HowTo/Scenery/category-class/category classes: Difference between revisions

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Created page with " == category class codes == The Category Class is listed in the config.txt file of each item of content. The classes represent a standardized system for referring to the vari..."
 
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The classes represent a standardized system for referring to the various types of Locos, Rolling stock, Scenery, Spline and Industry assets.
The classes represent a standardized system for referring to the various types of Locos, Rolling stock, Scenery, Spline and Industry assets.
The Category Classes are:
The Category Classes are:
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">


Class “A” Motive Power
Class “A” Motive Power
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Class “Z” Train Parts
Class “Z” Train Parts
</div>


Each Category Class may have a number of subcategories as listed below. Please choose the most appropriate for the asset. Selecting a correct Category Class is important since Trainz will allow users to use the Category Class as a sort and selection criteria.
Each Category Class may have a number of subcategories as listed below. Please choose the most appropriate for the asset. Selecting a correct Category Class is important since Trainz will allow users to use the Category Class as a sort and selection criteria.


<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
<div style="column-count:5;-moz-column-count:5;-webkit-column-count:5">


===A MOTIVE POWER===
===A MOTIVE POWER===
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AA Electric Multi-current
AA Electric Multi-current


AC A C Electric
AC AC Electric


AD DC Electric
AD DC Electric


A
AE Experimental or Special
E Experimental or Special
 
A
AG Gas Turbine
G Gas Turbine
 
A
AH Diesel Hydraulic
H Diesel Hydraulic
 
A
AL Diesel & Diesel Electric
L Diesel & Diesel Electric
 
A
AM Mammal
M Mammal
 
A
AS Steam Loco & Tender
S Steam Loco & Tender
 
A
AT Steam Tank
T Steam Tank
 
B BUILDINGS & STRUCTURES
===B BUILDINGS & STRUCTURES===
 
BC Commercial (scenery non-functional)
BC Commercial (scenery non-functional)
BI Industrial (scenery non-functional)
BI Industrial (scenery non-functional)
BH Home & Residential (scenery non-functional)
BH Home & Residential (scenery non-functional)
BR Railway (scenery non-functional)
BR Railway (scenery non-functional)
BS Special (e.g. military) (scenery non-functional)
BS Special (e.g. military) (scenery non-functional)
BT Traffic & Streetscape (scenery non-functional)
BT Traffic & Streetscape (scenery non-functional)
BU Utility (incl. Civil buildings) (scenery non-functional)
BU Utility (incl. Civil buildings) (scenery non-functional)
BIN Industry asset with product processing functionality
BIN Industry asset with product processing functionality
BPF Passenger Station with passenger processing functionality
BPF Passenger Station with passenger processing functionality
BPN Passenger Station (non-functional)
BPN Passenger Station (non-functional)
BB Buildable (Kind Buildable)
BB Buildable (Kind Buildable)
C CABEESE
 
===C CABEESE===
 
CB Brake van
CB Brake van
CC Caboose
CC Caboose
D DEFENCE
 
===D DEFENCE===
 
DA Military motive power
DA Military motive power
DE Military experimental & special vehicles
DE Military experimental & special vehicles
DP Military equipment - lab & personnel vehicles
DP Military equipment - lab & personnel vehicles
DX Military equipment - freight
DX Military equipment - freight
E ENVIRONMENT
 
===E ENVIRONMENT===
 
ES Sky
ES Sky
EW Water
EW Water
F FOLIAGE
 
===F FOLIAGE===
 
FC Cactii
FC Cactii
FF Flowers
FF Flowers
FO Orchards & Crops
FO Orchards & Crops
FS Shrub
FS Shrub
FT Trees
FT Trees
G GROUND
 
GA A arid
===G GROUND===
 
GA Arid
 
GL Lush
GL Lush
GS Seasonal
GS Seasonal
H Mesh
 
===H Mesh===
HM Mesh
HM Mesh
I PRODUCT
 
===I PRODUCT===
 
IC Container Category
IC Container Category
IP Passenger Category
IP Passenger Category
IB Bulkload Category
IB Bulkload Category
IL Liquid Category
IL Liquid Category
J texture TEXTURE
 
===J TEXTURE===
 
JC Corona
JC Corona
JI Icon
JI Icon
JP Particle Effects Texture
JP Particle Effects Texture
JO Other Texture
JO Other Texture
L LIGHT RAIL & MONORAIL
 
===L LIGHT RAIL & MONORAIL===
 
LS A articulated train sets
LS A articulated train sets
LT Trolleys, trams & streetcars
LT Trolleys, trams & streetcars
LM Monorail vehicles
LM Monorail vehicles
M MAINTENANCE of WAY
 
===M MAINTENANCE of WAY===
 
MA Camp vehicles
MA Camp vehicles
MB Ballast cars
MB Ballast cars
MC Cranes/lifting
MC Cranes/lifting
MD Diagnostic vehicles (e.g. dynamometer)
MD Diagnostic vehicles (e.g. dynamometer)
ME Instructional vehicles
ME Instructional vehicles
MF Fire vehicles
MF Fire vehicles
MI Inspection vehicles
MI Inspection vehicles
MT Track vehicles (e.g. tamper)
MT Track vehicles (e.g. tamper)
MP Snow ploughs
MP Snow ploughs
MS Section cars (e.g. fairmont)
MS Section cars (e.g. fairmont)
MX Freight equipment (for MoW traffic)
MX Freight equipment (for MoW traffic)
MW Weed spray
MW Weed spray
O ORGANISM
 
