KIND Bogey: Difference between revisions
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Example and supported tags |
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[[KIND Bogey]] provides | [[KIND Bogey]] provides a bogey mesh and animation for [[KIND Traincar]]. | ||
This asset type inherits all mesh display characteristics, and adds Bogey-specific functionality such as physics and control mechanisms. | This asset type inherits all mesh display characteristics, and adds Bogey-specific functionality such as physics and control mechanisms. | ||
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Each bogey asset supports the following tags. Each tag is shown here with its default value. | Each bogey asset supports the following tags. Each tag is shown here with its default value. | ||
====animdist==== | |||
:Leave this tag out if the bogey is not animated. The distance traveled in metres by the bogeys in 1 second (30 frames) of animation (in other words, multiply the wheel diameter by PI which is 3.1415) | |||
:Bogey animations (exported from 3ds Max) must be called "anim.kin" and must not be included in config.txt file. | |||
==Example Config.txt== | ==Example Config.txt== | ||
Sample [[config.txt file]] for a bogey asset, with the Standard Tags excluded for brevity: | Sample [[config.txt file]] for a bogey asset, with the Standard Tags excluded for brevity: | ||
username "Sample Bogey" | |||
kuid <kuid2:xxxxx:xxxxx:x> | |||
kind "bogey" | |||
animdist 3.75 | |||
category-class "ZB" | |||
category-region "RO" | |||
category-era "2000s" | |||
trainz-build 3.6 | |||
mesh-table | |||
{ | |||
default | |||
{ | |||
mesh "bogey.im" | |||
auto-create 1 | |||
} | |||
} | |||
thumbnails | |||
{ | |||
} | |||
==Downloads== | ==Downloads== | ||
Revision as of 15:34, 26 March 2013
KIND Bogey provides a bogey mesh and animation for KIND Traincar.
This asset type inherits all mesh display characteristics, and adds Bogey-specific functionality such as physics and control mechanisms.
KIND Hierarchy
Parent Classes
Child Classes
- none.
Supported Tags
Each bogey asset supports the following tags. Each tag is shown here with its default value.
animdist
- Leave this tag out if the bogey is not animated. The distance traveled in metres by the bogeys in 1 second (30 frames) of animation (in other words, multiply the wheel diameter by PI which is 3.1415)
- Bogey animations (exported from 3ds Max) must be called "anim.kin" and must not be included in config.txt file.
Example Config.txt
Sample config.txt file for a bogey asset, with the Standard Tags excluded for brevity:
username "Sample Bogey"
kuid <kuid2:xxxxx:xxxxx:x>
kind "bogey"
animdist 3.75
category-class "ZB"
category-region "RO"
category-era "2000s"
trainz-build 3.6
mesh-table
{
default
{
mesh "bogey.im"
auto-create 1
}
}
thumbnails
{
}
Downloads
- Media:SD40-2-bogies.zip - The MAX source for the Auran TS2009 SD40-2 bogies. Distributed from the TrainzDev site for education purposes only. No license for the reproduction or redistribution of the included model or textures is granted.