CCG/Example: Displacements: Difference between revisions

From TrainzOnline
< CCG
Jump to navigationJump to search
Pev (talk | contribs)
No edit summary
Pev (talk | contribs)
Updated for TS2009 omwards
Line 1: Line 1:
==Displacements==
==Displacements==


<font color="red">This is obsolete...  New data needed here as displacements are now 'normal' assets..</font>
Displacements are now normal Trainz Assets with an image file and a config.txt file. The images are usually 256x256 grey scale 8 bit bitmap files, such as Displacement01.bmp below.
 
[[Image:CCG_Displacement01.jpg]]
 
'''Config.txt'''
kuid                                    <kuid:401543:1013>
kind                                    "groundbrush"
username                                "Displacement01"
trainz-build                            2.9
displacement-bitmap                    "Displacement01.bmp"
 
Note the new '''groundbrush''' kind for this asset.
 
 
 
=Obsolete Type (pre TS2009)=


This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.
This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.
Line 9: Line 24:


Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.
Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.
Directory Structure.
A typical asset of this kind has the following example files in the Directory Structure:
       
                Displacement01.bmp





Revision as of 04:07, 27 May 2012

Displacements

Displacements are now normal Trainz Assets with an image file and a config.txt file. The images are usually 256x256 grey scale 8 bit bitmap files, such as Displacement01.bmp below.

Config.txt

kuid                                    <kuid:401543:1013>
kind                                    "groundbrush"
username                                "Displacement01"
trainz-build                            2.9
displacement-bitmap                     "Displacement01.bmp"

Note the new groundbrush kind for this asset.


Obsolete Type (pre TS2009)

This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.

For a default installation the Displacements directory is found in:

C:\Program Files\Auran\TC\World\Custom\displacements

Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.


Return to CCG Index

Content Creator's Guide

Kind Examples