set if the '''Reset''' button is clicked in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> while painting a colour. Enter the '''RGB''' colour values ('''0.000''' to '''1.000''') for the required colour. <span style="background-color: yellow;">'''NOTE:''' Changing the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Default Value </span> will set the colour of the entire '''Color Effect Layer''' and immediately "tint" your entire route with the set colour. To leave the effect layer invisible leave these settings at their default '''0.500''' values.</span></td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Default Value </span> '''RGB''' colours will set the initial colour used and the colour that will be set if the '''Reset''' button is clicked in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> while painting a colour. Enter the '''RGB''' colour values ('''0.000''' to '''1.000''') for the required colour. <span style="background-color: yellow;">'''NOTE:''' Changing the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Default Value </span> will set the colour of the entire '''Color Effect Layer''' and immediately "tint" your entire route with the set colour. To leave the effect layer invisible leave these settings at their default '''0.500''' values.</span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''Color Effect Layer''' can be created in a route that uses '''5m Resolution''' or '''10m Resolution''' but it will only appear if the entire route is converted to '''HD Resolution'''.<br> | <td>The '''Color Effect Layer''' can be created in a route that uses '''5m Resolution''' or '''10m Resolution''' but it will only appear if the entire route is converted to '''HD Resolution'''.<br> | ||
See [[image:PageLink.PNG|link=]] '''[[#stepUpgrading|Converting to HD]]'''</td> | See [[image:PageLink.PNG|link=]] '''[[#stepUpgrading|Converting to HD]]'''</td> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When selected, this tool has a distinctive pointer icon which makes it easy to identify that the '''Placement Tool''' is active [[image:PlacementToolPointer_S20.png|link=]]</td> | <td>When selected, this tool has a distinctive pointer icon which makes it easy to identify that the '''Placement Tool''' is active [[image:PlacementToolPointer_S20.png|link=]]</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Selecting an asset in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> or an effect layer in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> will automatically activate the '''Placement Tool'''</td> | <td>Selecting an asset in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> or an effect layer in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> will automatically activate the '''Placement Tool'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>For some objects a name is needed for the operation of a '''Session''' but for most objects a name is optional.</td> | <td>For some objects a name is needed for the operation of a '''Session''' but for most objects a name is optional.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>At the very basic level the layer assigned to an object will decide whether it is saved as part of the '''Route''' or as part of a '''Session'''.</td> | <td>At the very basic level the layer assigned to an object will decide whether it is saved as part of the '''Route''' or as part of a '''Session'''.</td> | ||
</tr> | </tr> | ||
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<table width=550 cellpadding=2> | <table width=550 cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>locked to prevent the accidental deletion, movement or alteration of the objects they contain</td> | <td>locked to prevent the accidental deletion, movement or alteration of the objects they contain</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>hidden to remove their objects from view so that other nearby objects can be manipulated</td> | <td>hidden to remove their objects from view so that other nearby objects can be manipulated</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Route Layer Group </span> will save it in the '''Route''' and it will appear in every '''Session''' based on that '''Route'''</td> | <td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Route Layer Group </span> will save it in the '''Route''' and it will appear in every '''Session''' based on that '''Route'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Session Layer Group </span> will save it in the '''Session''' and it will only appear in the currently loaded '''Session'''</td> | <td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Session Layer Group </span> will save it in the '''Session''' and it will only appear in the currently loaded '''Session'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Track Objects''' (e.g. signals, switches, track marks, etc) cannot be placed into a layer that is higher up in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> list than the layer containing the '''Track'''</td> | <td>'''Track Objects''' (e.g. signals, switches, track marks, etc) cannot be placed into a layer that is higher up in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> list than the layer containing the '''Track'''</td> | ||
</tr> | </tr> | ||
| Line 8,712: | Line 8,712: | ||
<table width=996 bgcolor=#ffffff cellpadding=2> | <table width=996 bgcolor=#ffffff cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> the '''Scenery Objects''' icon will be shown in blue when it is selected and the name '''Scenery Objects''' will appear in the drop down box below the icons. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | <td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> the '''Scenery Objects''' icon will be shown in blue when it is selected and the name '''Scenery Objects''' will appear in the drop down box below the icons. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Scenery Object </span> in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed '''Scenery Objects''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Scenery Object </span> in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed '''Scenery Objects''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can see images of the actual assets built using data from the assets themselves and not from the thumbnail image supplied by the asset creator. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the [[image:AssetsPaletteListToggleViewIcon_S20.png|link=]] Thumbnail icon in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. This works best when the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> has been undocked and expanded.<br> | <td>You can see images of the actual assets built using data from the assets themselves and not from the thumbnail image supplied by the asset creator. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the [[image:AssetsPaletteListToggleViewIcon_S20.png|link=]] Thumbnail icon in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. This works best when the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> has been undocked and expanded.<br> | ||
See the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_S20_Palettes#The_Assets_Palette|How to Use S20 Palettes - Assets Palette]]''' for more details on undocking and expanding the palette.<br> | See the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_S20_Palettes#The_Assets_Palette|How to Use S20 Palettes - Assets Palette]]''' for more details on undocking and expanding the palette.<br> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can enlarge the font used in the asset names to make them easier to read. From the <span style="font-weight: 700; font-size: 15px;">Trainz Launcher</span> select <span style="font-weight: 700; font-size: 15px;">Trainz Settings</span>.<br> | <td>You can enlarge the font used in the asset names to make them easier to read. From the <span style="font-weight: 700; font-size: 15px;">Trainz Launcher</span> select <span style="font-weight: 700; font-size: 15px;">Trainz Settings</span>.<br> | ||
See the '''Wiki Page''' at [[image:WikiLink.PNG|link=]] '''[[How_to_Configure_Trainz_Settings|How to Configure Trainz Settings]]''' for the details.</td> | See the '''Wiki Page''' at [[image:WikiLink.PNG|link=]] '''[[How_to_Configure_Trainz_Settings|How to Configure Trainz Settings]]''' for the details.</td> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the '''Placement Tool''' will remain on and active until another tool has been selected. So everytime you <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> another copy of the asset (or another asset if you change your selection) will be added to the route</td> | <td>the '''Placement Tool''' will remain on and active until another tool has been selected. So everytime you <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> another copy of the asset (or another asset if you change your selection) will be added to the route</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the last object placed will be highlighted (covered in "green/yellow"). This will be the selected object if you switch control to the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''[[#The Free Move Tool|Free Move Tool]]''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]'''</td> | <td>the last object placed will be highlighted (covered in "green/yellow"). This will be the selected object if you switch control to the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''[[#The Free Move Tool|Free Move Tool]]''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]'''</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> RED </span> anchor curve controls the '''Pitch''' angle</td> | <td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> RED </span> anchor curve controls the '''Pitch''' angle</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> GREEN </span> anchor curve controls the '''Roll''' angle</td> | <td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> GREEN </span> anchor curve controls the '''Roll''' angle</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top" align="left"> | <tr valign="top" align="left"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When you place a scenery mesh object in a scene it will be given the same height as the ground on which it has been placed. If you move the object it will change its height to match the height of the ground beneath it.</td> | <td>When you place a scenery mesh object in a scene it will be given the same height as the ground on which it has been placed. If you move the object it will change its height to match the height of the ground beneath it.</td> | ||
</tr> | </tr> | ||
<tr valign="top" align="left"> | <tr valign="top" align="left"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The heights of all objects in your '''Trainz World''' are always in <span style="background-color: yellow; font-weight: 700;">metres</span> even if you are using '''Imperial''' units (feet) for your distance measurements.</td> | <td>The heights of all objects in your '''Trainz World''' are always in <span style="background-color: yellow; font-weight: 700;">metres</span> even if you are using '''Imperial''' units (feet) for your distance measurements.</td> | ||
</tr> | </tr> | ||
<tr valign="top" align="left"> | <tr valign="top" align="left"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can set the height of a scenery mesh object to a particular value so that it is above or below the ground on which it has been placed. Again if you move the object it will change its height to match the height difference from the ground beneath it. For example, if the ground height is '''50m''' and you give an object a height of '''60m''' it will be '''10m''' above the ground. If the object is moved to an area where the ground is lower, or higher, then the height of the object will be changed so that it will remain at '''10m''' above the local ground height.</td> | <td>You can set the height of a scenery mesh object to a particular value so that it is above or below the ground on which it has been placed. Again if you move the object it will change its height to match the height difference from the ground beneath it. For example, if the ground height is '''50m''' and you give an object a height of '''60m''' it will be '''10m''' above the ground. If the object is moved to an area where the ground is lower, or higher, then the height of the object will be changed so that it will remain at '''10m''' above the local ground height.</td> | ||
</tr> | </tr> | ||
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<table bgcolor=#ffffff cellpadding=2> | <table bgcolor=#ffffff cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> the '''Scenery Splines''' icon will be shown in blue when it is selected and the name '''Scenery Splines''' will appear in the drop down box below the icons. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | <td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> the '''Scenery Splines''' icon will be shown in blue when it is selected and the name '''Scenery Splines''' will appear in the drop down box below the icons. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Scenery Splines </span> in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed '''Scenery Splines''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Scenery Splines </span> in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed '''Scenery Splines''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | ||
</tr> | </tr> | ||
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<table bgcolor=#ffffff cellpadding=2> | <table bgcolor=#ffffff cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> the '''Track''' icon will be shown in blue when it is selected and the name '''Track''' will appear in the drop down box below the icons. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | <td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> the '''Track''' icon will be shown in blue when it is selected and the name '''Track''' will appear in the drop down box below the icons. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Track </span> in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed '''Track Splines''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Track </span> in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed '''Track Splines''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can see images of the actual assets built using data from the assets themselves and not from the thumbnail image supplied by the asset creator. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the [[image:AssetsPaletteListToggleViewIcon_S20.png|link=]] Thumbnail icon in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. This works best when the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> has been undocked and expanded.<br> | <td>You can see images of the actual assets built using data from the assets themselves and not from the thumbnail image supplied by the asset creator. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the [[image:AssetsPaletteListToggleViewIcon_S20.png|link=]] Thumbnail icon in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. This works best when the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> has been undocked and expanded.<br> | ||
See the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_S20_Palettes#The_Assets_Palette|How to Use S20 Palettes - Assets Palette]]''' for more details on undocking and expanding the palette.<br> | See the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_S20_Palettes#The_Assets_Palette|How to Use S20 Palettes - Assets Palette]]''' for more details on undocking and expanding the palette.<br> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can enlarge the font used in the asset names to make them easier to read. From the <span style="font-weight: 700; font-size: 15px;">Trainz Launcher</span> select <span style="font-weight: 700; font-size: 15px;">Trainz Settings</span>.<br> | <td>You can enlarge the font used in the asset names to make them easier to read. From the <span style="font-weight: 700; font-size: 15px;">Trainz Launcher</span> select <span style="font-weight: 700; font-size: 15px;">Trainz Settings</span>.<br> | ||
See the '''Wiki Page''' at [[image:WikiLink.PNG|link=]] '''[[How_to_Configure_Trainz_Settings|How to Configure Trainz Settings]]''' for the details.</td> | See the '''Wiki Page''' at [[image:WikiLink.PNG|link=]] '''[[How_to_Configure_Trainz_Settings|How to Configure Trainz Settings]]''' for the details.</td> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the '''Placement Tool''' will remain on and active until another tool has been selected. So everytime you <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> another copy of the object (or another object if you change your selection) will be added to the route</td> | <td>the '''Placement Tool''' will remain on and active until another tool has been selected. So everytime you <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> another copy of the object (or another object if you change your selection) will be added to the route</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the last object placed will be highlighted (covered in "green/yellow"). This will be the selected object if you switch control to the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''[[#The Free Move Tool|Free Move Tool]]''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]'''</td> | <td>the last object placed will be highlighted (covered in "green/yellow"). This will be the selected object if you switch control to the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''[[#The Free Move Tool|Free Move Tool]]''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]'''</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When you start adding a spline to a route it will always be placed at the height of the terrain regardless of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting.</td> | <td>When you start adding a spline to a route it will always be placed at the height of the terrain regardless of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If there is a '''%''' value in the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting then the spline will be laid down with a slope using that grade value starting from the terrain height at the first endpoint. If you don't want a grade and want each endpoint placed at the terrain height then delete any value (including 0%) stored in the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting.</td> | <td>If there is a '''%''' value in the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting then the spline will be laid down with a slope using that grade value starting from the terrain height at the first endpoint. If you don't want a grade and want each endpoint placed at the terrain height then delete any value (including 0%) stored in the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting.</td> | ||
</tr> | </tr> | ||
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<table bgcolor=#ffffff cellpadding=2> | <table bgcolor=#ffffff cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Hold down the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Shift </span> key when performing the <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> (a <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span>) on the second spline. If this is the start of a spline then once you have clicked draw the new spline out as you normally would</td> | <td>Hold down the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Shift </span> key when performing the <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> (a <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span>) on the second spline. If this is the start of a spline then once you have clicked draw the new spline out as you normally would</td> | ||
</tr> | </tr> | ||
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<table bgcolor=#ffffff cellpadding=2> | <table bgcolor=#ffffff cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> check the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting. If it is showing a '''%''' value then highlight the value and delete it. It should now show the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> - </span> character which means "follow the shape of the ground" (this is '''NOT''' the same as a gradient of '''0%''' which means "flat").</td> | <td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span> check the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting. If it is showing a '''%''' value then highlight the value and delete it. It should now show the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> - </span> character which means "follow the shape of the ground" (this is '''NOT''' the same as a gradient of '''0%''' which means "flat").</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A spline junction or join can also be removed by deleting any spline segment that connects to its endpoint</td> | <td>A spline junction or join can also be removed by deleting any spline segment that connects to its endpoint</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A junction endpoint can be moved by using the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''Free Move Tool''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | <td>A junction endpoint can be moved by using the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''Free Move Tool''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">IF</span> the '''Automatic Junction Placement Checkbox''' (in the [[image:SurveyorMainMenuIcon.png|link=]] '''Surveyor Main Menu''' - '''Settings''' option - '''Interface Settings''') has been checked '''ON'''</td> | <td><span style="font-weight: 700; font-size: 15px;">IF</span> the '''Automatic Junction Placement Checkbox''' (in the [[image:SurveyorMainMenuIcon.png|link=]] '''Surveyor Main Menu''' - '''Settings''' option - '''Interface Settings''') has been checked '''ON'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the switch will be the one specified in the '''Region''' listed in the '''Route Properties'''. The '''region''' and its switch can be changed by opening the [[image:SurveyorEditIcon.png|link=]] '''Surveyor Edit Menu''' and selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Edit Route... </span>. If no region has been specified then a '''default''' switch (as shown left) will be used</td> | <td>the switch will be the one specified in the '''Region''' listed in the '''Route Properties'''. The '''region''' and its switch can be changed by opening the [[image:SurveyorEditIcon.png|link=]] '''Surveyor Edit Menu''' and selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Edit Route... </span>. If no region has been specified then a '''default''' switch (as shown left) will be used</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>use the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''[[#The Free Move Tool|Free Move Tool]]''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]''' to move or delete the switch and to open its '''Context Menu''' for editing</td> | <td>use the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''[[#The Free Move Tool|Free Move Tool]]''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]''' to move or delete the switch and to open its '''Context Menu''' for editing</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; color: red;">RED</span> (as shown above) if the junction exceeds the maximum allowed values for a procedural junction. This will not stop the junction from working but it will not display the special features only found in '''Procedural Tracks''', <span style="font-weight: 700; font-size: 15px;">OR</span></td> | <td><span style="font-weight: 700; font-size: 15px; color: red;">RED</span> (as shown above) if the junction exceeds the maximum allowed values for a procedural junction. This will not stop the junction from working but it will not display the special features only found in '''Procedural Tracks''', <span style="font-weight: 700; font-size: 15px;">OR</span></td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Option [[image:Ablue.png|link=]]''' will also select the clicked object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> and it will become the next object added by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> in your '''Trainz World'''</td> | <td>'''Option [[image:Ablue.png|link=]]''' will also select the clicked object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> and it will become the next object added by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> in your '''Trainz World'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>With both options if the segment has a slope then the height at the point clicked with the eyedropper will be copied into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting and the spline gradient will be copied into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting.</td> | <td>With both options if the segment has a slope then the height at the point clicked with the eyedropper will be copied into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting and the spline gradient will be copied into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>With both options the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> will be in <span style="background-color: yellow; font-weight: 700;">metres</span> even if you are using '''Imperial''' units (feet) for your distance measurements.</td> | <td>With both options the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> will be in <span style="background-color: yellow; font-weight: 700;">metres</span> even if you are using '''Imperial''' units (feet) for your distance measurements.</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top" align="left"> | <tr valign="top" align="left"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When you place a spline (including track) in a scene its endpoints will be given the same height as the ground on which it has been placed. The heights of all its endpoints will be '''Relative'''. If you move the entire spline, a segment or just an endpoint it will change its height(s) to match the height of the ground beneath it.</td> | <td>When you place a spline (including track) in a scene its endpoints will be given the same height as the ground on which it has been placed. The heights of all its endpoints will be '''Relative'''. If you move the entire spline, a segment or just an endpoint it will change its height(s) to match the height of the ground beneath it.</td> | ||
</tr> | </tr> | ||
<tr valign="top" align="left"> | <tr valign="top" align="left"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you set the height of a spline (or just one of its endpoints) to a particular value then '''ALL''' its endpoint heights will become '''Absolute'''. If you then move the spline it will remain at its set height regardless of the height of the ground beneath it. For example, if the ground height is '''50m''' and you give an endpoint a height of '''60m''' it will be '''10m''' above the ground. If the spline is moved to an area where the ground is at a height of '''20m''' then that endpoint will remain at a height of '''60m''' which will now be '''40m''' above the local ground height.</td> | <td>If you set the height of a spline (or just one of its endpoints) to a particular value then '''ALL''' its endpoint heights will become '''Absolute'''. If you then move the spline it will remain at its set height regardless of the height of the ground beneath it. For example, if the ground height is '''50m''' and you give an endpoint a height of '''60m''' it will be '''10m''' above the ground. If the spline is moved to an area where the ground is at a height of '''20m''' then that endpoint will remain at a height of '''60m''' which will now be '''40m''' above the local ground height.</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> select the [[image:TrackMeshFilter_S20.png|link=]] icon or the asset type '''Track Objects''' in the drop down list</td> | <td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> select the [[image:TrackMeshFilter_S20.png|link=]] icon or the asset type '''Track Objects''' in the drop down list</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> enter the search text '''Track Bump'''</td> | <td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> enter the search text '''Track Bump'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the '''Invisible Track Bump''' asset in the asset list</td> | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the '''Invisible Track Bump''' asset in the asset list</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>[[image:SplineSegmentContextIcon_S20.png|link=]] or [[image:TrackSegmentContextIcon_S20.png|link=]] (depending on the type of spline) for the spline segment, and</td> | <td>[[image:SplineSegmentContextIcon_S20.png|link=]] or [[image:TrackSegmentContextIcon_S20.png|link=]] (depending on the type of spline) for the spline segment, and</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>[[image:SplineEndpointContextIcon_S20.png|link=]] for the endpoints</td> | <td>[[image:SplineEndpointContextIcon_S20.png|link=]] for the endpoints</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Signals, speed signs, end buffers, switches</td> | <td>Signals, speed signs, end buffers, switches</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Trackmarks, triggers, direction and priority markers. Plus invisible trackside objects such as signals, switches and speed signs</td> | <td>Trackmarks, triggers, direction and priority markers. Plus invisible trackside objects such as signals, switches and speed signs</td> | ||
