CCG/Kind: Texture: Difference between revisions

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===Typical mesh config.txt:===
===Typical mesh config.txt:===
  kind texture
  kind     "texture"
  kuid <KUID:-3:10112>
  kuid     <KUID:-3:10112>


[[Image:CCG_mesh_dir.jpg]]
[[Image:CCG_mesh_dir.jpg]]

Latest revision as of 08:29, 5 June 2011

KIND: TEXTURE

You can now reference a simple texture as an asset.

These can be referenced by kuid for use as a custom corona for example.

Typical mesh config.txt:

kind      "texture"
kuid      <KUID:-3:10112>


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