How to Use S20 Tools: Difference between revisions
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The '''Placement Tool''' is used to add objects to the route. | The '''Placement Tool''' is used to add objects to the route. | ||
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<td>[[image:PencilTips.PNG|link=]]</td> | |||
<td><span style="font-weight: 700; font-size: 15px;">Placement Options</span><td> | |||
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<td colspan=2>After an object has been placed in a route its position (and height) can be changed by using:-</td> | |||
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<td width=15>[[image:DotPoint.JPG|15px|link=]]</td> | |||
<td>the [[image:PageLink.PNG|link=]] '''[[#The Free Move Tool|Free Move Tool]]'''</td> | |||
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<td width=15>[[image:DotPoint.JPG|15px|link=]]</td> | |||
<td>the [[image:PageLink.PNG|link=]] '''[[#The Fine Adjustment Tool|Fine Adjustment Tool]]'''</td> | |||
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<td>[[image:DotPoint.JPG|15px|link=]]</td> | |||
<td>its <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> X </span> <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> Y </span> <span style="font-size: 15px; font-weight: 700; color: white; background-color: black;"> Z </span> values in [[image:PageLink.PNG|link=]] '''[[#The Info Palette|The Info Palette]]'''</td> | |||
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The first step is to identify and select the particular object that you want to add to the route.<br> | The first step is to identify and select the particular object that you want to add to the route.<br> | ||
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='''The Eyedropper Tool'''= | ='''The Eyedropper Tool'''= | ||
Revision as of 21:04, 12 January 2023
The information in this Wiki Page applies to Surveyor 2.0 (S20) as found in Trainz Plus.
This document is still being written
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The Tools Palette
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The Brush Tool
The Brush Tool is used for painting the route. It can:-
When selected, the Brush Tool will show two drop down menu lists. |
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| The first drop down menu will set the Brush Target, the type of brush. The Targets are:- |
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Ground Height
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When the Ground Height Target is selected, the second drop down box will give a choice of several Ground Height tools.
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| The available brush tool options are shown in the Tool Options Palette with a Gold coloured icon next to their names. Those options that have their icon greyed out will be ignored, but they can still be edited. | ||||||||||||||||||||||||||||||||||||
Height Up/Height Down ![]() |
Set Height ![]() |
Grade ![]() |
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Ground Texture
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When the Ground Texture Target is selected, the second drop down box will be disabled - there are no brush texture tool choices.
The available brush tool options are shown in the Tool Options Palette with a Gold coloured icon next to their names. Those options that have their icon greyed out will be ignored, but they can still be edited.
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Scrapbook Data
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The Scrapbook Brush
When the Scrapbook Data Target is selected, the second drop down box will give a choice of two Scrapbook Data tools.
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| The available brush tool options are shown in the Tool Options Palette with a Gold coloured icon next to their names. Those options that have their icon greyed out will be ignored, but they can still be edited. | |||||||||||||||||||||||||||||||
Scrapbook Brush ![]() |
Scrapbook Clone ![]() |
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The Scrapbook Palette ![]() |
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Edit Effect Layers...
When this Target is selected, the Edit Effect Layers options will appear. This is the same as selecting Edit Effect Layers ... from the Trainz Edit Menu.
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More information on creating and editing Effect Layers can be found on the Trainz Wiki at:- |
The Placement Tool is used to add objects to the route.
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The first step is to identify and select the particular object that you want to add to the route.
Placing a Scenery Mesh Object
Individual "non-spline" scenery objects that are not attached to track are often referred to in Trainz terminology as Scenery Mesh Objects.
In the Asset Palette either:-
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OR |
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| To narrow down the filter list type part of the object name into the Search Text Box. For example if you have selected Scenery Objects and want to find "barns", then type "barn" (UPPER/lower case does not matter). |
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Placing a Scenery or Track Spline
To start the process of laying a track or spline, follow the steps listed above for placing a Scenery Mesh Object.
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"Click on the spot" as shown in Step |
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| Move the mouse in the direction you want to lay the spline or track. The spline will follow the mouse wherever you move it. | ||
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When you have the pointer in the final position for the first spline segment, Left click the mouse. This will anchor the second spline endpoint. The spline between the two endpoints is the first spline segment.
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Left click on the new endpoint and move the mouse in the direction you want to continue laying the spline or track. The spline will follow the mouse wherever you move it. | |
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When you have the pointer in the final position for the second spline segment, Left click the mouse. This will anchor the third spline endpoint and produce new Context Icons for the second segment. | |
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Spline Segment Heights
When you start adding a spline to a route it will always be placed at the height of the terrain regardless of the Tool Options Height setting.
However, you can set the height of the last segment that was added and the following segments.
| Lay the first spline segment which will be added at the terrain ground height | |
| Enter a value in the Tool Options Height and press the Enter key | |
| The endpoints of the current spline segment will immediately be adjusted to the new height setting | |
| Continue laying spline segments. Each new segment will be added at the new height | |
Placement Tool Options
The Tool Options Palette Height setting for Scenery Mesh Objects, Scenery Splines and Track Splines when using the Placement Tool does not show a gold coloured icon which indicates an "active" control setting but the setting is active.
Mesh Object Tool Options
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Spline Tool Options
Splines have two Placement Tool settings in the Tool Options Palette.
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Deleting Placed Objects
To delete objects either:-
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The Eyedropper Tool
Quick Steps
Narrowing the SearchSometimes (or often) a scene will be too crowded with different scenery objects to be able to use the Eyedropper Tool to easily select a single object. In these cases additional options are available to help "remove the clutter". At the top of the Assets Palette is a drop down box which controls how the Eyedropper Tool works with the filters that you set.
As an example the following images show the progressive application of a Visibility Filter.
The Free Move Tool
The Free Move Tool is used to move objects around the route in the XY (horizontal) directions only.
For Scenery Mesh ObjectsIndividual "non-spline" scenery objects that are not attached to track are often referred to in Trainz terminology as Scenery Mesh Objects.
When placed in a route by the Placement Tool a scenery object will take the height of the terrain as its set height. It will be fixed to the terrain so when you move it around it will always be at the same height as the terrain it is over. This can be changed to fix the object to a set height above or below the terrain.
A selected scenery object, or a group of selected scenery objects, will have a Context Icon with a Context Menu. The icon design will vary between object types. Multiple objects can be selected by holding down the Shift key while Left clicking on each object. To open an objects Context menu either:-
For Track ObjectsTrack Objects (signals, switches, speed signs, etc) are always attached to an existing track. They can be moved ("dragged") to new positions along the track and in Surveyor Classic that was the limit of their freedom of movement. Surveyor 2.0 brings additional freedoms of movement. Using the Free Move Tool track objects can be positioned off the track to the left or right. Using the Fine Attachment Tool track objects can also be positioned above and below the track.
The track object is still attached to the track as indicated by the yellow line connecting it to its "anchor point" (the yellow dot above the black spline endpoint dot). It can still be moved along the track with the Free Move Tool by grabbing its anchor point with the mouse. Track objects can be quickly returned to their anchor points:-
For Spline Objects (Including Track)Scenery splines and track splines are defined by their endpoints. Splines are usually added to a route as a series of joined segments linked at the endpoints. Moving a spline can involve moving:-
To move an individual spline endpoint:-
Splines are frequently made of multiple segments joined together. You can easily move a spline by moving its segments, individually or as a group.
To move an individual segment or multiple segments:-
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