</tr> | </tr> | ||
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<table bgcolor=#ffffff cellpadding=2> | <table bgcolor=#ffffff cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> the '''Track Objects''' icon will be shown in blue when it is selected and the name '''Track Objects''' will appear in the drop down box below the icons. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | <td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> the '''Track Objects''' icon will be shown in blue when it is selected and the name '''Track Objects''' will appear in the drop down box below the icons. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting '''Scenery Objects''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed '''Track Objects''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page'''  [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting '''Scenery Objects''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed '''Track Objects''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page'''  [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can see images of the actual assets built using data from the assets themselves and not from the thumbnail image supplied by the asset creator. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the [[image:AssetsPaletteListToggleViewIcon_S20.png|link=]] Thumbnail icon in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. This works best when the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> has been undocked and expanded.<br> | <td>You can see images of the actual assets built using data from the assets themselves and not from the thumbnail image supplied by the asset creator. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the [[image:AssetsPaletteListToggleViewIcon_S20.png|link=]] Thumbnail icon in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. This works best when the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> has been undocked and expanded.<br> | ||
See the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_S20_Palettes#The_Assets_Palette|How to Use S20 Palettes - Assets Palette]]''' for more details on undocking and expanding the palette.<br> | See the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_S20_Palettes#The_Assets_Palette|How to Use S20 Palettes - Assets Palette]]''' for more details on undocking and expanding the palette.<br> | ||
| Line 11,624: | Line 11,624: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can enlarge the font used in the asset names to make them easier to read. From the <span style="font-weight: 700; font-size: 15px;">Trainz Launcher</span> select <span style="font-weight: 700; font-size: 15px;">Trainz Settings</span>.<br> | <td>You can enlarge the font used in the asset names to make them easier to read. From the <span style="font-weight: 700; font-size: 15px;">Trainz Launcher</span> select <span style="font-weight: 700; font-size: 15px;">Trainz Settings</span>.<br> | ||
See the '''Wiki Page''' at [[image:WikiLink.PNG|link=]] '''[[How_to_Configure_Trainz_Settings|How to Configure Trainz Settings]]''' for the details.</td> | See the '''Wiki Page''' at [[image:WikiLink.PNG|link=]] '''[[How_to_Configure_Trainz_Settings|How to Configure Trainz Settings]]''' for the details.</td> | ||
| Line 11,748: | Line 11,748: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the '''Placement Tool''' will remain on and active until another tool has been selected. So everytime you <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> another copy of the object (or another object if you change your selection) will be added to the route</td> | <td>the '''Placement Tool''' will remain on and active until another tool has been selected. So everytime you <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> another copy of the object (or another object if you change your selection) will be added to the route</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the last object placed will be highlighted (covered in "green/yellow"). This will be the selected object if you switch control to the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''Free Move Tool''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | <td>the last object placed will be highlighted (covered in "green/yellow"). This will be the selected object if you switch control to the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''Free Move Tool''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you drag the object by its highlighting (the green/yellow glow) along the track, then its height will be '''Absolute'''. It will remain at its original set height as it moves which means that on a track with a grade it will move to a position above or below the track. Its position can be reset to normal by selecting the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #000000;"> Reattach to Track </span> option from the objects '''Context Menu'''. Another option, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Settle on Ground </span> will drop (or raise) it to the height of the baseboard beneath it.</td> | <td>If you drag the object by its highlighting (the green/yellow glow) along the track, then its height will be '''Absolute'''. It will remain at its original set height as it moves which means that on a track with a grade it will move to a position above or below the track. Its position can be reset to normal by selecting the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #000000;"> Reattach to Track </span> option from the objects '''Context Menu'''. Another option, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Settle on Ground </span> will drop (or raise) it to the height of the baseboard beneath it.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you drag the object by its '''Anchor Point''' (the small yellow dot which attaches the object to the track), then its height will be '''Relative'''. It will remain at the same height relative to the track (on, above or below) as it moves.</td> | <td>If you drag the object by its '''Anchor Point''' (the small yellow dot which attaches the object to the track), then its height will be '''Relative'''. It will remain at the same height relative to the track (on, above or below) as it moves.</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top" align="left"> | <tr valign="top" align="left"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When you place a track object on a track it will be given the same height as the track at the location where it was placed. But you can set the height of the object to a position above or below the track at that location.</td> | <td>When you place a track object on a track it will be given the same height as the track at the location where it was placed. But you can set the height of the object to a position above or below the track at that location.</td> | ||
</tr> | </tr> | ||
<tr valign="top" align="left"> | <tr valign="top" align="left"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Whether that height is '''Absolute''' or '''Relative''' will depend on how you move the object along the track.</td> | <td>Whether that height is '''Absolute''' or '''Relative''' will depend on how you move the object along the track.</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Track marks such as '''Track Markers''', '''Priority Markers''' and '''Direction Markers'''</td> | <td>Track marks such as '''Track Markers''', '''Priority Markers''' and '''Direction Markers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Track Triggers'''</td> | <td>'''Track Triggers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Whistle Signs'''</td> | <td>'''Whistle Signs'''</td> | ||
</tr> | </tr> | ||
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<table bgcolor=#ffffff cellpadding=2> | <table bgcolor=#ffffff cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> the '''Trains''' icon will be shown in blue when it is selected and the name '''Trains''' will appear in the drop down box below the icons. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | <td>In the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> the '''Trains''' icon will be shown in blue when it is selected and the name '''Trains''' will appear in the drop down box below the icons. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Filter Palette|How to Use the Surveyor 2.0 Palettes - Filter Palette]]'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting '''Scenery Objects''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed '''Rolling Stock Objects''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> display is controlled by the selections made in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span>. Selecting '''Scenery Objects''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Filter Palette </span> will produce a list of all the installed '''Rolling Stock Objects''' in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. For more information about the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How to Use S20 Palettes#The Assets Palette|How to Use the Surveyor 2.0 Palettes - Assets Palette]]'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can see images of the actual assets built using data from the assets themselves and not from the thumbnail image supplied by the asset creator. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the [[image:AssetsPaletteListToggleViewIcon_S20.png|link=]] Thumbnail icon in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. This works best when the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> has been undocked and expanded.<br> | <td>You can see images of the actual assets built using data from the assets themselves and not from the thumbnail image supplied by the asset creator. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the [[image:AssetsPaletteListToggleViewIcon_S20.png|link=]] Thumbnail icon in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span>. This works best when the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> has been undocked and expanded.<br> | ||
See the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_S20_Palettes#The_Assets_Palette|How to Use S20 Palettes - Assets Palette]]''' for more details on undocking and expanding the palette.<br> | See the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_S20_Palettes#The_Assets_Palette|How to Use S20 Palettes - Assets Palette]]''' for more details on undocking and expanding the palette.<br> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can enlarge the font used in the asset names to make them easier to read. From the <span style="font-weight: 700; font-size: 15px;">Trainz Launcher</span> select <span style="font-weight: 700; font-size: 15px;">Trainz Settings</span>.<br> | <td>You can enlarge the font used in the asset names to make them easier to read. From the <span style="font-weight: 700; font-size: 15px;">Trainz Launcher</span> select <span style="font-weight: 700; font-size: 15px;">Trainz Settings</span>.<br> | ||
See the '''Wiki Page''' at [[image:WikiLink.PNG|link=]] '''[[How_to_Configure_Trainz_Settings|How to Configure Trainz Settings]]''' for the details.</td> | See the '''Wiki Page''' at [[image:WikiLink.PNG|link=]] '''[[How_to_Configure_Trainz_Settings|How to Configure Trainz Settings]]''' for the details.</td> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the '''Placement Tool''' will remain on and active until another tool has been selected. So everytime you <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> another copy of the object (or another object if you change your selection) will be added to the route</td> | <td>the '''Placement Tool''' will remain on and active until another tool has been selected. So everytime you <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> another copy of the object (or another object if you change your selection) will be added to the route</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the last object placed will be highlighted (covered in "green/yellow"). This will be the selected object if you switch control to the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''Free Move Tool''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | <td>the last object placed will be highlighted (covered in "green/yellow"). This will be the selected object if you switch control to the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''Free Move Tool''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When selected, this tool has a distinctive pointer icon which makes it easy to identify that the '''Eyedropper Tool''' is active [[image:EyedropperToolPointer_S20.png|link=]]</td> | <td>When selected, this tool has a distinctive pointer icon which makes it easy to identify that the '''Eyedropper Tool''' is active [[image:EyedropperToolPointer_S20.png|link=]]</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''Eyedropper''' is also available in the [[image:S20_PlacementToolIcon.png|link=|20px]] '''[[#The Placement Tool|Placement Tool]]''', [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''[[#The Free Move Tool|Free Move Tool]]''', [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]''' and the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''[[#The Marquee Tool|Marquee Tool]]''' by holding down the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Alt </span> key - see below for more details</td> | <td>The '''Eyedropper''' is also available in the [[image:S20_PlacementToolIcon.png|link=|20px]] '''[[#The Placement Tool|Placement Tool]]''', [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''[[#The Free Move Tool|Free Move Tool]]''', [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]''' and the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''[[#The Marquee Tool|Marquee Tool]]''' by holding down the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Alt </span> key - see below for more details</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Scale </span> and <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Rotation </span> for a ground texture</td> | <td><span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Scale </span> and <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Rotation </span> for a ground texture</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> for a spline object (including track)</td> | <td><span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> for a spline object (including track)</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td>All objects are visible on the Surveyor screen</td> | <td>All objects are visible on the Surveyor screen</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td>Only '''Scenery Splines''' can be selected</td> | <td>Only '''Scenery Splines''' can be selected</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td>Only '''Scenery Splines''' are visible on the Surveyor screen - '''Ground Textures''' and '''Effect Layers''' are always visible</td> | <td>Only '''Scenery Splines''' are visible on the Surveyor screen - '''Ground Textures''' and '''Effect Layers''' are always visible</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td>Only '''Scenery Splines''' can be selected</td> | <td>Only '''Scenery Splines''' can be selected</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td>Only '''Scenery Splines''' that have the text "fence" in their names or descriptions are visible on the Surveyor screen - '''Ground Textures''' and '''Effect Layers''' are always visible</td> | <td>Only '''Scenery Splines''' that have the text "fence" in their names or descriptions are visible on the Surveyor screen - '''Ground Textures''' and '''Effect Layers''' are always visible</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td>Only '''Scenery Splines''' that have the text "fence" in their names or descriptions can be selected</td> | <td>Only '''Scenery Splines''' that have the text "fence" in their names or descriptions can be selected</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>This tool is ideal for making large horizontal movements of objects</td> | <td>This tool is ideal for making large horizontal movements of objects</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Multiple objects (of different types) can be selected for mass moves and other operations</td> | <td>Multiple objects (of different types) can be selected for mass moves and other operations</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>for a spline object all the segments up to the next junction or last endpoint (in both directions) will be selected</td> | <td>for a spline object all the segments up to the next junction or last endpoint (in both directions) will be selected</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>for a rolling stock object all the rolling stock objects in '''that consist''' will be selected</td> | <td>for a rolling stock object all the rolling stock objects in '''that consist''' will be selected</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To remove an object from the selection <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on it again if it is the only selected object or <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> if it is one of several selected objects.<br> | <td>To remove an object from the selection <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on it again if it is the only selected object or <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> if it is one of several selected objects.<br> | ||
To remove '''ALL''' objects from a selection, <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on a '''Ground Texture''' or press the <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> D </span></span> keys</td> | To remove '''ALL''' objects from a selection, <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on a '''Ground Texture''' or press the <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> D </span></span> keys</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When you select an object its '''Context Icon''' will appear attached to the object. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on its icon or press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> T </span> key to open its '''Context Menu'''. If more than one object is selected then the '''Context Icon''' will be attached to the <span style="font-weight: 700; text-decoration: underline;">last</span> object selected</td> | <td>When you select an object its '''Context Icon''' will appear attached to the object. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on its icon or press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> T </span> key to open its '''Context Menu'''. If more than one object is selected then the '''Context Icon''' will be attached to the <span style="font-weight: 700; text-decoration: underline;">last</span> object selected</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To '''move''' the objects simply <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> one of the selected objects to their new position</td> | <td>To '''move''' the objects simply <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> one of the selected objects to their new position</td> | ||
<td rowspan=2> | <td rowspan=2> | ||
| Line 13,660: | Line 13,660: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To '''delete''' the objects simply press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Delete </span> key</td> | <td>To '''delete''' the objects simply press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Delete </span> key</td> | ||
<!-- <td> in rowspan --> | <!-- <td> in rowspan --> | ||
| Line 13,850: | Line 13,850: | ||
<table width=550 cellpadding=2> | <table width=550 cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>locked to prevent the accidental deletion, movement or alteration of the objects they contain</td> | <td>locked to prevent the accidental deletion, movement or alteration of the objects they contain</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>hidden to remove their objects from view so that other nearby objects can be manipulated</td> | <td>hidden to remove their objects from view so that other nearby objects can be manipulated</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Route Layer Group </span> will save it in the '''Route''' and it will appear in every '''Session''' based on that '''Route'''</td> | <td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Route Layer Group </span> will save it in the '''Route''' and it will appear in every '''Session''' based on that '''Route'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Session Layer Group </span> will save it in the '''Session''' and it will only appear in the currently loaded '''Session'''</td> | <td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Session Layer Group </span> will save it in the '''Session''' and it will only appear in the currently loaded '''Session'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Track Objects''' (e.g. signals, switches, track marks, etc) cannot be placed into a layer that is higher up in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> list than the layer containing the '''Track'''</td> | <td>'''Track Objects''' (e.g. signals, switches, track marks, etc) cannot be placed into a layer that is higher up in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> list than the layer containing the '''Track'''</td> | ||
</tr> | </tr> | ||
| Line 14,083: | Line 14,083: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If multple objects have been selected then '''all''' the objects will be moved</td> | <td>If multple objects have been selected then '''all''' the objects will be moved</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When moving a scenery object, its height will follow the terrain height</td> | <td>When moving a scenery object, its height will follow the terrain height</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> RED </span> anchor curve to alter the '''Pitch''' angle</td> | <td><span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> RED </span> anchor curve to alter the '''Pitch''' angle</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> GREEN </span> anchor curve to alter the '''Roll''' angle</td> | <td><span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> GREEN </span> anchor curve to alter the '''Roll''' angle</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>All heights are '''relative''' to where an object is placed. Heights are not '''absolute'''. If a scenery object is placed 1 metre above the surface and is then moved along a slope it will always keep its height at the same 1 metre above the surface at every point of the slope</td> | <td>All heights are '''relative''' to where an object is placed. Heights are not '''absolute'''. If a scenery object is placed 1 metre above the surface and is then moved along a slope it will always keep its height at the same 1 metre above the surface at every point of the slope</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=25>[[image: | <td width=25>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The heights of all objects in your '''Trainz World''' are always in <span style="background-color: yellow; font-weight: 700;">metres</span> even if you are using '''Imperial''' units (feet) for your distance measurements.</td> | <td>The heights of all objects in your '''Trainz World''' are always in <span style="background-color: yellow; font-weight: 700;">metres</span> even if you are using '''Imperial''' units (feet) for your distance measurements.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If multiple objects have been selected then the height of the '''context object''', the one with the '''Context Icon''', will have its height set to the new value.</td> | <td>If multiple objects have been selected then the height of the '''context object''', the one with the '''Context Icon''', will have its height set to the new value.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>All other selected objects will have their heights adjusted to maintain their height relative to that object. For example: If another selected object is '''2m''' below the '''context object''' then its adjusted height will always remain '''2m''' below the '''context object'''</td> | <td>All other selected objects will have their heights adjusted to maintain their height relative to that object. For example: If another selected object is '''2m''' below the '''context object''' then its adjusted height will always remain '''2m''' below the '''context object'''</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you drag the object by its highlighting (the green/yellow glow) along the track, then its height will be '''Absolute'''. It will remain at its original set height as it moves which means that on a track with a grade it will move to a position above or below the track. Its position can be reset to normal by selecting the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #000000;"> Reattach to Track </span> option from the objects '''Context Menu'''. Another option, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Settle on Ground </span> will drop (or raise) it to the height of the baseboard beneath it.</td> | <td>If you drag the object by its highlighting (the green/yellow glow) along the track, then its height will be '''Absolute'''. It will remain at its original set height as it moves which means that on a track with a grade it will move to a position above or below the track. Its position can be reset to normal by selecting the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #000000;"> Reattach to Track </span> option from the objects '''Context Menu'''. Another option, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Settle on Ground </span> will drop (or raise) it to the height of the baseboard beneath it.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you drag the object by its '''Anchor Point''' (the small yellow dot which attaches the object to the track), then its height will be '''Relative'''. It will remain at the same height relative to the track (on, above or below) as it moves.</td> | <td>If you drag the object by its '''Anchor Point''' (the small yellow dot which attaches the object to the track), then its height will be '''Relative'''. It will remain at the same height relative to the track (on, above or below) as it moves.</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>placing '''Track Marks''' and '''Triggers''' above (see the next section) or beside the track so that they are not hidden by consists parked on top of them</td> | <td>placing '''Track Marks''' and '''Triggers''' above (see the next section) or beside the track so that they are not hidden by consists parked on top of them</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>repositioning switches, signals, track signs closer to or further away from the track - particularly useful if the track object was originally created for a different gauge track</td> | <td>repositioning switches, signals, track signs closer to or further away from the track - particularly useful if the track object was originally created for a different gauge track</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Track marks such as '''Track Markers''', '''Priority Markers''' and '''Direction Markers'''</td> | <td>Track marks such as '''Track Markers''', '''Priority Markers''' and '''Direction Markers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Track Triggers'''</td> | <td>'''Track Triggers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Whistle Signs'''</td> | <td>'''Whistle Signs'''</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''signals''' and '''trackside signs''' (e.g. speed, whistle and stop signs)</td> | <td>'''signals''' and '''trackside signs''' (e.g. speed, whistle and stop signs)</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''track direction markers''' and '''directional triggers'''</td> | <td>'''track direction markers''' and '''directional triggers'''</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the selected segment will be highlighted in '''green/yellow'''.</td> | <td>the selected segment will be highlighted in '''green/yellow'''.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The segment will have a temporary endpoint inserted at the location you clicked.</td> | <td>The segment will have a temporary endpoint inserted at the location you clicked.</td> | ||
</tr> | </tr> | ||
| Line 15,618: | Line 15,618: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>This will select all the segments upto the next junction or last endpoint (in both directions)</td> | <td>This will select all the segments upto the next junction or last endpoint (in both directions)</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The segment that you double-clicked will have the temporary endpoint (placed at the spot you clicked) and '''Context Icons''' added</td> | <td>The segment that you double-clicked will have the temporary endpoint (placed at the spot you clicked) and '''Context Icons''' added</td> | ||
</tr> | </tr> | ||
| Line 15,641: | Line 15,641: | ||
