Content Creator's Guide: Difference between revisions

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* [[CCG/Modelling: Textures and Opacity Effects|Textures and Opacity Effects]]
* [[CCG/Modelling: Textures and Opacity Effects|Textures and Opacity Effects]]
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* Placement in 3DSMax
* Opacity Fade Out
* Alpha Channel Use
* Applying Opacity to Models
* Opacity Settings in 3DSMax
* Opacity Interference
* Special Use of Opacity - Reflection Materials
* Opacity on Roads, Track, Bridges
* Opacity Tecture Bleeding
* Texture Clarity
* Textures for Tiling
* [[CCG/Modelling: Creating an Interior for Trainz|Creating an Interior for Trainz]]
* [[CCG/Modelling: Creating an Interior for Trainz|Creating an Interior for Trainz]]
* [[CCG/Modelling: Steam Cab Interiors|Steam Cab Interiors]]
* [[CCG/Modelling: Steam Cab Interiors|Steam Cab Interiors]]

Revision as of 13:57, 15 June 2011

Back to HowToGuides

Contents

Chapter 1: The basics


Chapter 2: Introduction to Kinds, Containers, Tags, and Config.txt files

Chapter 3: Understanding and using Content Creator Plus

Chapter 4: Using Content Creator Plus to create a New Asset

Chapter 5: Common Containers and Tags

Chapter 6: All Other Containers and Tags

Chapter 7: Example Assets using each Kind

Chapter 8: Modelling Guidelines

Chapter 9: Uploading to the Download Station