How to Use Message Popup Rule: Difference between revisions
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*No optional sound has been added. | *No optional sound has been added. | ||
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<td>[[file:NotePad.PNG]]</td> | |||
<td><font size="3">'''Notes:'''</font><br> | |||
*No knowledge of HTML is required. | *No knowledge of HTML is required. | ||
*You are limited to about 6 lines of text. | *You are limited to about 6 lines of text. | ||
*Text only can be entered. | *Text only can be entered (there '''must''' be text added - it cannot be left blank). | ||
*You can select and display an optional icon with the message. | *You can select and display an optional icon with the message.</td> | ||
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='''Using a String-Table Message'''= | ='''Using a String-Table Message'''= | ||
Revision as of 00:01, 8 July 2018
| The Message Popup Rule is a T:ANE Session Rule that creates onscreen messages for users in Driver Mode. |
The screenshots below illustrate how to use the Message Popup Rule.
Using a HTML Page
The settings shown in this example will direct TANE to load the message from a HTML file in a HTML asset.
|
Settings in This Example:
|
Using a Custom Message
The settings shown in this example will direct TANE to load the message from text entered in the Custom Message box.
| The custom message popup created by the example shown above |
Using a String-Table Message
The settings shown in this example will direct TANE to load the message from text stored in the config.txt string table of a specified HTML asset.
Notes:
string-table
{
html_warning_late "You are running late!"
}
...which will produce the message "You are running late!" from the Message Popup Rule settings shown on the left.
|
Trainz Wiki
- How to Guides
- Session Rules List (Alphabetical) with Parameters
- Session Rules List (Categories) With Parameters
Route Creation Tutorials:
Session Creation Tutorials:
- Adding Message Popups - Applications
- Adding Navigation Points
- Adding Navigation Points - Applications
- Configuring the Driver Setup Rule
- Controlling Junctions in Sessions
- Controlling Signals in Sessions
- Creating a HTML Asset (Session Introduction Page and In Game Messages)
- List of Parent Rules
- Parent and Child Rules
- Using Track Triggers
- Using Variables in Sessions - Examples