<table bgcolor=#ffffff cellpadding=2> | <table bgcolor=#ffffff cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To remove individual spline segments from the selection <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> on each segment to be removed.</td> | <td>To remove individual spline segments from the selection <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> on each segment to be removed.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To remove '''ALL''' the segments from a selection, <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Double Left Click </span> on any highlighted segment <span style="font-weight: 700; font-size: 15px;">OR</span> <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> anywhere outside the selected segments.</td> | <td>To remove '''ALL''' the segments from a selection, <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Double Left Click </span> on any highlighted segment <span style="font-weight: 700; font-size: 15px;">OR</span> <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> anywhere outside the selected segments.</td> | ||
</tr> | </tr> | ||
| Line 15,668: | Line 15,668: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>only a single spline segment then only that segment will be moved and the adjacent segments that were not selected will have their shapes (but not their endpoints) adjusted</td> | <td>only a single spline segment then only that segment will be moved and the adjacent segments that were not selected will have their shapes (but not their endpoints) adjusted</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>multiple spline segments then those segments will be moved and the adjacent segments that were not selected will also have their shapes adjusted</td> | <td>multiple spline segments then those segments will be moved and the adjacent segments that were not selected will also have their shapes adjusted</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the entire spline then '''ALL''' the segments and endpoints will be moved</td> | <td>the entire spline then '''ALL''' the segments and endpoints will be moved</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A spline junction or join can also be removed by deleting any spline segment that connects to its endpoint</td> | <td>A spline junction or join can also be removed by deleting any spline segment that connects to its endpoint</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A junction endpoint can be moved by using the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''Free Move Tool''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | <td>A junction endpoint can be moved by using the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''Free Move Tool''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">IF</span> the '''Automatic Junction Placement Checkbox''' (in the [[image:SurveyorMainMenuIcon.png|link=]] '''Surveyor Main Menu''' - '''Settings''' option - '''Interface Settings''') has been checked '''ON'''</td> | <td><span style="font-weight: 700; font-size: 15px;">IF</span> the '''Automatic Junction Placement Checkbox''' (in the [[image:SurveyorMainMenuIcon.png|link=]] '''Surveyor Main Menu''' - '''Settings''' option - '''Interface Settings''') has been checked '''ON'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the switch will be the one specified in the '''Region''' listed in the '''Route Properties'''. The '''region''' and its switch can be changed by opening the [[image:SurveyorEditIcon.png|link=]] '''Surveyor Edit Menu''' and selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Edit Route... </span>. If no region has been specified then a '''default''' switch (as shown left) will be used</td> | <td>the switch will be the one specified in the '''Region''' listed in the '''Route Properties'''. The '''region''' and its switch can be changed by opening the [[image:SurveyorEditIcon.png|link=]] '''Surveyor Edit Menu''' and selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Edit Route... </span>. If no region has been specified then a '''default''' switch (as shown left) will be used</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>use the [[image:PageLink.PNG|link=]] '''[[#Free Move: Track Objects|Free Move Tool]]''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]''' to move or delete the switch and to open its '''Context Menu''' for editing</td> | <td>use the [[image:PageLink.PNG|link=]] '''[[#Free Move: Track Objects|Free Move Tool]]''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]''' to move or delete the switch and to open its '''Context Menu''' for editing</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; color: red;">RED</span> (as shown above) if the junction exceeds the maximum allowed values for a procedural junction. This will not stop the junction from working but it will not display the special features only found in '''Procedural Tracks''', <span style="font-weight: 700; font-size: 15px;">OR</span></td> | <td><span style="font-weight: 700; font-size: 15px; color: red;">RED</span> (as shown above) if the junction exceeds the maximum allowed values for a procedural junction. This will not stop the junction from working but it will not display the special features only found in '''Procedural Tracks''', <span style="font-weight: 700; font-size: 15px;">OR</span></td> | ||
</tr> | </tr> | ||
| Line 16,058: | Line 16,058: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When the '''eyedropper''' is active spline endpoints will not be visible and cannot be selected</td> | <td>When the '''eyedropper''' is active spline endpoints will not be visible and cannot be selected</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the segment has a slope then the height at the point clicked will be copied into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting</td> | <td>If the segment has a slope then the height at the point clicked will be copied into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>This will also select the clicked object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> and it will become the next object added by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> with the '''Placement Tool''' in your '''Trainz World'''</td> | <td>This will also select the clicked object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> and it will become the next object added by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> with the '''Placement Tool''' in your '''Trainz World'''</td> | ||
</tr> | </tr> | ||
| Line 16,164: | Line 16,164: | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=25>[[image:NotePad.PNG|link=]]</td> | <td width=25>[[image:NotePad.PNG|link=]]</td> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When you add a spline (including track) to a scene, the heights of its endpoints will be '''Relative''' to the ground beneath them. If you move the spline, a segment or an endpoint, it will rise or fall to match the height of the ground surface beneath it.</td> | <td>When you add a spline (including track) to a scene, the heights of its endpoints will be '''Relative''' to the ground beneath them. If you move the spline, a segment or an endpoint, it will rise or fall to match the height of the ground surface beneath it.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td> </td> | <td> </td> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you set the height of a spline, or just one of its endpoints, then '''ALL''' its endpoint heights will become '''Absolute''' at their current height. If you move the spline, a segment or an endpoint, it will remain at its set height regardless of the height of the ground beneath it. For example, if the spline has been placed on the ground at a height of '''50m''' and you give an endpoint a height of '''60m''' then that endpoint will be placed '''10m''' above the ground. If the endpoint is moved to an area where the ground is at a height of '''20m''' then it will remain at a height of '''60m''' which will now be '''40m''' above the ground height.</td> | <td>If you set the height of a spline, or just one of its endpoints, then '''ALL''' its endpoint heights will become '''Absolute''' at their current height. If you move the spline, a segment or an endpoint, it will remain at its set height regardless of the height of the ground beneath it. For example, if the spline has been placed on the ground at a height of '''50m''' and you give an endpoint a height of '''60m''' then that endpoint will be placed '''10m''' above the ground. If the endpoint is moved to an area where the ground is at a height of '''20m''' then it will remain at a height of '''60m''' which will now be '''40m''' above the ground height.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td> </td> | <td> </td> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can cancel the set height of a spline endpoint, a segment or the entire spline at anytime. Select the endpoint, segment (or segments), or the entire spline then open its '''Context Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on its icon or press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> T </span> key). Select the option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Settle on Ground </span>. This will drop (or raise) the spline, its selected segment(s) or endpoint to ground level.<br> | <td>You can cancel the set height of a spline endpoint, a segment or the entire spline at anytime. Select the endpoint, segment (or segments), or the entire spline then open its '''Context Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on its icon or press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> T </span> key). Select the option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Settle on Ground </span>. This will drop (or raise) the spline, its selected segment(s) or endpoint to ground level.<br> | ||
See [[image:PageLink.PNG|link=]] '''[[#Terrain Tips|Terrain Forming Tips]]''' for information on how this can be used to smooth an area of the terrain.</td> | See [[image:PageLink.PNG|link=]] '''[[#Terrain Tips|Terrain Forming Tips]]''' for information on how this can be used to smooth an area of the terrain.</td> | ||
| Line 16,202: | Line 16,202: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to select individual segments, <span style="font-weight: 700; font-size: 15px;">OR</span></td> | <td><span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to select individual segments, <span style="font-weight: 700; font-size: 15px;">OR</span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> to select all the segments up to the next junction or last endpoint (in both directions).</td> | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> to select all the segments up to the next junction or last endpoint (in both directions).</td> | ||
</tr> | </tr> | ||
| Line 16,374: | Line 16,374: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to select individual segments, <span style="font-weight: 700; font-size: 15px;">OR</span></td> | <td><span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to select individual segments, <span style="font-weight: 700; font-size: 15px;">OR</span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> to select all the segments up to the next junction or last endpoint (in both directions).</td> | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> to select all the segments up to the next junction or last endpoint (in both directions).</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>one context icon and menu for each '''endpoint''' [[image:SplineEndpointContextIcon_S20.png|link=]]</td> | <td>one context icon and menu for each '''endpoint''' [[image:SplineEndpointContextIcon_S20.png|link=]]</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>one context icon and menu for the '''segment''' [[image:SplineSegmentContextIcon_S20.png|link=]][[image:TrackSegmentContextIcon_S20.png|link=]]</td> | <td>one context icon and menu for the '''segment''' [[image:SplineSegmentContextIcon_S20.png|link=]][[image:TrackSegmentContextIcon_S20.png|link=]]</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Endpoint Details</span> - the track '''Superelevation''' properties for that endpoint. '''Superelevation''' is a feature used on curves to raise the height of the outside track of the curve slightly above the height of the inside track. This allows higher speeds around curves.<br> | <td><span style="font-weight: 700; font-size: 15px;">Endpoint Details</span> - the track '''Superelevation''' properties for that endpoint. '''Superelevation''' is a feature used on curves to raise the height of the outside track of the curve slightly above the height of the inside track. This allows higher speeds around curves.<br> | ||
For more information on '''Superelevation''' see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[HowTo/Use_Superelevation|How to Use Superelevation]]'''</td> | For more information on '''Superelevation''' see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[HowTo/Use_Superelevation|How to Use Superelevation]]'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td >[[image: | <td >[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Segment Details</span> - the track '''Condition''' property for that segment. | <td><span style="font-weight: 700; font-size: 15px;">Segment Details</span> - the track '''Condition''' property for that segment. | ||
<table> | <table> | ||
| Line 17,010: | Line 17,010: | ||
<td width=25>[[image:PencilTips.PNG|link=]]</td> | <td width=25>[[image:PencilTips.PNG|link=]]</td> | ||
<td>You can copy the '''Height''' from an existing spline endpoint into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span>. Once it has been copied it can be applied to any other object.<br> | <td>You can copy the '''Height''' from an existing spline endpoint into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span>. Once it has been copied it can be applied to any other object.<br> | ||
[[image: | [[image:RedDot10x10.png|link=]] hold down the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Alt </span> key and <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the spline endpoint to copy its '''Height''' value. That value can then be used to set the '''Height''' of other spline endpoints</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
| Line 17,041: | Line 17,041: | ||
<td width=25>[[image:PencilTips.PNG|link=]]</td> | <td width=25>[[image:PencilTips.PNG|link=]]</td> | ||
<td>You can copy the '''Grade''' from an existing spline segment into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span>. Once it has been copied it can be applied to any other object.<br> | <td>You can copy the '''Grade''' from an existing spline segment into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span>. Once it has been copied it can be applied to any other object.<br> | ||
[[image: | [[image:RedDot10x10.png|link=]] hold down the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Alt </span> key and <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the spline segment to copy its '''Grade''' value. That value can then be used to set the '''Grade''' of other spline segments</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
| Line 17,342: | Line 17,342: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>do not have to be connected to each other</td> | <td>do not have to be connected to each other</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>should be in the same consist - the results may be "unexpected" if the objects are selected and dragged out from different consists</td> | <td>should be in the same consist - the results may be "unexpected" if the objects are selected and dragged out from different consists</td> | ||
</tr> | </tr> | ||
| Line 17,358: | Line 17,358: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; background-color: yellow;">do not release the mouse button until you have the rolling stock objects in position otherwise they will simply "snap back" to the nearest track, regardless of whether it is already occupied or not.</span> Think of the yellow connecting line between the wagon and the track shown in the image as if it is a "stretched rubber band"</td> | <td><span style="font-weight: 700; background-color: yellow;">do not release the mouse button until you have the rolling stock objects in position otherwise they will simply "snap back" to the nearest track, regardless of whether it is already occupied or not.</span> Think of the yellow connecting line between the wagon and the track shown in the image as if it is a "stretched rubber band"</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The rotating yellow <span style="font-weight: 700; font-size: 15px;">X</span> floating above the selected and now disconnected consist in the image indicates that it has been "derailed" from the track. This will disappear when it is "rerailled" again</td> | <td>The rotating yellow <span style="font-weight: 700; font-size: 15px;">X</span> floating above the selected and now disconnected consist in the image indicates that it has been "derailed" from the track. This will disappear when it is "rerailled" again</td> | ||
</tr> | </tr> | ||
| Line 17,420: | Line 17,420: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If more than one object has to be selected then use a <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to individually select each object</td> | <td>If more than one object has to be selected then use a <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to individually select each object</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If '''ALL''' the objects in a consist have to be selected then use a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> on any object in the consist</td> | <td>If '''ALL''' the objects in a consist have to be selected then use a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> on any object in the consist</td> | ||
</tr> | </tr> | ||
| Line 17,435: | Line 17,435: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the selected object (or objects) is already part of a consist then dragging will decouple it from the consist before moving it</td> | <td>If the selected object (or objects) is already part of a consist then dragging will decouple it from the consist before moving it</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When it reaches the target object and couples it cannot be moved any further</td> | <td>When it reaches the target object and couples it cannot be moved any further</td> | ||
</tr> | </tr> | ||
| Line 17,886: | Line 17,886: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>This tool is ideal for making small adjustments to objects - horizontally, vertically and rotations in 3D space</td> | <td>This tool is ideal for making small adjustments to objects - horizontally, vertically and rotations in 3D space</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Multiple objects (of different types) can be selected for mass adjustments and other operations</td> | <td>Multiple objects (of different types) can be selected for mass adjustments and other operations</td> | ||
</tr> | </tr> | ||
| Line 18,133: | Line 18,133: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>for a spline object all the segments up to the next junction or last endpoint (in both directions) will be selected</td> | <td>for a spline object all the segments up to the next junction or last endpoint (in both directions) will be selected</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>for a rolling stock object all the rolling stock objects in '''that consist''' will be selected</td> | <td>for a rolling stock object all the rolling stock objects in '''that consist''' will be selected</td> | ||
</tr> | </tr> | ||
| Line 18,156: | Line 18,156: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To remove an object from the selection <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on it again if it is the only selected object or <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> if it is one of several selected objects.<br> | <td>To remove an object from the selection <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on it again if it is the only selected object or <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> if it is one of several selected objects.<br> | ||
To remove '''ALL''' objects from a selection, <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on a '''Ground Texture''' or press the <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> D </span></span> keys</td> | To remove '''ALL''' objects from a selection, <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on a '''Ground Texture''' or press the <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> D </span></span> keys</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When you select an object its '''Context Icon''' will appear attached to the object. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on its icon or press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> T </span> key to open its '''Context Menu'''. If more than one object is selected then the '''Context Icon''' will be attached to the <span style="font-weight: 700; text-decoration: underline;">last</span> object selected</td> | <td>When you select an object its '''Context Icon''' will appear attached to the object. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on its icon or press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> T </span> key to open its '''Context Menu'''. If more than one object is selected then the '''Context Icon''' will be attached to the <span style="font-weight: 700; text-decoration: underline;">last</span> object selected</td> | ||
</tr> | </tr> | ||
| Line 18,177: | Line 18,177: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To '''move''' the objects simply <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> one of the selected objects to their new position or use one of the '''Horizontal''' or '''Vertical Anchors'''</td> | <td>To '''move''' the objects simply <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> one of the selected objects to their new position or use one of the '''Horizontal''' or '''Vertical Anchors'''</td> | ||
<td rowspan=2> | <td rowspan=2> | ||
| Line 18,189: | Line 18,189: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To '''rotate''' the objects use one of the '''Rotational Anchors''' but note that some objects cannot be rotated. The centre of rotation will be the last object selected</td> | <td>To '''rotate''' the objects use one of the '''Rotational Anchors''' but note that some objects cannot be rotated. The centre of rotation will be the last object selected</td> | ||
<!-- <td> in rowspan --> | <!-- <td> in rowspan --> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To '''delete''' the objects simply press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Delete </span> key</td> | <td>To '''delete''' the objects simply press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Delete </span> key</td> | ||
</tr> | </tr> | ||
| Line 18,391: | Line 18,391: | ||
<table width=550 cellpadding=2> | <table width=550 cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>locked to prevent the accidental deletion, movement or alteration of the objects they contain</td> | <td>locked to prevent the accidental deletion, movement or alteration of the objects they contain</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>hidden to remove their objects from view so that other nearby objects can be manipulated</td> | <td>hidden to remove their objects from view so that other nearby objects can be manipulated</td> | ||
</tr> | </tr> | ||
| Line 18,507: | Line 18,507: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Route Layer Group </span> will save it in the '''Route''' and it will appear in every '''Session''' based on that '''Route'''</td> | <td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Route Layer Group </span> will save it in the '''Route''' and it will appear in every '''Session''' based on that '''Route'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Session Layer Group </span> will save it in the '''Session''' and it will only appear in the currently loaded '''Session'''</td> | <td>Placing an object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Session Layer Group </span> will save it in the '''Session''' and it will only appear in the currently loaded '''Session'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Track Objects''' (e.g. signals, switches, track marks, etc) cannot be placed into a layer that is higher up in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> list than the layer containing the '''Track'''</td> | <td>'''Track Objects''' (e.g. signals, switches, track marks, etc) cannot be placed into a layer that is higher up in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> list than the layer containing the '''Track'''</td> | ||
</tr> | </tr> | ||
| Line 18,693: | Line 18,693: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Not all objects will have <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> or <span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> Green </span> '''Rotational Anchors'''. Some objects will have no rotational anchors at all.</td> | <td>Not all objects will have <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> or <span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> Green </span> '''Rotational Anchors'''. Some objects will have no rotational anchors at all.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Objects can be restored to their original height and rotation settings by opening their '''Context Menu''' and choosing one of the following:- | <td>Objects can be restored to their original height and rotation settings by opening their '''Context Menu''' and choosing one of the following:- | ||
<table> | <table> | ||
| Line 18,715: | Line 18,715: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Randomise Object Rotation </span> option in the '''Context Menu''' only affects rotations around the vertical axis - the <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> '''Rotational Anchor'''. | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Randomise Object Rotation </span> option in the '''Context Menu''' only affects rotations around the vertical axis - the <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> '''Rotational Anchor'''. | ||
</td> | </td> | ||
| Line 18,757: | Line 18,757: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> RED </span> anchor curve to alter the '''Pitch''' angle</td> | <td><span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> RED </span> anchor curve to alter the '''Pitch''' angle</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> GREEN </span> anchor curve to alter the '''Roll''' angle</td> | <td><span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> GREEN </span> anchor curve to alter the '''Roll''' angle</td> | ||
</tr> | </tr> | ||
| Line 18,902: | Line 18,902: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>All heights are '''relative''' to where an object is placed. Heights are not '''absolute'''. If a scenery object is placed 1 metre above the surface and is then moved along a slope it will always keep its height at the same 1 metre above the surface at every point of the slope</td> | <td>All heights are '''relative''' to where an object is placed. Heights are not '''absolute'''. If a scenery object is placed 1 metre above the surface and is then moved along a slope it will always keep its height at the same 1 metre above the surface at every point of the slope</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If multiple objects have been selected then the height of the '''context object''', the one with the '''Context Icon''', will have its height set to the new value.</td> | <td>If multiple objects have been selected then the height of the '''context object''', the one with the '''Context Icon''', will have its height set to the new value.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>All other selected objects will have their heights adjusted to maintain their height relative to that object. For example: If another selected object is '''2m''' below the '''context object''' then its adjusted height will always remain '''2m''' below the '''context object'''</td> | <td>All other selected objects will have their heights adjusted to maintain their height relative to that object. For example: If another selected object is '''2m''' below the '''context object''' then its adjusted height will always remain '''2m''' below the '''context object'''</td> | ||
</tr> | </tr> | ||
