KIND Texture: Difference between revisions

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Sample config.txt:
Sample config.txt:


  [[TagName_Kuid|kuid]] <kuid:56113:1267>
  kuid <kuid:56113:1267>
  [[TagName_Trainz-build|trainz-build]] 2.5
  trainz-build 2.5
  [[TagName_Category-class|category-class]] "JO"
  category-class "JO"
  [[TagName_Category-region|category-region]] "AU"
  category-region "AU"
  [[TagName_Category-era|category-era]] "2000s;2010s"
  category-era "2000s;2010s"
  [[TagName_Username|username]] "testTexture"
  username "testTexture"
  [[TagName_Kind|kind]] "texture"
  kind "texture"
  [[TagName_Texture|texture]] "eg.texture"
  texture "eg.texture"
  [[%22Thumbnails%22_container|thumbnails]]
  thumbnails
  {
  {
   0
   0

Revision as of 08:53, 18 October 2010

You can reference a simple texture as an asset. These can be referenced by kuid for use as a custom corona, for example.

Sample config.txt:

kuid <kuid:56113:1267>
trainz-build 2.5
category-class "JO"
category-region "AU"
category-era "2000s;2010s"
username "testTexture"
kind "texture"
texture "eg.texture"
thumbnails
{
  0
  {
    image "thumb.jpg"
    width 240
    height 180
  }
}

The "texture" tag specifies a Texture file located within the asset folder.


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