===O ORGANISM===
 
OA A animal Kingdom
OA A animal Kingdom
OH Human
OH Human

Revision as of 02:19, 6 February 2022

category class codes

The Category Class is listed in the config.txt file of each item of content. The classes represent a standardized system for referring to the various types of Locos, Rolling stock, Scenery, Spline and Industry assets. The Category Classes are:

Class “A” Motive Power

Class “B” Buildings and Structures

Class “C” Cabeese

Class “D” Defence

Class “E” Environment

Class “F” Foliage

Class “G” Ground

Class “H” Mesh

Class “I” Product

Class “J” Texture

Class “L” Light Rail & Monorail

Class “M” Maintenance Of Way

Class “O” Organism

Class “P” Passenger & Mail Cars

Class “R” Railcars & Multiple Unit Sets

Class “S” Splines

Class “T” Track

Class “V” Vehicles

Class “W” Wayside

Class “X” Freight Cars

Class “Y” Maps and Scenarios

Class “Z” Train Parts

Each Category Class may have a number of subcategories as listed below. Please choose the most appropriate for the asset. Selecting a correct Category Class is important since Trainz will allow users to use the Category Class as a sort and selection criteria.

A MOTIVE POWER

AA Electric Multi-current

AC AC Electric

AD DC Electric

AE Experimental or Special

AG Gas Turbine

AH Diesel Hydraulic

AL Diesel & Diesel Electric

AM Mammal

AS Steam Loco & Tender

AT Steam Tank

B BUILDINGS & STRUCTURES

BC Commercial (scenery non-functional)

BI Industrial (scenery non-functional)

BH Home & Residential (scenery non-functional)

BR Railway (scenery non-functional)

BS Special (e.g. military) (scenery non-functional)

BT Traffic & Streetscape (scenery non-functional)

BU Utility (incl. Civil buildings) (scenery non-functional)

BIN Industry asset with product processing functionality

BPF Passenger Station with passenger processing functionality

BPN Passenger Station (non-functional)

BB Buildable (Kind Buildable)

C CABEESE

CB Brake van

CC Caboose

D DEFENCE

DA Military motive power

DE Military experimental & special vehicles

DP Military equipment - lab & personnel vehicles

DX Military equipment - freight

E ENVIRONMENT

ES Sky

EW Water

F FOLIAGE

FC Cactii

FF Flowers

FO Orchards & Crops

FS Shrub

FT Trees

G GROUND

GA Arid

GL Lush

GS Seasonal

H Mesh

HM Mesh

I PRODUCT

IC Container Category

IP Passenger Category

IB Bulkload Category

IL Liquid Category

J TEXTURE

JC Corona

JI Icon

JP Particle Effects Texture

JO Other Texture

L LIGHT RAIL & MONORAIL

LS A articulated train sets

LT Trolleys, trams & streetcars

LM Monorail vehicles

M MAINTENANCE of WAY

MA Camp vehicles

MB Ballast cars

MC Cranes/lifting

MD Diagnostic vehicles (e.g. dynamometer)

ME Instructional vehicles

MF Fire vehicles

MI Inspection vehicles

MT Track vehicles (e.g. tamper)

MP Snow ploughs

MS Section cars (e.g. fairmont)

MX Freight equipment (for MoW traffic)

MW Weed spray

O ORGANISM

OA A animal Kingdom OH Human OHD Locomotive Driver P PASSENGER & MAIL CARS PA Suburban/short haul (no W.C.) PB Baggage cars PC Coach/chair cars PD Dome cars PH Bar/cafeteria cars PL Lounge cars PM Mail cars PO Observation cars PP Power cars PR Buffet/dining/restaurant cars PS Sleeping cars PU Special cars (e.g. Gaming Cars) PV Private cars PX Composite passenger cars R RAILCARS & MULTIPLE UNIT SETS RA A aC electric RC DC electric RD Diesel & diesel electric RH Diesel hydraulic RP Petrol RS Steam S SPLINES SF Fences SR Roads SP Platforms SS Structure SV Vegetation T TRACK TB Bridge TR Rails TT Tunnel TF Fixed Track V VEHICLES VA A air VL Land VS Sea W WAYSIDE WA Signalling WS Trackside signage WX A accessories X FREIGHT CARS XA Auto transporter XAA Open sides XAB A auto box car XB Box car/covered van XBD Dangerous goods XBG General service XBI Insulated XF Flat XFA A articulated XFC Intermodal XFD Depressed center T Version 2.039 rainz Railroad Simulator 2006 - The Content Creator’s Guide XFH Heavy duty XFM General service XG Gondola/open wagon XGB Bottom dumping XGC Combination bottom/end/side dumping XGE End dumping XGR Rotary dumping XGS Side dumping XGT Covered XH Hopper XHB Bottom dumping XHC Combination bottom/end/side dumping XHE End dumping XHR Rotary dumping XHS Side dumping XHT Covered XI Foundry XIB Bottle/torpedo cars XIT Tipper/slag cars XL Livestock XLA Single deck XLC Multiple deck and convertible XLH Horse box XR Refrigerated XRI Ice chilled XRM Mechanically chilled XS Special XSN Novelty XSU Unclassified XT Tanker XTA Domeless XTS Single dome XTM Multiple dome XV Ventilated car/louvred van XVG General service XVP Produce service Y MAPS & SCENARIOS YM Map YS Scenario YP Profile/Session YR Rule YD Driver Command YH HTML-Asset Z TRAIN PARTS ZB Bogie/Truck ZE Enginespec ZH Hornsound ZI Interior ZP Pantographs ZS Enginesound ZX PaintShed-Template