Help/Paint Tab: Difference between revisions

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m Windwalkr moved page HowTo/Paint Tab to Help/Paint Tab: Not suitable as a howto page
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through the list.
through the list.
Click on one of the textures or write its name on the text box, and you will see a copy of it
Click on one of the textures or write its name on the text box, and you will see a copy of it
appear in the small current texture window. Click LMB on the
appear in the small current texture window. Click on the
terrain and use your mouse as a paintbrush to paint on the
terrain and use your mouse as a paintbrush to paint on the
texture.
texture.
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Click LMB on the Scale Tool and move to either side to change the amount of space the texture will cover. Right to enlarge (“+”), left to minimize (“-”).
Click on the Scale Tool and move to either side to change the amount of space the texture will cover. Right to enlarge (“+”), left to minimize (“-”).


== [[File:Texture get.jpg]] Get texture ==
== [[File:Texture get.jpg]] Get texture ==
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Click on the Get Texture (G) tool then Click LMB on
Click on the Get Texture (G) tool then Click on
a texture already painted onto your terrain. The current texture windows will show the newly selected texture.  
a texture already painted onto your terrain. The current texture windows will show the newly selected texture.  


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Click on Select Area (B). Click LMB and drag the mouse to make a large square as shown below. The size of the square (or rectangle) determines the area that will be affected by the next operation.
Click on Select Area (B). Click and drag the mouse to make a large square as shown below. The size of the square (or rectangle) determines the area that will be affected by the next operation.


== [[File:Area fill.jpg]] Fill Area ==
== [[File:Area fill.jpg]] Fill Area ==


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Click LMB on a texture in the favorites box
Click on a texture in the favorites box
and use the Fill Area (F) tool to texture the whole
and use the Fill Area (F) tool to texture the whole
rectangle. If you do not select an area first, Clicking
rectangle. If you do not select an area first, Clicking
LMB on Fill Area (F) and Surveyor will fill all areas on which
on Fill Area (F) and Surveyor will fill all areas on which
there are no textures with the selected texture.
there are no textures with the selected texture.


== [[File:Area cancel.jpg]] Cancel Selection ==
== [[File:Area cancel.jpg]] Cancel Selection ==


Click LMB on Cancel Selection (D) to cancel the
Click on Cancel Selection (D) to cancel the
selected area.
selected area.

Revision as of 06:38, 10 November 2017

Click on the Paint Tab (F2) to open the Paint Menu. You will see a number of default textures, grouped by region. Use the slider button to scroll through the list. Click on one of the textures or write its name on the text box, and you will see a copy of it appear in the small current texture window. Click on the terrain and use your mouse as a paintbrush to paint on the texture.

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Direction Tool

Move the Direction Tool in the directon you wish the texture map to be put down on the baseboard.

Scale tool

Click on the Scale Tool and move to either side to change the amount of space the texture will cover. Right to enlarge (“+”), left to minimize (“-”).

Get texture

Click on the Get Texture (G) tool then Click on a texture already painted onto your terrain. The current texture windows will show the newly selected texture.

Radius Dial

The Radius Dial (“+” or “-”) changes the area of influence of your cursor circle.

Fill Grid

The Fill Grid (L) will fill all unpainted areas of an entire baseboard with one texture. This is useful for finishing off an area where fine texturing is not required.

Select Area

Click on Select Area (B). Click and drag the mouse to make a large square as shown below. The size of the square (or rectangle) determines the area that will be affected by the next operation.

Fill Area

Click on a texture in the favorites box and use the Fill Area (F) tool to texture the whole rectangle. If you do not select an area first, Clicking on Fill Area (F) and Surveyor will fill all areas on which there are no textures with the selected texture.

Cancel Selection

Click on Cancel Selection (D) to cancel the selected area.