| Line 19,230: | Line 19,230: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the objects '''Anchor Point''' (the yellow dot in the centre of the track), <span style="font-weight: 700; font-size: 15px;">OR</span></td> | <td>the objects '''Anchor Point''' (the yellow dot in the centre of the track), <span style="font-weight: 700; font-size: 15px;">OR</span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>on its <span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> Green </span> horizontal '''Anchor''' line (movement is restricted to the Anchor line)</td> | <td>on its <span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> Green </span> horizontal '''Anchor''' line (movement is restricted to the Anchor line)</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>on the <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> horizontal '''Anchor''' line (movement is restricted to the Anchor line), <span style="font-weight: 700; font-size: 15px;">OR</span></td> | <td>on the <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> horizontal '''Anchor''' line (movement is restricted to the Anchor line), <span style="font-weight: 700; font-size: 15px;">OR</span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>on the '''Object Anchor''' (the '''black dot''') to get unrestricted horizontal movement including to a different track</td> | <td>on the '''Object Anchor''' (the '''black dot''') to get unrestricted horizontal movement including to a different track</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>placing '''Track Marks''' and '''Triggers''' above (see the next section) or beside the track so that they are not hidden by consists parked on top of them</td> | <td>placing '''Track Marks''' and '''Triggers''' above (see the next section) or beside the track so that they are not hidden by consists parked on top of them</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>repositioning switches, signals, track signs closer to or further away from the track - particularly useful if the track object was originally created for a different gauge track</td> | <td>repositioning switches, signals, track signs closer to or further away from the track - particularly useful if the track object was originally created for a different gauge track</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Track marks such as '''Track Markers''', '''Priority Markers''' and '''Direction Markers'''</td> | <td>Track marks such as '''Track Markers''', '''Priority Markers''' and '''Direction Markers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Track Triggers'''</td> | <td>'''Track Triggers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Whistle Signs'''</td> | <td>'''Whistle Signs'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''signals''' and '''trackside signs''' (e.g. speed, whistle and stop signs)</td> | <td>'''signals''' and '''trackside signs''' (e.g. speed, whistle and stop signs)</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''track direction markers''' and '''directional triggers'''</td> | <td>'''track direction markers''' and '''directional triggers'''</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>more than one segment - <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> on each segment</td> | <td>more than one segment - <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> on each segment</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''ALL''' the segments - <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> on a segment. This will the select segments in '''both''' directions from the segment clicked upto the next junction or the final endpoint</td> | <td>'''ALL''' the segments - <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> on a segment. This will the select segments in '''both''' directions from the segment clicked upto the next junction or the final endpoint</td> | ||
</tr> | </tr> | ||
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<table width=996 bgcolor=#ffffff cellpadding=2> | <table width=996 bgcolor=#ffffff cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To remove individual spline segments from the selection simply <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> on each segment to be removed.</td> | <td>To remove individual spline segments from the selection simply <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> on each segment to be removed.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To remove '''ALL''' the segments from a selection, <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Double Left Click </span> on any highlighted segment <span style="font-weight: 700; font-size: 15px;">OR</span> <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> anywhere outside the selected segments.</td> | <td>To remove '''ALL''' the segments from a selection, <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Double Left Click </span> on any highlighted segment <span style="font-weight: 700; font-size: 15px;">OR</span> <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> anywhere outside the selected segments.</td> | ||
</tr> | </tr> | ||
| Line 20,232: | Line 20,232: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>a <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> line height change and a <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> Anchor rotation can be cancelled at any time (even after saving and reloading the route) by selecting the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Settle on Ground </span> option from the segments '''Context Menu'''</td> | <td>a <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> line height change and a <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> Anchor rotation can be cancelled at any time (even after saving and reloading the route) by selecting the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Settle on Ground </span> option from the segments '''Context Menu'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>a <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> Anchor rotation can be straightened at any time (even after saving and reloading the route) by selecting the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Straighten Spline </span> option from the segments '''Context Menu''' but this will not return the '''endpoints''' to their original positions | <td>a <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> Anchor rotation can be straightened at any time (even after saving and reloading the route) by selecting the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Straighten Spline </span> option from the segments '''Context Menu''' but this will not return the '''endpoints''' to their original positions | ||
</td> | </td> | ||
| Line 20,480: | Line 20,480: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A spline junction or join can also be removed by deleting any spline segment that connects to its endpoint</td> | <td>A spline junction or join can also be removed by deleting any spline segment that connects to its endpoint</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>A junction endpoint can be moved by using the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''Free Move Tool''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | <td>A junction endpoint can be moved by using the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''Free Move Tool''' or the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">IF</span> the '''Automatic Junction Placement Checkbox''' (in the [[image:SurveyorMainMenuIcon.png|link=]] '''Surveyor Main Menu''' - '''Settings''' option - '''Interface Settings''') has been checked '''ON'''</td> | <td><span style="font-weight: 700; font-size: 15px;">IF</span> the '''Automatic Junction Placement Checkbox''' (in the [[image:SurveyorMainMenuIcon.png|link=]] '''Surveyor Main Menu''' - '''Settings''' option - '''Interface Settings''') has been checked '''ON'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the switch will be the one specified in the '''Region''' listed in the '''Route Properties'''. The '''region''' and its switch can be changed by opening the [[image:SurveyorEditIcon.png|link=]] '''Surveyor Edit Menu''' and selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Edit Route... </span>. If no region has been specified then a '''default''' switch (as shown left) will be used</td> | <td>the switch will be the one specified in the '''Region''' listed in the '''Route Properties'''. The '''region''' and its switch can be changed by opening the [[image:SurveyorEditIcon.png|link=]] '''Surveyor Edit Menu''' and selecting <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Edit Route... </span>. If no region has been specified then a '''default''' switch (as shown left) will be used</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>use the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''[[#The Free Move Tool|Free Move Tool]]''' or the [[image:PageLink.PNG|link=]] '''[[#Fine Adjustment: Track Objects|Fine Adjustment Tool]]''' to move or delete the switch and to open its '''Context Menu''' for editing</td> | <td>use the [[image:S20_FreeMoveToolIcon.png|link=|20px]] '''[[#The Free Move Tool|Free Move Tool]]''' or the [[image:PageLink.PNG|link=]] '''[[#Fine Adjustment: Track Objects|Fine Adjustment Tool]]''' to move or delete the switch and to open its '''Context Menu''' for editing</td> | ||
</tr> | </tr> | ||
| Line 20,574: | Line 20,574: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; color: red;">RED</span> (as shown above) if the junction exceeds the maximum allowed values for a procedural junction. This will not stop the junction from working but it will not display the special features only found in '''Procedural Tracks''', <span style="font-weight: 700; font-size: 15px;">OR</span></td> | <td><span style="font-weight: 700; font-size: 15px; color: red;">RED</span> (as shown above) if the junction exceeds the maximum allowed values for a procedural junction. This will not stop the junction from working but it will not display the special features only found in '''Procedural Tracks''', <span style="font-weight: 700; font-size: 15px;">OR</span></td> | ||
</tr> | </tr> | ||
| Line 20,658: | Line 20,658: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When the '''eyedropper''' is active spline endpoints will not be visible and cannot be selected</td> | <td>When the '''eyedropper''' is active spline endpoints will not be visible and cannot be selected</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the segment has a slope then the height at the point clicked will be copied into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting</td> | <td>If the segment has a slope then the height at the point clicked will be copied into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>This will also select the clicked object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> and it will become the next object added by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> with the '''Placement Tool''' in your '''Trainz World'''</td> | <td>This will also select the clicked object in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span> and it will become the next object added by a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> with the '''Placement Tool''' in your '''Trainz World'''</td> | ||
</tr> | </tr> | ||
| Line 20,768: | Line 20,768: | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=25>[[image:NotePad.PNG|link=]]</td> | <td width=25>[[image:NotePad.PNG|link=]]</td> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When you add a spline (including track) to a scene, the heights of its endpoints will be '''Relative''' to the ground beneath them. If you move the spline, a segment or an endpoint, it will rise or fall to match the height of the ground surface beneath it.</td> | <td>When you add a spline (including track) to a scene, the heights of its endpoints will be '''Relative''' to the ground beneath them. If you move the spline, a segment or an endpoint, it will rise or fall to match the height of the ground surface beneath it.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td> </td> | <td> </td> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you set the height of a spline, or just one of its endpoints, then '''ALL''' its endpoint heights will become '''Absolute''' at their current height. If you move the spline, a segment or an endpoint, it will remain at its set height regardless of the height of the ground beneath it. For example, if the spline has been placed on the ground at a height of '''50m''' and you give an endpoint a height of '''60m''' then that endpoint will be placed '''10m''' above the ground. If the endpoint is moved to an area where the ground is at a height of '''20m''' then it will remain at a height of '''60m''' which will now be '''40m''' above the ground height.</td> | <td>If you set the height of a spline, or just one of its endpoints, then '''ALL''' its endpoint heights will become '''Absolute''' at their current height. If you move the spline, a segment or an endpoint, it will remain at its set height regardless of the height of the ground beneath it. For example, if the spline has been placed on the ground at a height of '''50m''' and you give an endpoint a height of '''60m''' then that endpoint will be placed '''10m''' above the ground. If the endpoint is moved to an area where the ground is at a height of '''20m''' then it will remain at a height of '''60m''' which will now be '''40m''' above the ground height.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td> </td> | <td> </td> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You can cancel the set height of a spline endpoint, a segment or the entire spline at anytime. Select the endpoint, segment (or segments), or the entire spline then open its '''Context Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on its icon or press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> T </span> key). Select the option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Settle on Ground </span>. This will drop (or raise) the spline, its selected segment(s) or endpoint to ground level.<br> | <td>You can cancel the set height of a spline endpoint, a segment or the entire spline at anytime. Select the endpoint, segment (or segments), or the entire spline then open its '''Context Menu''' (<span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on its icon or press the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> T </span> key). Select the option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Settle on Ground </span>. This will drop (or raise) the spline, its selected segment(s) or endpoint to ground level.<br> | ||
See [[image:PageLink.PNG|link=]] '''[[#Terrain Tips|Terrain Forming Tips]]''' for information on how this can be used to smooth an area of the terrain.</td> | See [[image:PageLink.PNG|link=]] '''[[#Terrain Tips|Terrain Forming Tips]]''' for information on how this can be used to smooth an area of the terrain.</td> | ||
| Line 20,806: | Line 20,806: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to select individual segments, <span style="font-weight: 700; font-size: 15px;">OR</span></td> | <td><span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to select individual segments, <span style="font-weight: 700; font-size: 15px;">OR</span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> to select all the segments up to the next junction or last endpoint (in both directions).</td> | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> to select all the segments up to the next junction or last endpoint (in both directions).</td> | ||
</tr> | </tr> | ||
| Line 20,957: | Line 20,957: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to select individual segments, <span style="font-weight: 700; font-size: 15px;">OR</span></td> | <td><span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to select individual segments, <span style="font-weight: 700; font-size: 15px;">OR</span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> to select all the segments up to the next junction or last endpoint (in both directions).</td> | <td><span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> to select all the segments up to the next junction or last endpoint (in both directions).</td> | ||
</tr> | </tr> | ||
| Line 21,326: | Line 21,326: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>one context icon and menu for each '''endpoint''' [[image:SplineEndpointContextIcon_S20.png|link=]]</td> | <td>one context icon and menu for each '''endpoint''' [[image:SplineEndpointContextIcon_S20.png|link=]]</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>one context icon and menu for the '''segment''' [[image:SplineSegmentContextIcon_S20.png|link=]][[image:TrackSegmentContextIcon_S20.png|link=]]</td> | <td>one context icon and menu for the '''segment''' [[image:SplineSegmentContextIcon_S20.png|link=]][[image:TrackSegmentContextIcon_S20.png|link=]]</td> | ||
</tr> | </tr> | ||
| Line 21,431: | Line 21,431: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Endpoint Details</span> - the track '''Superelevation''' properties for that endpoint. '''Superelevation''' is a feature used on curves to raise the height of the outside track of the curve slightly above the height of the inside track. This allows higher speeds around curves.<br> | <td><span style="font-weight: 700; font-size: 15px;">Endpoint Details</span> - the track '''Superelevation''' properties for that endpoint. '''Superelevation''' is a feature used on curves to raise the height of the outside track of the curve slightly above the height of the inside track. This allows higher speeds around curves.<br> | ||
For more information on '''Superelevation''' see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[HowTo/Use_Superelevation_with_Trainz_22|Use Superelevation with Surveyor 2.0 (TRS22PE)]]'''</td> | For more information on '''Superelevation''' see the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[HowTo/Use_Superelevation_with_Trainz_22|Use Superelevation with Surveyor 2.0 (TRS22PE)]]'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td >[[image: | <td >[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">Segment Details</span> - the track '''Condition''' property for that segment. | <td><span style="font-weight: 700; font-size: 15px;">Segment Details</span> - the track '''Condition''' property for that segment. | ||
<table> | <table> | ||
| Line 21,593: | Line 21,593: | ||
<td width=25>[[image:PencilTips.PNG|link=]]</td> | <td width=25>[[image:PencilTips.PNG|link=]]</td> | ||
<td>You can copy the '''Height''' from an existing spline endpoint into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span>. Once it has been copied it can be applied to any other object.<br> | <td>You can copy the '''Height''' from an existing spline endpoint into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Height </span> setting of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span>. Once it has been copied it can be applied to any other object.<br> | ||
[[image: | [[image:RedDot10x10.png|link=]] hold down the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Alt </span> key and <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the spline endpoint to copy its '''Height''' value. That value can then be used to set the '''Height''' of other spline endpoints</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
| Line 21,624: | Line 21,624: | ||
<td width=25>[[image:PencilTips.PNG|link=]]</td> | <td width=25>[[image:PencilTips.PNG|link=]]</td> | ||
<td>You can copy the '''Grade''' from an existing spline segment into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span>. Once it has been copied it can be applied to any other object.<br> | <td>You can copy the '''Grade''' from an existing spline segment into the <span style="font-weight: 700; font-size: 15px; color: gold; background-color: black;"> Grade </span> setting of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Tool Options Palette </span>. Once it has been copied it can be applied to any other object.<br> | ||
[[image: | [[image:RedDot10x10.png|link=]] hold down the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Alt </span> key and <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on the spline segment to copy its '''Grade''' value. That value can then be used to set the '''Grade''' of other spline segments</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>do not have to be connected to each other</td> | <td>do not have to be connected to each other</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>should be in the same consist - the results may be "unexpected" if the objects are selected and dragged out from different consists</td> | <td>should be in the same consist - the results may be "unexpected" if the objects are selected and dragged out from different consists</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; background-color: yellow;">do not release the mouse button until you have the rolling stock objects in position otherwise they will simply "snap back" to the nearest track, regardless of whether it is already occupied or not.</span> Think of the yellow connecting line between the wagon and the track shown in the image as if it is a "stretched rubber band"</td> | <td><span style="font-weight: 700; background-color: yellow;">do not release the mouse button until you have the rolling stock objects in position otherwise they will simply "snap back" to the nearest track, regardless of whether it is already occupied or not.</span> Think of the yellow connecting line between the wagon and the track shown in the image as if it is a "stretched rubber band"</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The rotating yellow <span style="font-weight: 700; font-size: 15px;">X</span> floating above the selected and now disconnected consist in the image indicates that it has been "derailed" from the track. This will disappear when it is "rerailled" again</td> | <td>The rotating yellow <span style="font-weight: 700; font-size: 15px;">X</span> floating above the selected and now disconnected consist in the image indicates that it has been "derailed" from the track. This will disappear when it is "rerailled" again</td> | ||
</tr> | </tr> | ||
| Line 22,009: | Line 22,009: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If more than one object has to be selected then use a <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to individually select each object</td> | <td>If more than one object has to be selected then use a <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> to individually select each object</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If '''ALL''' the objects in a consist have to be selected then use a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> on any object in the consist</td> | <td>If '''ALL''' the objects in a consist have to be selected then use a <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;">Double Left Click</span> on any object in the consist</td> | ||
</tr> | </tr> | ||
| Line 22,024: | Line 22,024: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If the selected object (or objects) is already part of a consist then dragging will decouple it from the consist before moving it</td> | <td>If the selected object (or objects) is already part of a consist then dragging will decouple it from the consist before moving it</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>When it reaches the target object and couples it cannot be moved any further</td> | <td>When it reaches the target object and couples it cannot be moved any further</td> | ||
</tr> | </tr> | ||
| Line 22,682: | Line 22,682: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the mass selection of objects for deletion, movement and creating '''Scrapbooks'''</td> | <td>the mass selection of objects for deletion, movement and creating '''Scrapbooks'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>adding, deleting, painting and converting baseboards</td> | <td>adding, deleting, painting and converting baseboards</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>use as an option with the '''Bulk Replace Assets Tool''' (currently in beta testing)</td> | <td>use as an option with the '''Bulk Replace Assets Tool''' (currently in beta testing)</td> | ||
</tr> | </tr> | ||
| Line 22,729: | Line 22,729: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Select objects for moving, deleting and copying into a scrapbook</td> | <td>Select objects for moving, deleting and copying into a scrapbook</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Add and delete one or multiple baseboards</td> | <td>Add and delete one or multiple baseboards</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Set the resolution of one or multiple baseboards</td> | <td>Set the resolution of one or multiple baseboards</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Set the texture and height of an area including multiple baseboards</td> | <td>Set the texture and height of an area including multiple baseboards</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Specify an area to be used with the '''Bulk Replace Assets Tool''' (this feature is currently in beta testing)</td> | <td>Specify an area to be used with the '''Bulk Replace Assets Tool''' (this feature is currently in beta testing)</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Select baseboards to be inspected (this feature is currently in beta testing)</td> | <td>Select baseboards to be inspected (this feature is currently in beta testing)</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>a road spline at the bottom and a house at the lower left of the '''Marquee Selection Area''' have been touched by the drawn rectangle so they have been included in the selection.</td> | <td>a road spline at the bottom and a house at the lower left of the '''Marquee Selection Area''' have been touched by the drawn rectangle so they have been included in the selection.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the '''Marquee Selection Area''' was drawn from the top left to the bottom right which places the Marquee '''Context Icon''' [[image:MarqueeContextIcon_S20.png|link=]] at the bottom right of the rectangle.</td> | <td>the '''Marquee Selection Area''' was drawn from the top left to the bottom right which places the Marquee '''Context Icon''' [[image:MarqueeContextIcon_S20.png|link=]] at the bottom right of the rectangle.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the bottom right of the '''Marquee Selection Area''' also has a '''3D Anchor Frame'''. | <td>the bottom right of the '''Marquee Selection Area''' also has a '''3D Anchor Frame'''. | ||
<table bgcolor=#000000 cellpadding=2> | <table bgcolor=#000000 cellpadding=2> | ||
| Line 22,844: | Line 22,844: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The road spline was the last object that was included in the selection area so its '''Context Icons''' are also present.</td> | <td>The road spline was the last object that was included in the selection area so its '''Context Icons''' are also present.</td> | ||
</tr> | </tr> | ||
| Line 22,924: | Line 22,924: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>all spline objects (excluding tracks) crossed by the selection area. See '''Note:''' below</td> | <td>all spline objects (excluding tracks) crossed by the selection area. See '''Note:''' below</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>all ground textures</td> | <td>all ground textures</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>all '''TurfFX/Clutter Effect Layers'''</td> | <td>all '''TurfFX/Clutter Effect Layers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>all ground heights</td> | <td>all ground heights</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td>all scenery mesh objects (trees, grasses, buildings, etc)</td> | <td>all scenery mesh objects (trees, grasses, buildings, etc)</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:DotPointBlueSquare.png|10px|link=]]</td> | ||
<td>tracks and track objects</td> | <td>tracks and track objects</td> | ||
</tr> | </tr> | ||
| Line 23,004: | Line 23,004: | ||
<table width=640> | <table width=640> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> Green </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> horizontal Anchors will move the '''Marquee Selection Area''' and all its contents'''‡''' horizontally in the Anchor direction. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> left or right along the red or green horizontal Anchor line</td> | <td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> Green </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> horizontal Anchors will move the '''Marquee Selection Area''' and all its contents'''‡''' horizontally in the Anchor direction. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> left or right along the red or green horizontal Anchor line</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> vertical Anchor will move the '''Marquee Selection Area''' with all its contents'''‡''' up or down in the Anchor direction. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on the blue vertical Anchor line</td> | <td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> vertical Anchor will move the '''Marquee Selection Area''' with all its contents'''‡''' up or down in the Anchor direction. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on the blue vertical Anchor line</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> rotational Anchor will rotate the '''Marquee Selection Area''' with all its contents'''‡''' in the direction of the rotation movement. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> clockwise or anticlockwise around the blue curved Anchor line</td> | <td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> rotational Anchor will rotate the '''Marquee Selection Area''' with all its contents'''‡''' in the direction of the rotation movement. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> clockwise or anticlockwise around the blue curved Anchor line</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td bgcolor="yellow"><span style="font-weight: 700;">there are no <span style="font-size: 15px; color: white; background-color: green;"> Green </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> rotational Anchors</span></td> | <td bgcolor="yellow"><span style="font-weight: 700;">there are no <span style="font-size: 15px; color: white; background-color: green;"> Green </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> rotational Anchors</span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>at the centre of the '''3D Anchor Frame''' is a '''Select Area Anchor'''. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> this Anchor point to move the '''Marquee Selection Area''' with all its contents'''‡''' in any horizontal direction</td> | <td>at the centre of the '''3D Anchor Frame''' is a '''Select Area Anchor'''. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> this Anchor point to move the '''Marquee Selection Area''' with all its contents'''‡''' in any horizontal direction</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>each of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> Green </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> horizontal Anchors has a '''resize Anchor''', an orange coloured dot (<span style="background-color: orange;">   </span>), located at its end. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> the orange anchor point left or right along its coloured Anchor line to resize the '''Marquee Selection Area''' and all its contents'''‡''' in that specific direction. Objects that are in locked layers will not be affected by the resize action</td> | <td>each of the <span style="font-weight: 700; font-size: 15px; color: white; background-color: green;"> Green </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> horizontal Anchors has a '''resize Anchor''', an orange coloured dot (<span style="background-color: orange;">   </span>), located at its end. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> the orange anchor point left or right along its coloured Anchor line to resize the '''Marquee Selection Area''' and all its contents'''‡''' in that specific direction. Objects that are in locked layers will not be affected by the resize action</td> | ||
