How to Use Message Popup Rule: Difference between revisions
| Line 98: | Line 98: | ||
<td>[[file:MessagePopup4.JPG]]</td> | <td>[[file:MessagePopup4.JPG]]</td> | ||
<td> | <td> | ||
<table cellpadding="4" bgcolor=#cccccc> | |||
<tr valign="top"> | |||
<td>[[file:Gears.PNG]]</td> | |||
<td><font size="3">'''Settings:'''</font><br> | |||
'''In This Example:''' | |||
*Gameplay will not be paused while the message is displayed. | |||
*Any previously opened message window will be closed before this message is displayed. | |||
*'''Message location:''' - the '''Top left''' of the screen will be used. | |||
*The text message in the '''config.txt''' file of the HTML asset named '''General Purpose Session HTML''' will be displayed. This message will be stored:- | |||
**in a '''string-table'' container, | |||
**using a '''String Table Token''' named '''html_warning_late''' | |||
*An optional sound file named '''"all-aboard.wav"''' has been added and is found in the HTML asset named '''General Purpose Session HTML''' | |||
*'''Autoplay Wav''' is ticked so the sound will be played when the page is displayed</td> | |||
</tr> | |||
</table> | |||
<br> | |||
<table cellpadding="4" bgcolor=#ffffb0> | <table cellpadding="4" bgcolor=#ffffb0> | ||
<tr valign="top"> | <tr valign="top"> | ||
| Line 106: | Line 122: | ||
</tr> | </tr> | ||
</table> | </table> | ||
<br> | </td> | ||
</tr> | |||
</table> | |||
<br clear=all> | |||
For example, the '''config.txt''' file of the asset '''General Purpose Session HTML''' contains the following:- | For example, the '''config.txt''' file of the asset '''General Purpose Session HTML''' contains the following:- | ||
'''string-table''' | '''string-table''' | ||
| Line 115: | Line 134: | ||
<br><br> | <br><br> | ||
See the Trainz Wiki Page '''[[How to Create a HTML Asset]]''' for more information. | See the Trainz Wiki Page '''[[How to Create a HTML Asset]]''' for more information. | ||
---- | ---- | ||
---- | ---- | ||
Revision as of 05:45, 9 July 2018
| The Message Popup Rule is a T:ANE Session Rule that creates onscreen messages for users in Driver Mode. |
The screenshots below illustrate how to use the Message Popup Rule.
Using a HTML Page
The settings shown in this example will direct TANE to load the message from a HTML file in a HTML asset.
|
|
Using a Custom Message
The settings shown in this example will direct TANE to load the message from text entered in the Custom Message box.
|
See the Trainz Wiki Page How to Create a HTML Asset for more information. |
| The custom message popup created by the example shown above |
Using a String-Table Message
The settings shown in this example will direct TANE to load the message from text stored in the config.txt string table of a specified HTML asset.
For example, the config.txt file of the asset General Purpose Session HTML contains the following:-
string-table
{
html_warning_late "You are running late!"
}
...which will produce the message "You are running late!" from the Message Popup Rule settings shown on the left.
See the Trainz Wiki Page How to Create a HTML Asset for more information.
Trainz Wiki
- How to Guides
- Session Rules List (Alphabetical) with Parameters
- Session Rules List (Categories) With Parameters
Route Creation Tutorials:
Session Creation Tutorials:
- Adding Message Popups - Applications
- Adding Navigation Points
- Adding Navigation Points - Applications
- Configuring the Driver Setup Rule
- Controlling Junctions in Sessions
- Controlling Signals in Sessions
- Creating a HTML Asset (Session Introduction Page and In Game Messages)
- List of Parent Rules
- Parent and Child Rules
- Using Track Triggers
- Using Variables in Sessions - Examples