Content Creator's Guide: Difference between revisions
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* [[CCG/Modelling: Textures and Opacity Effects|Textures and Opacity Effects]] | * [[CCG/Modelling: Textures and Opacity Effects|Textures and Opacity Effects]] | ||
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* Placement in 3DSMax | |||
* Opacity Fade Out | |||
* Alpha Channel Use | |||
* Applying Opacity to Models | |||
* Opacity Settings in 3DSMax | |||
* Opacity Interference | |||
* Special Use of Opacity - Reflection Materials | |||
* Opacity on Roads, Track, Bridges | |||
* Opacity Tecture Bleeding | |||
* Texture Clarity | |||
* Textures for Tiling | |||
* [[CCG/Modelling: Creating an Interior for Trainz|Creating an Interior for Trainz]] | * [[CCG/Modelling: Creating an Interior for Trainz|Creating an Interior for Trainz]] | ||
* [[CCG/Modelling: Steam Cab Interiors|Steam Cab Interiors]] | * [[CCG/Modelling: Steam Cab Interiors|Steam Cab Interiors]] | ||
Revision as of 13:57, 15 June 2011
Back to HowToGuides
Contents
Chapter 1: The basics
Chapter 2: Introduction to Kinds, Containers, Tags, and Config.txt files
Chapter 3: Understanding and using Content Creator Plus
Chapter 4: Using Content Creator Plus to create a New Asset
Chapter 5: Common Containers and Tags
- Common Containers and Tags
- Common Containers
- Common Tags
- Other Regularly Used Containers
- Other Regularly Used Tags
Chapter 6: All Other Containers and Tags
Chapter 7: Example Assets using each Kind
Chapter 8: Modelling Guidelines
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Chapter 9: Uploading to the Download Station