</tr> | </tr> | ||
| Line 23,040: | Line 23,040: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Contents''' for the '''Selection Area''' drawn using the '''Marquee Tool''' will always include '''Ground Heights''', '''Textures''' and '''TurfFX/Clutter Effect Layers'''</td> | <td>'''Contents''' for the '''Selection Area''' drawn using the '''Marquee Tool''' will always include '''Ground Heights''', '''Textures''' and '''TurfFX/Clutter Effect Layers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Contents''' for the '''Selection Area''' from a '''Scrapbook''' pasted into your '''Trainz World''' will only include those elements selected in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Scrapbook Palette </span> '''Filter'''</td> | <td>'''Contents''' for the '''Selection Area''' from a '''Scrapbook''' pasted into your '''Trainz World''' will only include those elements selected in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Scrapbook Palette </span> '''Filter'''</td> | ||
</tr> | </tr> | ||
| Line 23,081: | Line 23,081: | ||
<table cellpadding=2> | <table cellpadding=2> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the selected scenery objects. If the objects are in locked layers then they will '''NOT''' be moved</td> | <td>the selected scenery objects. If the objects are in locked layers then they will '''NOT''' be moved</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the ground textures. As shown in two of the images below this will leave the original baseboard ground texture or grid pattern showing</td> | <td>the ground textures. As shown in two of the images below this will leave the original baseboard ground texture or grid pattern showing</td> | ||
</tr> | </tr> | ||
| Line 23,103: | Line 23,103: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the '''TurfFX/Clutter Effect Layers'''. If an effect layer is locked then it will not be moved but it will still be deleted from the area that was covered by the original Marquee Selection Area</td> | <td>the '''TurfFX/Clutter Effect Layers'''. If an effect layer is locked then it will not be moved but it will still be deleted from the area that was covered by the original Marquee Selection Area</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the ground heights</td> | <td>the ground heights</td> | ||
</tr> | </tr> | ||
| Line 23,221: | Line 23,221: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>you can have multiple scrapbooks, that can be permanent or temporary, ready for use whenever Surveyor is started</td> | <td>you can have multiple scrapbooks, that can be permanent or temporary, ready for use whenever Surveyor is started</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>you can '''Paint''' a scrapbook into a scene, using the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool''', with a range of control options and '''Brush Actions'''</td> | <td>you can '''Paint''' a scrapbook into a scene, using the [[image:S20_BrushToolIcon.png|link=|20px]] '''Brush Tool''', with a range of control options and '''Brush Actions'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>you can control which '''types''' of objects in a scrapbook are painted or pasted and how they are painted/pasted. You can alter these controls to suit different situations</td> | <td>you can control which '''types''' of objects in a scrapbook are painted or pasted and how they are painted/pasted. You can alter these controls to suit different situations</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Ground Heights'''</td> | <td>'''Ground Heights'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Ground Textures'''</td> | <td>'''Ground Textures'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''TurfFX/Clutter Effect Layers''' - if present</td> | <td>'''TurfFX/Clutter Effect Layers''' - if present</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Selected Objects''' - scenery items, splines, track, signals, etc</td> | <td>'''Selected Objects''' - scenery items, splines, track, signals, etc</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;">But <span style="background-color: yellow;"> <span style="text-decoration: underline;">NOT</span> Rolling Stock (Trains) </span></span>. Rolling Stock consists can be saved for later use as new '''Consist Assets'''. See [[image:PageLink.PNG|link=]] '''[[#FM: Context Rolling|Rolling Stock Object Context Menu]]''' for the details.</td> | <td><span style="font-weight: 700; font-size: 15px;">But <span style="background-color: yellow;"> <span style="text-decoration: underline;">NOT</span> Rolling Stock (Trains) </span></span>. Rolling Stock consists can be saved for later use as new '''Consist Assets'''. See [[image:PageLink.PNG|link=]] '''[[#FM: Context Rolling|Rolling Stock Object Context Menu]]''' for the details.</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Ground Heights'''</td> | <td>'''Ground Heights'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Ground Textures'''</td> | <td>'''Ground Textures'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''TurfFX/Clutter Effect Layers'''</td> | <td>'''TurfFX/Clutter Effect Layers'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Scenery Objects (Meshes)''' - individual buildings, trees, signals, etc</td> | <td>'''Scenery Objects (Meshes)''' - individual buildings, trees, signals, etc</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Scenery Splines''' - roads, track, fences, etc</td> | <td>'''Scenery Splines''' - roads, track, fences, etc</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>a name consisting of the date and time of its creation</td> | <td>a name consisting of the date and time of its creation</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>a thumbnail</td> | <td>a thumbnail</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>a scrapbook number (it will be inserted as the '''№1''' scrapbook)</td> | <td>a scrapbook number (it will be inserted as the '''№1''' scrapbook)</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>an expiry date which will be set 5 days after its creation - this will countdown each day until '''0''' when the new scrapbook will be deleted</td> | <td>an expiry date which will be set 5 days after its creation - this will countdown each day until '''0''' when the new scrapbook will be deleted</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Scrapbooks''' use very little memory so there is no real limit to how many you can store in the palette but finding the one you want will be more difficult as the list grows longer</td> | <td>'''Scrapbooks''' use very little memory so there is no real limit to how many you can store in the palette but finding the one you want will be more difficult as the list grows longer</td> | ||
</tr><tr valign="top"> | </tr><tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Rolling Stock Objects''' cannot be added to a '''Scrapbook'''. The rolling stock '''Context Menu''' option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Save to Consist Asset... </span> performs some of the '''Scrapbook''' functions for rolling stock objects and consists</td> | <td>'''Rolling Stock Objects''' cannot be added to a '''Scrapbook'''. The rolling stock '''Context Menu''' option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Save to Consist Asset... </span> performs some of the '''Scrapbook''' functions for rolling stock objects and consists</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Deleting a '''Scrapbook''' after it has been pasted does not delete the objects that it has added to the route</td> | <td>Deleting a '''Scrapbook''' after it has been pasted does not delete the objects that it has added to the route</td> | ||
</tr> | </tr> | ||
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<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Convert Baseboards To </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Delete Baseboards in Marquee </span> options will affect the entire baseboard or baseboards that contain the '''Marquee Selection Area''' even if the selection area only covers a small part of a baseboard. | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Convert Baseboards To </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Delete Baseboards in Marquee </span> options will affect the entire baseboard or baseboards that contain the '''Marquee Selection Area''' even if the selection area only covers a small part of a baseboard. | ||
</td> | </td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="background-color: yellow;"> It is '''NOT RECOMMENDED''' that you mix '''HD Resolution''' baseboards with '''10m''' or '''5m Resolution''' baseboards in the same route</span>. The boundaries between '''HD''' and '''non-HD''' baseboards will have display issues. If you are going to use the '''HD Resolution''' then it is recommended that the entire route should be '''Upgraded''' to '''HD'''. You can mix both '''5m Resolution''' and '''10m Resolution''' baseboards in the same '''non-HD Resolution''' route. See [[image:PageLink.PNG|link=]] '''[[#stepUpgrading|Upgrading a Route to HD]]''' below for more details.</td> | <td><span style="background-color: yellow;"> It is '''NOT RECOMMENDED''' that you mix '''HD Resolution''' baseboards with '''10m''' or '''5m Resolution''' baseboards in the same route</span>. The boundaries between '''HD''' and '''non-HD''' baseboards will have display issues. If you are going to use the '''HD Resolution''' then it is recommended that the entire route should be '''Upgraded''' to '''HD'''. You can mix both '''5m Resolution''' and '''10m Resolution''' baseboards in the same '''non-HD Resolution''' route. See [[image:PageLink.PNG|link=]] '''[[#stepUpgrading|Upgrading a Route to HD]]''' below for more details.</td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To '''Add''' new baseboards select the context option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Add New Baseboards > </span> then select a resolution from two or three sub-options, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> HD Grid </span> (<span style="background-color: yellow;">in '''Trainz Plus''' only</span>), <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> 5m Grid </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> 10m Grid </span>. If existing baseboards have also been covered by the selection area then they will '''NOT''' be converted to the new resolution. | <td>To '''Add''' new baseboards select the context option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Add New Baseboards > </span> then select a resolution from two or three sub-options, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> HD Grid </span> (<span style="background-color: yellow;">in '''Trainz Plus''' only</span>), <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> 5m Grid </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> 10m Grid </span>. If existing baseboards have also been covered by the selection area then they will '''NOT''' be converted to the new resolution. | ||
<table> | <table> | ||
| Line 23,896: | Line 23,896: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To '''Convert''' highlighted baseboards to a different '''Grid Resolution''' select the context option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Convert Existing Baseboards To > </span> then select a resolution from two or three sub-options, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> HD Grid </span> (<span style="background-color: yellow;">in '''Trainz Plus''' only</span>), <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> 5m Grid </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> 10m Grid </span>. If the selection area covers any empty spaces outside the existing baseboards then '''NO NEW''' baseboards will be created in those spaces | <td>To '''Convert''' highlighted baseboards to a different '''Grid Resolution''' select the context option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Convert Existing Baseboards To > </span> then select a resolution from two or three sub-options, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> HD Grid </span> (<span style="background-color: yellow;">in '''Trainz Plus''' only</span>), <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> 5m Grid </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> 10m Grid </span>. If the selection area covers any empty spaces outside the existing baseboards then '''NO NEW''' baseboards will be created in those spaces | ||
<table> | <table> | ||
| Line 23,913: | Line 23,913: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To '''Delete''' the selected baseboards select the context option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Delete Baseboards in Marquee </span>. <span style="font-weight: 700; background-color: yellow;">Note: An entire baseboard will be deleted even if the selection area only covers a small part of the baseboard</span>. The <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> Z </span></span> keys can '''Undo''' the deletion. | <td>To '''Delete''' the selected baseboards select the context option <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Delete Baseboards in Marquee </span>. <span style="font-weight: 700; background-color: yellow;">Note: An entire baseboard will be deleted even if the selection area only covers a small part of the baseboard</span>. The <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> Z </span></span> keys can '''Undo''' the deletion. | ||
</td> | </td> | ||
| Line 24,078: | Line 24,078: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>bulk physical moves - horizontal, vertical and rotations. Objects in '''Locked''' layers cannot be moved</td> | <td>bulk physical moves - horizontal, vertical and rotations. Objects in '''Locked''' layers cannot be moved</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>cloning or duplication - all the cloned objects will be placed into the current '''Active Layer'''</td> | <td>cloning or duplication - all the cloned objects will be placed into the current '''Active Layer'''</td> | ||
</tr> | </tr> | ||
| Line 24,190: | Line 24,190: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the same type. They can be a mixture of scenery splines and mesh objects</td> | <td>the same type. They can be a mixture of scenery splines and mesh objects</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>in the same layers but objects in '''Locked''' layers cannot be moved</td> | <td>in the same layers but objects in '''Locked''' layers cannot be moved</td> | ||
</tr> | </tr> | ||
| Line 24,336: | Line 24,336: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the objects can be in different layers</td> | <td>the objects can be in different layers</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the layers can be locked and the objects will still be cloned</td> | <td>the layers can be locked and the objects will still be cloned</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>all the cloned objects will be placed into the current '''Active Layer''' which must be '''Unlocked'''</td> | <td>all the cloned objects will be placed into the current '''Active Layer''' which must be '''Unlocked'''</td> | ||
</tr> | </tr> | ||
| Line 24,478: | Line 24,478: | ||
<table width=994> | <table width=994> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>More detailed instructions, with examples, on performing a '''Bulk Asset Replacement''' in '''Surveyor 2.0''' can be found on the '''Trainz Wiki Page [[image:WikiLink.PNG|link=]] [[How to Use S20 Palettes#skipFilterToggles|How to Use the Surveyor 2.0 Palettes]]'''. Only a summary is provided here</td> | <td>More detailed instructions, with examples, on performing a '''Bulk Asset Replacement''' in '''Surveyor 2.0''' can be found on the '''Trainz Wiki Page [[image:WikiLink.PNG|link=]] [[How to Use S20 Palettes#skipFilterToggles|How to Use the Surveyor 2.0 Palettes]]'''. Only a summary is provided here</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>For detailed instructions on using the Surveyor Classic '''Bulk Asset Replace/Update''' refer to the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_Bulk_Asset_Update/Replace_Tool|How to Use the Bulk Asset Update/Replace Tool]]'''</td> | <td>For detailed instructions on using the Surveyor Classic '''Bulk Asset Replace/Update''' refer to the '''Trainz Wiki Page''' [[image:WikiLink.PNG|link=]] '''[[How_to_Use_Bulk_Asset_Update/Replace_Tool|How to Use the Bulk Asset Update/Replace Tool]]'''</td> | ||
</tr> | </tr> | ||
| Line 24,541: | Line 24,541: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To select a single item in the list <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on its name</td> | <td>To select a single item in the list <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on its name</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To select multiple items in the list use <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> or <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="background-color: lightcyan;"> Left Click </span></span></td> | <td>To select multiple items in the list use <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Shift </span> + <span style="background-color: lightcyan;"> Left Click </span></span> or <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="background-color: lightcyan;"> Left Click </span></span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>To select the entire list <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on one of the asset names then press the <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> A </span></span> keys</td> | <td>To select the entire list <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click </span> on one of the asset names then press the <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> A </span></span> keys</td> | ||
</tr> | </tr> | ||
| Line 24,802: | Line 24,802: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Clicking the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Cancel </span> button will terminate the replacement process at the point shown by the position of the progress bar but some, or many, of the replacements will have already been made.</td> | <td>Clicking the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Cancel </span> button will terminate the replacement process at the point shown by the position of the progress bar but some, or many, of the replacements will have already been made.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>After termination, or after the replacement process has been completed, pressing the <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> Z </span></span> keys will '''Undo''' all the replacements</td> | <td>After termination, or after the replacement process has been completed, pressing the <span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> Z </span></span> keys will '''Undo''' all the replacements</td> | ||
</tr> | </tr> | ||
| Line 24,898: | Line 24,898: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the '''HD''' route, after conversion from a 10m grid, for example, will be '''at least''' <span style="font-weight: 700; font-size: 15px;">5x</span> the file size of the original route. If the original route is already large then this could easily push it over the limit ('''1GB''') for saving as a '''.cdp''' file.</td> | <td>the '''HD''' route, after conversion from a 10m grid, for example, will be '''at least''' <span style="font-weight: 700; font-size: 15px;">5x</span> the file size of the original route. If the original route is already large then this could easily push it over the limit ('''1GB''') for saving as a '''.cdp''' file.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''HD''' routes have a limit of 16 different ground textures <span style="font-weight: 700; text-decoration: underline;">per baseboard</span> but each baseboard can have a different set of 16 textures. '''This is a limitation caused by hardware, not software'''.</td> | <td>'''HD''' routes have a limit of 16 different ground textures <span style="font-weight: 700; text-decoration: underline;">per baseboard</span> but each baseboard can have a different set of 16 textures. '''This is a limitation caused by hardware, not software'''.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If more than 16 textures are identified in a single baseboard then the extra textures will be replaced by one of those already present in that baseboard. The upgrade process will continue as this is not a "fatal error". You will be given the '''Focus''' co-ordinates of any affected baseboards so you can inspect them for any noticeable changes</td> | <td>If more than 16 textures are identified in a single baseboard then the extra textures will be replaced by one of those already present in that baseboard. The upgrade process will continue as this is not a "fatal error". You will be given the '''Focus''' co-ordinates of any affected baseboards so you can inspect them for any noticeable changes</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Legacy Water''', which was normally painted onto the terrain using a brush, will be converted to a '''Water Effect Layer''' which will cover the entire layout. Like any effect layer, it can be easily deleted - see [[image:PageLink.PNG|link=]] '''[[#skip Edit Effect|Edit Effect Layers]]''' for the details</td> | <td>'''Legacy Water''', which was normally painted onto the terrain using a brush, will be converted to a '''Water Effect Layer''' which will cover the entire layout. Like any effect layer, it can be easily deleted - see [[image:PageLink.PNG|link=]] '''[[#skip Edit Effect|Edit Effect Layers]]''' for the details</td> | ||
</tr> | </tr> | ||
| Line 25,050: | Line 25,050: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''Asset Name''' is the name given to the asset by its creator and the name that will appear in the asset list of '''Content Manager''' and in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span></td> | <td>The '''Asset Name''' is the name given to the asset by its creator and the name that will appear in the asset list of '''Content Manager''' and in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Assets Palette </span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The '''Object Name''' is the optional name that you have given the object so that it can be quickly located in the route and/or session. Some objects, such as station name signs, will require an '''Object Name''' that will be visible in Surveyor and Driver</td> | <td>The '''Object Name''' is the optional name that you have given the object so that it can be quickly located in the route and/or session. Some objects, such as station name signs, will require an '''Object Name''' that will be visible in Surveyor and Driver</td> | ||
</tr> | </tr> | ||
| Line 25,120: | Line 25,120: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>distances are measured in <span style="background-color: yellow; font-weight: 700;">metres</span> from the '''North-West''' corner of the first baseboard. If that baseboard is later deleted then distances will '''still''' be measured from its original and now "virtual" North-West corner.</td> | <td>distances are measured in <span style="background-color: yellow; font-weight: 700;">metres</span> from the '''North-West''' corner of the first baseboard. If that baseboard is later deleted then distances will '''still''' be measured from its original and now "virtual" North-West corner.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 17px;"> + </span> positive distances are in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> South </span>, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> East </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Up </span> directions</td> | <td><span style="font-weight: 700; font-size: 17px;"> + </span> positive distances are in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> South </span>, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> East </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Up </span> directions</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 17px;"> - </span> negative distances are in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> North </span>, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> West </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Down </span> directions</td> | <td><span style="font-weight: 700; font-size: 17px;"> - </span> negative distances are in the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> North </span>, <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> West </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> Down </span> directions</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>New boards added to the '''North''' of the first baseboard will have negative '''x''' coordinates and new boards added to the '''West''' of the first baseboard will have negative '''y''' coordinates.</td> | <td>New boards added to the '''North''' of the first baseboard will have negative '''x''' coordinates and new boards added to the '''West''' of the first baseboard will have negative '''y''' coordinates.</td> | ||
</tr> | </tr> | ||
| Line 25,331: | Line 25,331: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments down to '''centimetres'''</td> | <td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments down to '''centimetres'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Each data entry box has a drop down menu list of options. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box to open its menu list - see [[image:PageLink.PNG|link=]] '''[[#Info Settings Menu|Info Settings Menu]]''' above for the details</td> | <td>Each data entry box has a drop down menu list of options. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box to open its menu list - see [[image:PageLink.PNG|link=]] '''[[#Info Settings Menu|Info Settings Menu]]''' above for the details</td> | ||
</tr> | </tr> | ||
| Line 25,368: | Line 25,368: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>You cannot move the '''Focus''' to a position that is not on a baseboard</td> | <td>You cannot move the '''Focus''' to a position that is not on a baseboard</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you enter an <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> x: </span> or <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> y: </span> value that is "out in empty space" (beyond the edge of a boundary baseboard) then the '''Focus''' and compass will be moved to a point on the baseboard edge that is the closest to the entered co-ordinates</td> | <td>If you enter an <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> x: </span> or <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> y: </span> value that is "out in empty space" (beyond the edge of a boundary baseboard) then the '''Focus''' and compass will be moved to a point on the baseboard edge that is the closest to the entered co-ordinates</td> | ||
</tr> | </tr> | ||
| Line 25,712: | Line 25,712: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments down to '''centimetres'''</td> | <td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments down to '''centimetres'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Each data entry box has a drop down menu list of options. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box to open its menu list - see [[image:PageLink.PNG|link=]] '''[[#Info Settings Menu|Info Settings Menu]]''' above for the details</td> | <td>Each data entry box has a drop down menu list of options. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box to open its menu list - see [[image:PageLink.PNG|link=]] '''[[#Info Settings Menu|Info Settings Menu]]''' above for the details</td> | ||
</tr> | </tr> | ||
| Line 25,750: | Line 25,750: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If you enter an <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> x: </span> or <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> y: </span> value that is "out in empty space" (beyond the edge of a boundary baseboard) then the objects will be moved to that position and may vanish from view. The '''Undo''' (<span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> Z </span></span>) command can be used to immediately reverse the move or the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''Marquee Tool''' can be used to add a baseboard under the "floating" objects if you know where they are located. You can also use the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''Marquee Tool''' to select those objects and delete them. <span style="background-color: yellow;"><span style="font-weight: 700; font-size: 15px;">Note:</span> The compass rose cannot be moved beyond the edge of a boundary baseboard </span></td> | <td>If you enter an <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> x: </span> or <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> y: </span> value that is "out in empty space" (beyond the edge of a boundary baseboard) then the objects will be moved to that position and may vanish from view. The '''Undo''' (<span style="font-weight: 700; font-size: 15px;"><span style="color: white; background-color: black;"> Ctrl </span> + <span style="color: white; background-color: black;"> Z </span></span>) command can be used to immediately reverse the move or the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''Marquee Tool''' can be used to add a baseboard under the "floating" objects if you know where they are located. You can also use the [[image:S20_MarqueeToolIcon.png|link=|20px]] '''Marquee Tool''' to select those objects and delete them. <span style="background-color: yellow;"><span style="font-weight: 700; font-size: 15px;">Note:</span> The compass rose cannot be moved beyond the edge of a boundary baseboard </span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> z: </span> value gives the current height of the object (or the last object selected). Entering a value that is above or below the ground height will move the object to that height. In the case of multiple selected objects the height of each will be adjusted up or down by the same value, they will not be all set to the same height.</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> z: </span> value gives the current height of the object (or the last object selected). Entering a value that is above or below the ground height will move the object to that height. In the case of multiple selected objects the height of each will be adjusted up or down by the same value, they will not be all set to the same height.</td> | ||
</tr> | </tr> | ||
| Line 25,834: | Line 25,834: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments of '''1°'''</td> | <td>On the right of each data entry box is a pair of '''Up/Down''' arrow controls. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Left Click and Drag </span> up or down on these to adjust the value in smaller increments of '''1°'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Each data entry box has a drop down menu list of options. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box to open its menu list - see [[image:PageLink.PNG|link=]] '''[[#Info Settings Menu|Info Settings Menu]]''' above for the details</td> | <td>Each data entry box has a drop down menu list of options. <span style="font-weight: 700; font-size: 15px; background-color: lightcyan;"> Right Click </span> inside the box to open its menu list - see [[image:PageLink.PNG|link=]] '''[[#Info Settings Menu|Info Settings Menu]]''' above for the details</td> | ||
</tr> | </tr> | ||
| Line 25,865: | Line 25,865: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If several objects have been selected then the last selected object, the one with the '''Context Icon''', will be the centre of all rotations.</td> | <td>If several objects have been selected then the last selected object, the one with the '''Context Icon''', will be the centre of all rotations.</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Not all objects will allow rotations. For example, '''SpeedTree''' objects can only be rotated using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> y: </span> value, changes to the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> r: </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> p: </span> values will be ignored. '''Spline''' objects can only be rotated using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> '''Rotational Anchors''' found in the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | <td>Not all objects will allow rotations. For example, '''SpeedTree''' objects can only be rotated using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> y: </span> value, changes to the <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> r: </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: black;"> p: </span> values will be ignored. '''Spline''' objects can only be rotated using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: blue;"> Blue </span> and <span style="font-weight: 700; font-size: 15px; color: white; background-color: red;"> Red </span> '''Rotational Anchors''' found in the [[image:S20_FineAdjustmentToolIcon.png|link=|20px]] '''Fine Adjustment Tool'''</td> | ||
</tr> | </tr> | ||
| Line 25,950: | Line 25,950: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Some objects will '''NOT''' allow <span style="font-weight: 700; font-size: 15px;">Roll</span> or <span style="font-weight: 700; font-size: 15px;">Pitch</span> rotations</td> | <td>Some objects will '''NOT''' allow <span style="font-weight: 700; font-size: 15px;">Roll</span> or <span style="font-weight: 700; font-size: 15px;">Pitch</span> rotations</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>all angles are measured in degrees</td> | <td>all angles are measured in degrees</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;"> + </span> positive angles are '''anticlockwise''' when viewed facing the rotation axis direction</td> | <td><span style="font-weight: 700; font-size: 15px;"> + </span> positive angles are '''anticlockwise''' when viewed facing the rotation axis direction</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td><span style="font-weight: 700; font-size: 15px;"> - </span> negative angles are '''clockwise''' when viewed facing the rotation axis direction</td> | <td><span style="font-weight: 700; font-size: 15px;"> - </span> negative angles are '''clockwise''' when viewed facing the rotation axis direction</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>angles greater than 360° can be entered but will give the same result as the angle '''minus''' 360°. For example: 450° is exactly the same angle as 90° (450°-360°=90°)</td> | <td>angles greater than 360° can be entered but will give the same result as the angle '''minus''' 360°. For example: 450° is exactly the same angle as 90° (450°-360°=90°)</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>clockwise and anti-clockwise angles are complementary. For example: entering -270° (clockwise) will give the same angle as entering +90° (anticlockwise)</td> | <td>clockwise and anti-clockwise angles are complementary. For example: entering -270° (clockwise) will give the same angle as entering +90° (anticlockwise)</td> | ||
</tr> | </tr> | ||
| Line 26,006: | Line 26,006: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Info Palette </span> is best used to show and edit the '''layer''' and '''binding layer''' assignments of individual selected objects</td> | <td>the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Info Palette </span> is best used to show and edit the '''layer''' and '''binding layer''' assignments of individual selected objects</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>operations such as '''creating, deleting, merging, renaming, moving''' and '''hiding layers''' are performed using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span></td> | <td>operations such as '''creating, deleting, merging, renaming, moving''' and '''hiding layers''' are performed using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span></td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>layers can be '''Locked''' and '''Unlocked''' using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Info Palette </span> or the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> but the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> is often the better choice for these tasks</td> | <td>layers can be '''Locked''' and '''Unlocked''' using the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Info Palette </span> or the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> but the <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> is often the better choice for these tasks</td> | ||
</tr> | </tr> | ||
| Line 26,093: | Line 26,093: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Objects in a '''Locked Layer''' cannot be deleted or moved</td> | <td>Objects in a '''Locked Layer''' cannot be deleted or moved</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>'''Locked Layers''' can be deleted, moved and merged with other layers</td> | <td>'''Locked Layers''' can be deleted, moved and merged with other layers</td> | ||
</tr> | </tr> | ||
| Line 26,219: | Line 26,219: | ||
<table> | <table> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Setting a layer for an object or a group of selected objects will move them to that layer</td> | <td>Setting a layer for an object or a group of selected objects will move them to that layer</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>If objects are moved from one layer group to another (such as from the '''Route Layers''' to the '''Session Layers''') then it will change where those objects are saved (in the '''Route''' or in the '''Session''')</td> | <td>If objects are moved from one layer group to another (such as from the '''Route Layers''' to the '''Session Layers''') then it will change where those objects are saved (in the '''Route''' or in the '''Session''')</td> | ||
</tr> | </tr> | ||
| Line 26,351: | Line 26,351: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td bgcolor=#ffffb0>If the '''Assigned Layer''' or the '''Binding Layer''' of an object is '''Locked''' then the object will be '''Locked'''</td> | <td bgcolor=#ffffb0>If the '''Assigned Layer''' or the '''Binding Layer''' of an object is '''Locked''' then the object will be '''Locked'''</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td bgcolor="lightcyan">If the '''Assigned Layer''' or the '''Binding Layer''' of an object is '''Hidden''' then the object will be '''Hidden'''</td> | <td bgcolor="lightcyan">If the '''Assigned Layer''' or the '''Binding Layer''' of an object is '''Hidden''' then the object will be '''Hidden'''</td> | ||
</tr> | </tr> | ||
| Line 26,370: | Line 26,370: | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>Objects in a '''Hidden Layer''' cannot be seen and therefore, cannot be selected, deleted or moved</td> | <td>Objects in a '''Hidden Layer''' cannot be seen and therefore, cannot be selected, deleted or moved</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> is the ONLY way to create, delete, name and hide layers</td> | <td>The <span style="font-weight: 700; font-size: 15px; color: white; background-color: #797979;"> Layers Palette </span> is the ONLY way to create, delete, name and hide layers</td> | ||
</tr> | </tr> | ||
| Line 26,479: | Line 26,479: | ||
<table width=790> | <table width=790> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td width=10>[[image: | <td width=10>[[image:RedDot10x10.png|link=]]</td> | ||
<td>its assigned layer changed (in the example from "route-layer" to "Station Industries")</td> | <td>its assigned layer changed (in the example from "route-layer" to "Station Industries")</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>its binding layer set (in the example to "Multi Industries")</td> | <td>its binding layer set (in the example to "Multi Industries")</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the newly assigned layer is locked so you have the option to '''UNLOCK''' it</td> | <td>the newly assigned layer is locked so you have the option to '''UNLOCK''' it</td> | ||
</tr> | </tr> | ||
<tr valign="top"> | <tr valign="top"> | ||
<td>[[image: | <td>[[image:RedDot10x10.png|link=]]</td> | ||
<td>the newly assigned layer is not the '''Active Layer''' so you have the option to make it the '''Active Layer'''</td> | <td>the newly assigned layer is not the '''Active Layer''' so you have the option to make it the '''Active Layer'''</td> | ||
</tr> | </tr> | ||
Latest revision as of 00:01, 8 November 2026
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Surveyor 2.0 vs Surveyor Classic |
| Surveyor 2.0 | |||||
| Surveyor 2.0 (or S20) is the new Surveyor interface provided to Trainz Plus and TRS22 Platinum as an alternative to Surveyor Classic which has existed since 2002. Surveyor Classic is still available as an option in Trainz Plus and TRS22 Platinum. | |||||
| Whats New | |||||
| a single set of common tools that can be applied to ALL types of objects | |||||
| the ability to select multiple objects of different types that can be manipulated as one with more freedom than was previously possible | |||||
| each object has its own Context Menu that applies specific actions depending on the type of object | |||||
| information and controls in dockable and moveable Palettes that can be hidden when not needed | |||||
| a new Scrapbook asset to store "scenes" that can be pasted anywhere in a route, between routes and shared through the DLS | |||||
a new Marquee Tool that allows:-
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| HD Resolution in Trainz Plus | |||||
| Color Effect Layer in Trainz Plus routes that use HD Resolution | |||||
The following screen images help illustrate the change in philosophy that has occurred with the release of the Surveyor 2.0 user interface.
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The Tools Palette |
| The Tools Palette is at the core of Surveyor 2.0 and takes the place of all the Tool Flyouts that have been the standard for Trainz Surveyor for many years. Some of the tools are new while others have been given a makeover and new abilities. |
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The Brush Tool |
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The Brush Tool "paints" ground heights, ground textures, effect layers and scrapbook scenes into your Trainz World |
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The Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Brush Tool has two drop down menu lists.
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Ground Height |
| This Brush Target raises or lowers the Ground Surface Height by using a "painting" action |
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| The actions are:- | ||||||||||||||||||||||||||||||
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5m Resolution, 10m Resolution, HD Resolution |
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The choice of baseboard resolution affects the level of detail that it is possible to achieve in the ground terrain (for ditches, track beds, rail embankments and cuttings, etc) and the ground texture. The choice will also affect the physical size, in KB or MB, of the route when it is saved.
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Identifying the Grid Resolution |
| When you load a route into Surveyor there may be no obvious clues as to what the resolution of its baseboards actually are and routes can have a mixture of baseboards set to 10m Resolution and 5m Resolution. |
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Setting and Converting Grid Resolutions |
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Ground Height Brush Tool Options |
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Identifying the Ground Height |
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| To copy the Ground Height into the Tool Options Palette Height setting choose one of the following:-
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OR |
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"Painting" the Ground Height |
| The ground surface is "sculptured" up, down or to a set height by using a "painting action" with the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Brush Tool |
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| Most objects have a height value that can be set and altered using the objects Context Menu or through the Placement, Free Move and Fine Adjustment tools (see the sections below dealing with each of these tools for more details). |
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Ground Height Brush Size and Grid Resolution |
| The minimum allowed brush size is dictated by the set baseboard resolution | |
| Brushes that are smaller than the set resolution are possible but they will have restrictions on where they can be used |
Ground Heights in 5m/10m Resolutions |
| Ground height brushes can be smaller than the set 5m or 10m baseboard resolution. For example: you can alter the ground height with a brush size of 2.5m on a 10m Resolution baseboard but there will be restrictions on where you can use a bush that small. |
| When the brush size is from 50% to under 100% of the Resolution (e.g. from 2.5m to 4.9m in a 5m Resolution baseboard or from 5m to 9.9m in a 10m Resolution baseboard) then it will work best when used on the grid lines - yellow lines for the 10m Resolution, and both grey and yellow lines for the 5m Resolution. Between the grid lines its effect will be reduced. | |||||||||||
| When the brush size is less than 50% of the Grid Resolution (e.g. <2.5m for the 5m Resolution or <5.0m for the 10m Resolution) then it will be restricted to the grid line intersections - yellow for the 10m Resolution, and both yellow and grey for the 5m Resolution as shown below. | |||||||||||
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Ground Heights in HD Resolution |
| You cannot have a brush size smaller than 0.12m (12cm) | |
| The brush is not restricted to grid lines or intersections and can alter the ground height anywhere within each grid square |
| The Surveyor Route Editor will allow you to switch between two minimum brush sizes when working with HD Resolution routes. | ||||||||||||||||||||||||||||||||||||||||||||||||||
| This option, available in Trainz Plus only, allows you to set the brush size to work in the default HD (High Definition) or at a lower SD (Standard Definition) which is easier to work with over larger areas.
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Terrain Forming Tips |
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Ground Texture |
| This Brush Target paints the currently selected Ground Texture (from the Assets Palette ) on the ground |
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Ground Texture Brush Tool Options |
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Identifying and Selecting a Ground Texture |
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Texture Selection Options:
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Painting a Ground Texture |
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| Most objects can have a Ground Texture automatically painted beneath them. |
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Ground Texture Brush Size and Grid Resolution |
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Ground Textures in 5m/10m Resolutions |
| Ground texture brushes can be smaller than the set 5m Resolution or 10m Resolution baseboard size. For example: you can paint a ground texture with a brush size of 2.5m on a 10m Resolution baseboard but there will be restrictions on where you can use a bush that small. |
| When the brush size is from 50% to under 100% of the Grid Resolution (e.g. from 2.5m to 4.9m in a 5m Resolution or from 5m to 9.9m in a 10m Resolution) then it will work best when used on the grid lines - yellow lines for the 10m Resolution, and both grey and yellow lines for the 5m Resolution. Between the grid lines its effect will be reduced. | |||||||||||
| When the brush size is less than 50% of the Grid Resolution (e.g. <2.5m for the 5m Resolution or <5.0m for the 10m Resolution) then it will be restricted to the grid line intersections - yellow for the 10m Resolution, and both yellow and grey for the 5m Resolution as shown below. | |||||||||||
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Ground Textures in HD Resolution |
| You cannot have a brush size smaller than 0.12m (12cm) | |
| The brush is not restricted to grid lines or intersections and can paint a ground texture anywhere within each grid square | |
| You are restricted to using a maximum of 16 ground textures per baseboard (but each baseboard can have up to 16 different textures) |
| The Surveyor Route Editor will allow you to switch between two minimum brush sizes when working with HD Resolution routes. | ||||||||||||||||||||||||||||||||||||||||||||||||||
| This option, available in Trainz Plus only, allows you to set the brush size to work in the default HD (High Definition) or at a lower SD (Standard Definition) which is easier to work with over larger areas.
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Texture Painting Tips |
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Default Baseboard Ground Texture |
| When a new route is created or a new baseboard is added it will be covered with the ground texture for the selected Region or the default texture if no region has been set. This can be changed to a different texture (including to the standard TRS19/TRS22 grid pattern). | ||||||||||
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| A more complex solution is to edit an existing Region or create one of your own to add your preferred ground texture (such as the standard TRS19/22 grid pattern) to each new route you create and every new baseboard that you add. | ||||||||||
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HD Resolution and Ground Textures |
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| The HD option provides a surface resolution in Trainz Plus of 0.125m (12.5cm) from the standard 5m or 10m resolutions. This gives you far more realistic terrain for cuttings, embankments, ditches, drains, the track bed, etc.
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Using PBR Textures |
| PBR textures provide 3D effects such as a roughness or uneveness to surfaces | |
| When used as ground textures PBR can add a 3D effect |
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| Painting with a PBR Texture is no different from painting with any ground texture. |
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PBR Textures do have a few downsides compared to non-PBR textures. Specifically:-
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Fix PBR Texture Conflicts
| Symptoms |
| Texture conflicts are at their most obvious where the PBR texture crosses a spline, such as a road or track. Triangle shapes and "shadow gaps" are formed where the overlap occurs, as shown in the images on the right. | Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Triangle Textures |
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| Treatment | |||||||||||||
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Fix PBR Height Effects
| Symptoms |
| PBR Textures have problems dealing with sudden changes in the height of the ground beneath them. This problem appears as an "animation effect" where the texture on the slope appears to move up or down as you change your point of view around the affected area. The effect is difficult to show using still images but the dotted line in the images on the right mark the texture upper surface lines in two different views of the same scene, an embankment leading to a rail bridge. As the camera view shifts the texture appears to change its height |
Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 | |
| Treatment | ||
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Scrapbook Data |
| This Brush Target paints the currently selected Scrapbook (from the Scrapbook Palette ) onto the ground |
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Creating a Scrapbook |
A new scrapbook is created by one of two methods:-
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Pasting a Scrapbook |
To paste a scrapbook into your Trainz World:-
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Scrapbook Pasting Tips |
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Scrapbook Brush Actions |
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| The actions are:- | |||||||||||||
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Scrapbook Brush Tool Options |
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Painting with the Scrapbook Brush |
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Using the Scrapbook Clone Brush |
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Scrapbook Painting Tips |
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The Scrapbook Palette |
| This palette selects the scrapbook to be painted or pasted as well as performing a very limited range of management tasks |
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The Scrapbook Filters |
| The filters control which elements in the scrapbook are added to the route and how they are added. |
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Effect Layers |
| This Brush Target paints a selected Effect Layer into your Trainz World. The name of the selected layer will appear next to the Brush Tool icon |
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Selecting an Existing Effect Layer |
| Effect Layers that you have created for the current route (see |
Selecting an Effect Layer from the Brush Tool:
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Selecting an Effect Layer from the Layers Palette:
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Loading Preset Effect Layers |
| Preset effect layers are layers that have been created in other routes and saved into Content Manager or downloaded from the DLS | |
| Preset effect layers can be added to your existing route |
For instructions on saving an effect layer as a Preset, see Save a Layer as a Preset below.
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Effect Layer Tool Options |
| You can control how an effect layer is painted into your Trainz World through the settings in the Tool Options Palette |
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TurfFX and Clutter ![]() |
Water
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Color ![]() |
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TurfFX and Clutter Effect Layers |
| TurfFX and Clutter are Effect Layers that can quickly add vegetation and other ground "artifacts" (e.g. weeds, crops, stones, etc) over large areas | |
| In a future "soon to be released" TM version of Trainz, TurfFX will be removed as a separate effect layer and become part of an updated Clutter effect layer |
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| The actions are:- | |||||||||||||||||||||||
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Water Effect Layer |
| The Water Effect Layer will cover the entire route but different parts can be raised above the ground to reveal the water where required | ||
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| You can have more than one Water Effect Layer each with a different colour and/or surface effect (calm, ripples, rough) to simulate different water features (e.g. pond, lake, stream, ocean) | ||
| The Ground Height can also be raised or lowered to hide and reveal the water layer where required |
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| The actions are:- | ||||||||||||||||||||||||||||||||||
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Water Effect Layer Example
| Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 | A water layer has been lifted above the terrain by using the Tools Palette :-
The brush painting action is then used to paint the water at the set height. |
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Water Effect Layer Tips |
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Color Effect Layer |
| The Color Effect Layer is only available to Trainz Plus subscribers and is only visible in routes using HD resolution | |
| The Color Effect Layer adds a "colour tinting effect" to selected areas of the route | |
| Only one Color Effect Layer can be added to a route and it will cover the entire route but it can have different colours in different parts of the route |
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| You can think of the Color Effect Layer as a "skin" that covers the ground throughout the layout. If the three colour (RGB) Default values in the layer have all been set at 0.500 (see |
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| No color effect layer applied | Color effect layer applied |
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| Cricket pitch scene before and after applying a color effect layer that gives the impression of "wear and tear" around the pitch area | |
Edit Effect Layers... |
| When this Brush Target is selected, the Edit Effect Layer dialogue box will appear. This is the same as selecting Edit Effect Layers ... from the |
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You will have only one available option if no Effect Layers are present in Surveyor or two options if Effect Layers are present.
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Option
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| Option |
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| If Effect Layers are present (including the one you just created in Option |
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Save a Layer as a Preset |
| A Preset is an edited or created effect layer that has been saved so that it can be reused in other routes |
| Once an effect layer has been created or edited, it can be saved and will appear as a new asset in Content Manager. It can be loaded into other routes (see |
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TurfFX Layer Edit Controls |
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Clutter Layer Edit Controls |
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Water Layer Edit Controls |
| The Water Effect Layer has been introduced mainly for Surveyor 2.0 although an older and more restricted version is available in TRS19 SP4 |
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| In Surveyor 2.0 you can have more than one Water Effect Layer. Each can have a different combination of water colour and surface effects (calm, ripples, rough). Each can be raised above the ground height to present a different water surface in different locations. |
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Color Layer Edit Controls |
| The Color Effect Layer is only available to Trainz Plus subscribers | |
| It can only be used in routes built with HD Resolution |
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| You can only have one Color Effect Layer but through the Tool Options Palette it can be given different colours in different locations. |
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The Placement Tool |
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The Placement Tool adds selected assets to a Trainz World |
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Placement: Setting an Objects Name and Layer |
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Setting an Objects Name |
| Object names are optional but for some objects they are essential for running a session |
| You can give any object in your route an identifying name. In some cases a name is vital for AI and session operations, in other cases it will be needed as a display feature - for example: to be shown on a station nameboard. A name also makes it easier to search for a particular object using the Find Tool ( Ctrl + F keys). You must have an object selected (highlighted) before it can be named - for example immediately after it has been added to a layout by the Placement Tool |
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Setting an Objects Layer |
| All objects in the Trainz World are in layers. For scenery objects you can set and change the layers where they are placed |
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| An object will always be placed in the currently set Active Layer. The active layer can be changed before the object has been added and objects can be moved to different layers at any time. |
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| After an object has been placed into a layer in the Trainz World it can be moved to a different layer |
| If an object is still selected (highlighted) by the Placement Tool then you can change its assigned layer as often as you like. If it is not selected then you must first select it using either the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Free Move Tool or the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Fine Adjustment Tool. | ||||||||||||||||
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Placement: Scenery Mesh Objects |
![]() Typical Scenery Mesh Objects |
Placement: Add a Scenery Mesh Object |
| Individual "non-spline" scenery objects that are not attached to track are often referred to in Trainz terminology as Scenery Mesh Objects. | |
| Scenery Mesh Objects include single (non-spline) scenery items such as buildings, trees, road signs, cars (non moving), people and animals |
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| Steps: To Add a Scenery Mesh Object:- |
In the Filter Palette choose one of the following:-
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| In the Assets Palette you have the option to narrow down the filtered list. Type the assets name or part of the name into the Search box. For example if you have selected Scenery Objects and want to find "wooden barns", then type "wooden barn" (UPPER/lower case does not matter) - the part names "wooden" or "barn" would also work but will produce longer lists. This will list all the Scenery Objects containing the text "wooden barn" in their names or descriptions. |
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| The final step is to place the selected asset into the route. | ||||||||||||||||||||
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Content Manager in a Palette |
| The Assets Palette can be expanded to provide more information, like in Content Manager, about each listed asset. |
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Just like in Content Manager, additional columns can be added, removed, resized and moved to a different position.
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Placement: Move a Scenery Mesh Object |
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Placement: Delete a Scenery Mesh Object |
| To delete a scenery mesh object (or any object) that has just been added by the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Placement Tool and is still highlighted, choose one of the following:- Options: |
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| press the Delete key, OR | ||||
| open its Context Menu ( Left Click on its icon or press the T key) and select the option Delete | ||||
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Placement: Set the Height of a Scenery Mesh Object |
| An object that has just been added to a route using the Placement Tool can have its height adjusted immediately after placement | |
| or it can be adjusted at a later time using the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Free Move Tool or the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Fine Adjustment Tool |
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Get the Height of a Scenery Mesh Object
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Set the Height of a Scenery Mesh Object
In Surveyor 2.0 scenery mesh objects can be given a height that can place them above or below the ground level.
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Placement: Configure an Industry Object |
| Some scenery mesh objects have been designed as Industry Objects that can produce and/or consume products | |
| These objects can be preset to process specific products and quantities when a Session starts |
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Placement: Scenery Mesh Object Context Menu |
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Placement: Spline Objects (Including Track) |
![]() Typical Spline Objects |
Placement: Add a Spline Object |
| Scenery splines and track splines are defined by their endpoints. Splines are usually added to a route as a series of segments joined at the endpoints. |
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| Steps: To Add a Scenery Spline or a Track Spline:- |
| In the Filter Palette choose one of the following options |
| Options: | ||||||||||||||||||||||||||||||||||||
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OR |
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OR |
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| Options: | ||||||||||||||||||||||||||||||||||||
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OR |
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OR |
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| In the Assets Palette you have the option to narrow down the filtered list. Type the assets name or part of the name into the Search box. For example if you have selected Track and want to find track splines with "NG42" in their names, then type "NG42" (UPPER/lower case does not matter). This will list all the Track containing the text "NG42" in their names or descriptions. |
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| Place the starting point of the selected spline or track into the route. | ||||||||||||||||||||
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Move the mouse in the direction you want to lay the spline or track. The spline will follow the mouse wherever you move it.
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When you have the tool pointer in the final position for the first spline segment, Left Click again. This will anchor the second spline endpoint. The spline between the two endpoints is the first spline segment.
The spline segment will now have three Context Icons, one for each endpoint (
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Left Click on the new endpoint and move the mouse in the direction you want to continue laying the spline or track. The spline will follow the mouse wherever you move it. | |||||||
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When you have the tool pointer in the final position for the second spline segment, Left Click again. This will anchor the third spline endpoint and the Context Icons will move to the new segment. | |||||||
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| Repeat Steps |
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Spine Laying Tips
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Placement: Move a Spline Object |
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Placement: Delete a Spline Object |
| To delete a spline object (or any object) that has just been added by the Placement Tool and is still highlighted, choose one of the following:- Options: |
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| press the Delete key, OR | ||||
| open its Context Menu ( Left Click on its icon or press the T key) and select the option Delete | ||||
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Placement: Add a Spline Junction |
| A junction is formed when three spline segments are joined at an endpoint. Junctions can be formed using non identical but compatible spline objects, such as different types of track splines. |
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Placement: Separate Splines |
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Placement: Add a Track Junction |
| A track junction is formed using track splines in the same way as described above but track junctions have additional features |
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Placement: Set a Spline Height |
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Get the Height of a Spline Object
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Set the Height of a Spline Object
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Placement: Set a Spline Gradient |
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Get the Grade of a Spline Object
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Set the Grade of a Spline Object
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Adding Spline Segments at a Set Gradient
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Placement: Set Track Condition and Superelevation |
| The Track Condition sets the "smoothness" of the ride over a track segment. The default is 50% which is Average | |
| The Track Superelevation sets the height difference (as a angle) between the inner and outer rail lines on a curve | |
| Track Condition and Superelevation are only available for Track Splines |
Track Condition
|
There are three different methods available for setting the track condition of a track segment.
| The Tool Options Palette has a Condition setting that only applies to track spline segments. This can be set for a segment that has just been added and is still highlighted. |
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| A second method of setting the Track Condition of a newly placed track segment is to use its Track Segment Context Menu. |
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| A third method of setting the Track Condition is to use the Placement Tool to place an invisible track "bump" object on a track segment. |
![]() The "Track Bump" Object
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Track Superelevation
| The Track Superelevation can only be set through the Track Endpoint Context Menu. You can have a different value set for each endpoint that will reflect the changes that can take place around a curve. For more information on how to calculate and use Superelevation see the Trainz Wiki Page |
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Placement: Spline Object Context Menu |
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Placement: Track Objects |
![]() Typical Track Objects |
Placement: Add a Track Object |
| Track Objects (e.g. signals, speed signs, switches, etc), both visible and invisible, can only be attached to track splines. |
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| Steps: To Add a Track Object:- |
In the Filter Palette choose one of the following:-
| Options: | ||||||||||||||||||||||||||||||||||||
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OR |
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OR |
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| In the Assets Palette you have the option to narrow down the filtered list. Type the assets name or part of the name into the Search box. For example if you have selected Track Objects and want to find track objects named "speed board 50", then type "speedboard50" (UPPER/lower case and spaces between words do not matter). This will list all the Track Objects containing variations of the texts "speed" + "board" + "50" in their names or descriptions as shown in the image below. |
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| The final step is to place the selected object into the route. |
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Placement: Name a Track Object |
| Once a Track Object (e.g. a signal) has been placed it can be named using the Info Palette |
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Placement: Move a Track Object |
| Once a Track Object (e.g. a signal) has been placed it can be moved using the Placement Tool |
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Placement: Delete a Track Object |
To delete a track object (or any object) that has just been added by the Placement Tool and is still highlighted, choose one of the following:-
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Placement: Set the Height of a Track Object |
| An object that has just been added to a route using the Placement Tool can have its height adjusted immediately after placement | |
| or it can be adjusted at a later time using the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Free Move Tool or the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Fine Adjustment Tool |
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Get the Height of a Track Object
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Set the Height of a Track Object
| In Surveyor 2.0 track objects can be given a height that will place them above (or below) the track. To set the height of a selected track mesh object, choose one of the following:- |
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Placement: Set the Effect Radius of a Track Object |
| Certain track objects have an Effect Radius that sets how close a consist must approach the object to trigger its action | |
| The Effect Radius of an object can be adjusted by the Placement Tool immediately after it has been placed on a track |
|
| The current Effect Radius of these objects is shown by the size of the "wings" (Red or Green depending on the type of object) attached to the object and, in some cases, a distance value below the name of the object. Both of these options are shown in the image below. The distance (2.00m) shown means that a consist must approach to 2m or less before the objects "effect" will be triggered. |
![]() |
On one side of the track object is a green Effect Radius dot that allows the radius value to be adjusted up or down.
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Placement: Track Object Context Menu |
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Placement: Rolling Stock Objects |
![]() Typical Rolling Stock Objects |
Placement: Add a Rolling Stock Object |
| Rolling Stock Objects (e.g. locomotives, passenger cars and wagons) can only be attached to track splines. |
|
|
| Steps: To Add a Rolling Stock Object:- |
In the Filter Palette choose one of the following:-
| Options: | ||||||||||||||||||||||||||||||||||||
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OR |
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OR |
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|||||||
| In the Assets Palette you have the option to narrow down the filtered list. Type the assets name or part of the name into the Search box. For example if you have selected Trains and want to find rolling stock with "NG42" in their names, then type "NG42" (UPPER/lower case does not matter). This will list all the Rolling Stock containing the text "NG42" in their names or descriptions. |
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| The final step is to place the selected object into the route. |
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Placement: Load a Rolling Stock Object |
| Many rolling stock objects can carry products to be loaded and unloaded at industry objects | |
| Rolling stock objects can be preloaded with products when the Session starts | |
| Passenger rolling stock objects can carry passengers who will board and leave at specific industry objects (station platforms) |
|
Placement: Move a Rolling Stock Object |
| Once a Rolling Stock Object (e.g. a wagon) has been placed it can be moved using the Placement Tool |
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Placement: Delete a Rolling Stock Object |
| To delete a rolling stock object (or any object) that has just been added by the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Placement Tool and is still highlighted, choose one of the following:- Options: |
||||
| press the Delete key, OR | ||||
| open its Context Menu ( Left Click on its icon or press the T key) and select the option Delete | ||||
|
||||
Placement: Rolling Stock Object Context Menu |
|
The Eyedropper Tool |
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The Eyedropper Tool identifies and selects objects in your Trainz World |
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Quick Steps |
From the Eyedropper Tool
![]() ![]() |
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From the Brush, Placement, Free Move, Fine Adjustment, Marquee Tools
| You can access the Eyedropper while using any of the other tools in the Tools Palette |
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Narrowing the Search |
| Sometimes (or often) a scene will be too crowded with different scenery objects to be able to use the Eyedropper Tool to easily select a single object. In these cases additional options are available to help "remove the clutter". |
|
| The Filter Palette top Drop Down Menu, its Filter Actions, controls how the filters are applied to your Trainz World. To open the list Left Click on the drop down box or on the double arrows on its right. | ||||||||||
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The top drop down box will provide four actions:-
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These actions will affect the display and selection of objects in your Trainz World
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As an example the following images show the progressive application of the Filter Actions.
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The Free Move Tool |
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The Free Move Tool moves objects around your Trainz World |
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Free Move: Selecting an Object |
| The Free Move Tool can be used to select individual objects and multiple objects. The multiple objects can be of different types (e.g. spline objects and scenery objects) and in different layers |
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| Once an object, or multiple objects, have been selected they can be moved or deleted. | ||||
| To move the objects simply Left Click and Drag one of the selected objects to their new position |
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| To delete the objects simply press the Delete key | ||||
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Free Move: Naming an Object |
| Objects can be given names to help identify them with the Find Tool | |
| Some objects must be given unique names for display and session operations |
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Free Move: Changing an Objects Layer |
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| An object will be added to a layer when it is placed into the Trainz World by the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Placement Tool and the Scrapbook. Once it has been placed it can be moved to a different layer. |
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Free Move: Scenery Mesh Objects |
| Individual "non-spline" scenery objects that are not attached to track are often referred to in Trainz terminology as Scenery Mesh Objects. |
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Free Move: Move a Scenery Mesh Object |
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Free Move: Set the Height of a Scenery Mesh Object |
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Get the Height of a Scenery Mesh Object
|
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Set the Height of a Scenery Mesh Object
|
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Free Move: Configure an Industry Object |
| Some scenery mesh objects have been designed as Industry Objects that can produce and/or consume products | |
| These objects can be preset to process specific products and quantities when a Session starts |
|
Free Move: Scenery Mesh Object Context Menu |
| A selected scenery mesh object, or a group of selected scenery mesh objects, will have a Context Icon that opens a Context Menu. Left Click on its icon or press the T key. The icon design will vary between object types. |
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|
Free Move: Track Objects |
| Track Objects (signals, switches, speed signs, markers, etc) are always attached to an existing track | |
| In Surveyor 2.0 they can be moved left, right, above and below the track |
Free Move: Move a Track Object |
| Track objects can be dragged to new positions along the track, beside the track or to a different track |
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![]() Throw lever track object in its original position |
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Free Move: Set the Height of a Track Object |
| Track objects can be raised above and lowered below the track level. |
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|
Get the Height of a Track Object
|
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Set the Height of a Track Object
![]() Throw Lever track object level with the track |
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![]() After being moved vertically |
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| Track objects that have been "height adjusted" will still function normally and can be moved along the track without reversing the height change. The height can be reset to normal by selecting the Reattach to Track option from the objects Context Menu. Another option, Settle on Ground will drop (or raise) it to the height of the baseboard beneath it. |
|
Free Move: Set the Effect Radius of a Track Object |
| Certain track objects have have an Effect Radius that sets how close a consist must approach the object to trigger its action |
|
| The current Effect Radius of these objects is shown by the size of the "wings" (Red or Green depending on the type of object) attached to the object and, in some cases, a distance value below the name of the object. Both of these options are shown in the image below. The distance (2.00m) shown means that a consist must approach to 2m or less before the objects "effect" will be triggered. |
![]() |
On one side of the track object is a green Effect Radius dot that allows the radius value to be adjusted up or down.
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Free Move: Track Object Context Menu |
A selected track mesh object, or a group of selected track mesh objects, will have a Context Icon that opens a Context Menu. The icon design will vary between object types.
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Free Move: Spline Objects (Including Track) |
| Scenery splines and track splines are defined by their endpoints. Splines are usually added to a route as a series of segments joined at the endpoints. |
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Free Move: Spline Troubleshooting Tip |
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Free Move: Moving Splines |
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Free Move: Move a Spline Endpoint
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Free Move: Move a Spline Segment or Multiple Segments
Splines are frequently made of multiple segments joined together. You can easily move a spline by moving its segments, individually or as a group.
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|
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Left Click and Drag the selected segment(s) in any horizontal direction.
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Free Move: Join Splines |
| Existing splines can be joined together at endpoints to create a longer spline or to create a junction between the two splines | |
| Joins and junctions can be formed using non identical but compatible spline objects, such as different types of track splines. |
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|
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Free Move: Separate Splines |
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|
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Free Move: Add a Track Junction |
| A track junction is formed using track splines in the same way as described above but track junctions have additional features |
![]() |
|
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|
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Free Move: Set a Spline Height |
|
Get the Height of a Spline Object
|
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Set the Height of a Spline Object
|
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|
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Free Move: Set a Spline Gradient |
|
Get the Grade of a Spline Object
|
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Set the Grade of a Spline Object
|
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|
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Free Move: Set Track Condition and Superelevation |
| The Track Condition sets the "smoothness" of the ride over a track segment. The default is 50% which is Average | |
| The Track Superelevation sets the height difference (as a angle) between the inner and outer rail lines on a curve | |
| Track Condition and Superelevation are only available for Track Splines |
Track Condition
|
There are three different methods available for setting the track condition of a track segment.
| The Tool Options Palette has a Condition setting that only applies to track spline segments. |
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|
|||||||||||||||||
| A second method of setting the Track Condition of a selected track segment is to use its Track Segment Context Menu. |
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|
|||||||||||
| A third method of setting the Track Condition is to use the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Placement Tool to place an invisible track "bump" object on a track segment. See |
Track Superelevation
| The Track Superelevation can only be set through the Track Endpoint Context Menu. You can have a different value set for each endpoint that will reflect the changes that can take place around a curve. For more information on how to calculate and use Superelevation see the Trainz Wiki Page |
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|
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Free Move: Spline Object Context Menus |
| A selected scenery spline object, or a group of selected scenery spline objects, will have Context Icons. The icon design will vary between object types and their position on the spline object. Each icon will open its own Context Menu. |
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| Spline Object Context Menus | |||||||||||||||
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Free Move: Rolling Stock Objects |
| Rolling Stock Objects (locomotives, wagons, etc) can only be moved along the track that they are attached to. If they are moved off the track then they will immediately "snap back" to the nearest track when they are released. |
|
Free Move: Load a Rolling Stock Object |
| Many rolling stock objects can carry products to be loaded and unloaded at industry objects | |
| Rolling stock objects can be preloaded with products when the Session starts | |
| Passenger rolling stock objects can carry passengers who will board and leave at specific industry objects (station platforms) |
|
Free Move: Move Rolling Stock Objects |
Use the Free Move tool to move a selected rolling stock object along the track.
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Free Move: Decouple Rolling Stock Objects |
| All decoupling operations between Rolling Stock Objects are performed using just a Left Click and Drag . |
|
A rolling stock object or objects in the middle of a consist can also be decoupled. This will break the consist into 3 sections.
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|
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Free Move: Couple Rolling Stock Objects |
| All coupling operations between Rolling Stock Objects can be performed using just a Left Click and Drag or through the objects Context Menu. |
Options:
Using "Click and Drag"
Consider the following simple situation:-
| The guard van (caboose) standing at the rear of a consist has to be coupled to the rear gondola wagon. | |||||||||||||||||||||
![]() ![]() |
|
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Using the Context Menu
Using the same situation as above, the isolated guard van and the gondola wagon at the end of a consist are to be coupled together.
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|
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There are two possible outcomes depending on which object has the Context Icon
|
|
| Using a more complex example involving multiple objects from several different consists. The selected wagons shown below are to form a single consist based on the loco. |
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| The loco was the last object to be selected so it has the Context Icon. The Context Menu is opened and the option Merge into Single Train is selected with the result as shown below. |
![]() |
| The wagons and loco have been combined into a single consist but not necessarily in a useful order. Left Click and Drag the incorrectly placed vehicles to their correct positions. |
Free Move: Rolling Stock Object Context Menu |
| A selected rolling stock object, or a group of selected rolling stock objects, will have a Context Icon that opens a Context Menu. The icon design will vary between object types. |
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The Fine Adjustment Tool |
|
The Fine Adjustment Tool makes 3D adjustments (XYZ position and rotations) to objects in your Trainz World |
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|
||||||||||||
| The most obvious feature of the Fine Adjustment Tool is the 3D Anchor Frame it adds to a selected object. The frame is made of 3 straight and 3 curved coloured lines plus a central dot, called Anchors | |
| The Anchors in the Fine Adjustment Tool are used to move and rotate a selected object, or a group of selected objects, through 3D space. |
![]() |
The Anchor controls are:-
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Fine Adjustment: Selecting an Object |
| The Fine Adjustment Tool can be used to select individual objects and multiple objects. The multiple objects can be of different types (e.g. spline objects and scenery objects) and in different layers |
|
||||||||||||||||||||||||
| Once an object, or multiple objects, have been selected they can be moved or deleted. | ||||
| To move the objects simply Left Click and Drag one of the selected objects to their new position or use one of the Horizontal or Vertical Anchors |
|
|||
| To rotate the objects use one of the Rotational Anchors but note that some objects cannot be rotated. The centre of rotation will be the last object selected | ||||
| To delete the objects simply press the Delete key | ||||
|
Fine Adjustment: Naming an Object |
| Objects can be given names to help identify them with the Find Tool | |
| Some objects must be given unique names for display and session operations |
|
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|
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|
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|
||||||||
Fine Adjustment: Changing an Objects Layer |
| All objects in the Trainz World are in layers. For scenery objects you can set and change the layers where they are placed |
|
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|
| An object will be added to a layer when it is placed into the Trainz World by the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Placement Tool and the Scrapbook. Once it has been placed it can be moved to a different layer. |
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|
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|
Fine Adjustment: Scenery Mesh Objects |
| Individual "non-spline" scenery objects that are not attached to track are often referred to in Trainz terminology as Scenery Mesh Objects. |
|
Fine Adjustment: Move a Scenery Mesh Object |
|
||||||||||||
Using the Anchors
| Red Green and Black horizontal Anchor movements Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 |
|
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Blue vertical Anchor movement![]() |
Green Anchor rotation![]() |
Red Anchor rotation![]() |
Blue Anchor rotation![]() |
|
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|
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Fine Adjustment: Set the Height of a Scenery Mesh Object |
| Scenery Mesh objects can be raised above and lowered below the ground level. |
|
Get the Height of a Scenery Mesh Object
|
||||||||||||||
Set the Height of a Scenery Mesh Object
|
||||||||||||||||||||||
Fine Adjustment: Configure an Industry Object |
| Some scenery mesh objects have been designed as Industry Objects that can produce and/or consume products | |
| These objects can be preset to process specific products and quantities when a Session starts |
|
Fine Adjustment: Scenery Mesh Object Context Menu |
| A selected scenery mesh object, or a group of selected scenery mesh objects, will have a Context Icon that opens a Context Menu. Left Click on its icon or press the T key. The icon design will vary between object types. |
![]() |
|
Fine Adjustment: Track Objects |
| Track Objects (signals, switches, speed signs, markers, etc) are always attached to an existing track | |
| In Surveyor 2.0 they can be moved left, right, above and below the track |
|
Fine Adjustment: Move a Track Object |
| Track objects can be dragged to new positions along and beside the track or to a different track |
![]() |
|
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Track objects that have been moved horizontally away from the track or vertically above or below the track will still work normally. They can be moved along the track by their Anchor Point without affecting the position change. These position changes can be reversed by selecting the Reattach to Track option from the objects Context Menu. Another option, Settle on Ground will drop (or raise) it to the height of the baseboard beneath it.
|
|||||||||||||||||||||
|
|||||||
Fine Adjustment: Set the Height of a Track Object |
| Track objects can be raised above and lowered below the track level. |
|
Get the Height of a Track Object
|
||||||||||
Set the Height of a Track Object
![]() Throw Lever track object level with track |
|
||||||||||||||||||||||
| Track objects that have been "height adjusted" will still function normally and can be moved along the track by their Anchor Point without reversing the height change. The height can be reset to normal by selecting the Reattach to Track option from the objects Context Menu. |
Fine Adjustment: Set the Effect Radius of a Track Object |
| Certain track objects have an Effect Radius that sets how close a consist must approach the object to trigger its action |
|
| The current Effect Radius of these objects is shown by the size of the "wings" (Red or Green depending on the type of object) attached to the object and, in some cases, a distance value below the name of the object. Both of these options are shown in the image below. The distance (2.00m) shown means that a consist must approach to 2m or less before the objects "effect" will be triggered. |
![]() |
On one side of the track object is a green Effect Radius dot that allows the radius value to be adjusted up or down.
|
|||||||||||||||||||
Fine Adjustment: Track Object Context Menu |
A selected track mesh object, or a group of selected track mesh objects, will have a Context Icon that opens a Context Menu. The icon design will vary between object types.
|
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| Track objects can also be rotated to the opposite side of the track to face the opposite direction. For some track objects this will make no difference but for others it will have an affect on their operation - for example:- |
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| signals and trackside signs (e.g. speed, whistle and stop signs) | |
| track direction markers and directional triggers | |
| if rotated these track objects will now only affect trains approaching from the opposite direction to the direction that they originally faced. | |
| Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 |
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Fine Adjustment: Spline Objects (Including Track) |
| Scenery splines and track splines are defined by their endpoints. Splines are usually added to a route as a series of segments joined at the endpoints. |
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Fine Adjustment: Spline Troubleshooting Tip |
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Fine Adjustment: Moving Splines |
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Fine Adjustment: Move a Spline Endpoint
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The 3D Anchor Frame shown is for a spline endpoint.
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Fine Adjustment: Move a Spline Segment or Multiple Segments
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The 3D Anchor Frame shown is for a spline segment.
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Selecting a spline segment with the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Fine Adjustment Tool will add a Temporary Endpoint at the point where the segment was clicked.
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![]() Segment moved to the right along the Red horizontal Anchor line |
![]() Segment moved up along the Blue vertical Anchor line |
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![]() Segment rotated anti-clockwise around the Blue rotational Anchor arc line |
![]() Segment rotated clockwise around the Red rotational Anchor arc line |
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Fine Adjustment: Rotate Multiple Spline Segments
| You can rotate multiple selected spline segments around any of its 3D Anchor Frames. |
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Fine Adjustment: Join Splines |
| Existing splines can be joined together at endpoints to create a longer spline or to create a junction between the two splines | |
| Joins and junctions can be formed using non identical but compatible spline objects, such as different types of track splines. |
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Fine Adjustment: Separate Splines |
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Fine Adjustment: Add a Track Junction |
| A track junction is formed using track splines in the same way as described above but track junctions have additional features |
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Fine Adjustment: Set a Spline Height |
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Get the Height of a Spline Object
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Set the Height of a Spline Object
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Fine Adjustment: Set a Spline Gradient |
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Get the Grade of a Spline Object
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Set the Grade of a Spline Object
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Fine Adjustment: Set Track Condition and Superelevation |
| The Track Condition sets the "smoothness" of the ride over a track segment. The default is 50% which is Average | |
| The Track Superelevation sets the height difference (as a angle) between the inner and outer rail lines on a curve | |
| Track Condition and Superelevation are only available for Track Splines |
Track Condition
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There are three different methods available for setting the track condition of a track segment.
| The Tool Options Palette has a Condition setting that only applies to track spline segments. |
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| A second method of setting the Track Condition of a selected track segment is to use its Track Segment Context Menu. |
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| A third method of setting the Track Condition is to use the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Placement Tool to place an invisible track "bump" object on a track segment. See |
Track Superelevation
| The Track Superelevation can only be set through the Track Endpoint Context Menu. You can have a different value set for each endpoint that will reflect the changes that can take place around a curve. For more information on how to calculate and use Superelevation see the Trainz Wiki Page |
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Fine Adjustment: Spline Object Context Menus |
| A selected scenery spline object, or a group of selected scenery spline objects, will have Context Icons. The icon design will vary between object types and their position on the spline object. Each icon will open its own Context Menu. |
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| Spline Object Context Menus | |||||||||||||||
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Fine Adjustment: Rolling Stock Objects |
| Rolling Stock Objects (locomotives, wagons, etc) can only be moved along the track that they are attached to. If they are moved off the track then they will immediately "snap back" to the nearest track when they are released. |
Fine Adjustment: Load a Rolling Stock Object |
| Many rolling stock objects can carry products to be loaded and unloaded at industry objects | |
| Rolling stock objects can be preloaded with products when the Session starts | |
| Passenger rolling stock objects can carry passengers who will board and leave at specific industry objects (station platforms) |
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Fine Adjustment: Move Rolling Stock Objects |
Use the Fine Adjustment tool to move a selected rolling stock object along the track.
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Fine Adjustment: Decouple Rolling Stock Objects |
| All decoupling operations between Rolling Stock Objects are performed using just a Left Click and Drag . |
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A rolling stock object or objects in the middle of a consist can also be decoupled. This will break the consist into 3 sections.
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Fine Adjustment: Couple Rolling Stock Objects |
| All coupling operations between Rolling Stock Objects can be performed using just a Left Click and Drag or through the objects Context Menu. |
Options:
Using "Click and Drag"
Consider the following simple situation:-
| The guard van (caboose) standing at the rear of a consist has to be coupled to the rear gondola wagon. | |||||||||||||||||||||
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Using the Context Menu
Using the same situation as above, the isolated guard van and the gondola wagon at the end of a consist are to be coupled together.
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There are two possible outcomes depending on which object has the Context Icon
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| Using a more complex example involving multiple objects from several different consists. The selected wagons shown below are to form a single consist based on the loco. |
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| The loco was the last object to be selected so it has the Context Icon. The Context Menu is opened and the option Merge into Single Train is selected with the result as shown below. |
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| The wagons and loco have been combined into a single consist but not necessarily in a useful order. Left Click and Drag the incorrectly placed vehicles to their correct positions. |
Fine Adjustment: Rolling Stock Object Context Menu |
| A selected rolling stock object, or a group of selected rolling stock objects, will have a Context Icon that opens a Context Menu. The icon design will vary between object types. |
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Fine Adjustment: Object Height Problem Solutions |
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| Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 | Object Height Above Ground Height
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| Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 | Object Height Below Ground Height
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Where this method fails is when the height difference between the two Anchor points exceeds the length of the Blue vertical Anchor line so the Ground Height Anchor or the Object Height Anchor is at the very top of the Anchor line. Once it is in that position the Object Height Anchor can no longer be moved up or down because there is no vertical Anchor line to grab.
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A more complex alternative method is to use the Surveyor Compass Rose, the Info Palette and the Tool Options Palette .
![]() The Surveyor Compass Rose |
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The Marquee Tool |
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The Marquee Tool allows areas of your Trainz World to be selected for Scrapbook and baseboard operations |
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| The Marquee Tool draws out a rectangular area, the Marquee Selection Area, on the route. Any objects (including ground heights, ground textures and TurfFX/Clutter Effect Layers) that are inside the Marquee Selection Area or touched by its boundary will be selected. |
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| In the image above:- | ||||
| a road spline at the bottom and a house at the lower left of the Marquee Selection Area have been touched by the drawn rectangle so they have been included in the selection. | ||||
| the Marquee Selection Area was drawn from the top left to the bottom right which places the Marquee Context Icon |
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the bottom right of the Marquee Selection Area also has a 3D Anchor Frame.
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| The road spline was the last object that was included in the selection area so its Context Icons are also present. | ||||
| Shown in the image, but not highlighted, are the Ground Heights, Ground Textures and Effect Layers that are also included in the Marquee Selection Area. |
The Marquee Tool and the Palette Filters |
| The Filter Palette and Assets Palette can be used to restrict the objects selected by the Marquee Tool. |
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Using the Filters shown above, the Marquee Selection Area will include:-
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Marquee Anchor Controls |
| When a Marquee Selection Area is drawn or a Scrapbook is pasted in your Trainz World it will come with a 3D Anchor Frame at one corner of the selection area. This frame has some similarities to the one used with the Fine Adjustment Tool. | |||||||||||||||||||||||
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The controls provided by the Marquee Anchor Frame are:-
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| The following images demonstrate the effect of using the Marquee Anchor Controls on the image shown at the top of this section as the starting point. |
Horizontal Anchor Shift
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Rotational Anchor Shift
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Vertical Anchor Shift
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Scrapbook Operations |
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Once an area has been marked out by the Marquee Tool a number of options become available.
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Adding a New Scrapbook |
| The Cut and Copy Scrapbook operations are also found in the Marquee Context Menu (see the |
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When a new Scrapbook is created by a Cut (or press Ctrl + X ) or Copy (or press Ctrl + C ), it will appear in the Scrapbook palette with some basic details.
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Once a scrapbook has been Pinned it becomes an asset and will appear in Content Manager

The scrapbook can be uploaded to the DLS and saved as a CDP file.
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Marquee Context Menu |
| The Marquee Context Menu creates, deletes, converts and paints individual or multiple baseboards. It also creates and pastes scrapbooks. |
To open the Context Menu for a Marquee Selection Area Left Click on its Context Icon
or press the T key.
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Marquee Tips and Tricks |
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Managing Baseboards |
| The Marquee is a powerful tool for adding, deleting and changing the properties of multiple baseboards |
Add, Delete, Convert Baseboards
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Baseboard Ground Height |
| The Marquee Selection Area can be used to set the height of entire baseboards or just a selected section of one or more baseboards |
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Baseboard Ground Texture |
| The Marquee Selection Area can be used to set the ground texture of entire baseboards or just a selected section of one or more baseboards |
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Mass Moves and Clones |
| The Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Free Move Tool and Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Fine Adjustment Tool are able to select multiple objects that can then be manipulated as a single object. The objects can be of different Asset Types (e.g. Scenery Meshes and Scenery Splines) and they do not have to be in the same layer. |
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The possible manipulations are:-
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Selecting Multiple Identical Objects |
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| You can quickly select all nearby identical objects by a Double Left Click on an object. |
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| A forest of many different trees. Only one has been selected. | Double Left Click on a tree to select all the identical trees in the forest. |
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Selecting and Moving Multiple Objects |
Multiple objects can be selected and moved with the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Free Move Tool and the Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127 Fine Adjustment Tool.
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Cloning Objects |
| You can easily clone single and multiple selected objects. If you have selected a group of objects they DO NOT have to be the same type - you can, for example, select scenery objects and scenery splines. |
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Bulk Replace Assets Tool (Trainz Plus Only) |
| This tool is available in Trainz Plus only | |
| It will replace ALL seleted objects with a single selected replacement asset | |
| All objects, and its replacement, must be the same Asset Type |
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| Steps: To Use the Bulk Replace Assets Tool:- | ||
| In the Filter Palette open the Filter Toggles by a Left Click on either the small arrowhead on the left of the Enabled box or on the "Enabled" message itself. | ||
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This will open the Filter Palette Toggle List of assets and a separate Search text box. The Toggle List list is identical to the list shown in the Assets Palette except that each item can be toggled or switched ON or OFF by the check mark on its left. |
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The Filter Palette and the Assets Palette are normally linked so that the list of toggled assets in the Filter Palette is duplicated in the Assets Palette.
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| Use the Filter Palette Asset Type icons or the Drop Down List to select the TYPE of asset to be replaced. Note: All the assets to be replaced must be of the same type (e.g. ALL scenery splines or ALL track objects) |
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| Optional: Use the Filter Palette Search text box to narrow down the list | |||||||||||||||||||
Select (highlight) and toggle ON the assets that will be replaced in the route (the process is summarised in the steps below)
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In the Filter Palette select the Filter Disabled option from the Filter Actions drop down menu
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| In the Assets Palette select the Replacement Asset (only one can be selected and it must be of the same Type as those selected to be replaced) You can use the Assets Palette Search text box to narrow down the list of assets (or use the Eyedropper) but DO NOT use the selection tools (the asset type icons or drop down list) in the Filter Palette |
| IF you are ONLY going to replace assets WITHIN A SET AREA (apart from everywhere in the current baseboard) then use the |
| In the Assets Palette filtered list Right Click on the replacement asset to open its menu |
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With the exception of unusually small replacement areas, a progress bar will be shown. For entire routes or large replacement areas the process may take a few minutes.
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Upgrading a Route to HD (Trainz Plus Only) |
| This option is only available in Trainz Plus | |
| Upgrading an entire route to HD is recommended over mixing HD Resolution and non-HD Resolution baseboards in the same route, but there are limitations to upgrading that must be considered beforehand |
| You can convert (Upgrade) an entire 5m Resolution or 10m Resolution route to HD Resolution in a single step but there are some important limitations. See the Notes: below. |
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| A typical HD Upgrade report would look like:- | ||||||||
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The report indicates that:-
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The Info Palette |
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| This palette can be easily overlooked but it has some very useful features:- | |
| naming objects | |
| providing precise data and control over the "focus" - the position of the cursor | |
| providing precise data and control over the position and orientation of objects (it can be used instead of the Free Move Tool and the Fine Adjustment Tool) | |
| identifying and setting the "home" layer and binding layer of a selected object | |
| used for locking and unlocking a selected objects layer | |
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| The components of the Info Palette are identified in the image below. |
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Palette Coordinates |
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Info Settings Menu |
| All the Focus, Position and Rotation settings have drop down menus that allow values to be transferred to and from other settings and other tools. |
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Next to the z: value in both the Focus and Position settings is a small white down arrowhead. Left Click on the arrowhead to open its menu.
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There is only one option in the sub-menu.
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Focus Info and Controls |
| The Focus shows the current position and height of the Compass object |
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Asset Name Menu |
| "Asset Name" refers to the name of the asset as displayed in the Assets Palette and in Content Manager. This is not the same as the Object Name (see the next section) |
| You must have an object (or objects) selected for the Asset Name data to be shown. If more than one object has been selected then you will be shown the name for the last object selected | |
| If different objects (with different <kuid> codes) have been selected then a count of the additional objects will be added. The (+2) shown in the object name in the image on the left indicates that 2 additional different objects are in the group of selected objects. | |
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Object Name |
| "Object Name" refers to the name that you give to an object |
| You can give any object in your Trainz World an identifying name. In some cases a name is vital for AI and session operations, in other cases it will be needed as a display feature - for example: to be shown on a station nameboard. You must have the object (or objects) selected for this option to be available. If more than one object has been selected then only the last object (the one with the Context Icon) will be given a name |
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Position Info and Controls |
| You must have an object (or objects) selected for the Position Info and Controls to be edited. If more than one object has been selected then you will be shown the data for the last object selected | |||||||||||||||||||
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Rotation Info and Controls |
| You must have an object (or objects) selected for the Rotation Info and Controls to be edited. If more than one object has been selected then you will be shown the data for the last object selected |
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Layer Info and Controls |
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Assigning Objects to a Different Layer |
| The Active Layer is the layer used by the Placement Tool when objects are added to your Trainz World. |
| A selected object or group of objects can be assigned to a different layer. If multiple objects have been selected then they do not all have to be in the same layer BUT their current layer or layers must be unlocked. The destination layer can be locked and this will not stop the layer reassignment. |
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Assigning Objects to a Binding Layer |
| The Binding Layer, or Bound Layer as it is also called, is a tool used in the development of your Trainz World | |
| Setting a Binding Layer allows you to temporarily assign an object to a second layer while it is still in its original layer. The object will then take on the properties (Locked or Unlocked, Hidden or Visible) of both layers. | |
| Setting a Binding Layer has NO effect on where an object is saved (in the Route or the Session) or on any of the properties of the object |
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| As an example, the image below shows what you will see for a single object that has had:- | |||||||||
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More information on creating, editing and using Layers can be found on the Trainz Wiki at:-
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Trainz Wiki
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This page was created by Trainz user pware in January 2023 and was last updated as shown below.






















































































































































































































