M.onetex: Difference between revisions
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[[.texture.txt Files]] - What goes into a .texture.txt file | [[.texture.txt Files]] - What goes into a .texture.txt file | ||
=Blender= | |||
==Preview== | |||
[[Image:blender_preview_onetex.jpg]] | |||
==Blender Settings== | |||
{| | |||
|- style="vertical-align:top;" | |||
|[[Image:blender_material_onetex.jpg|frame|material properties]] | |||
|[[Image:blender_texture_diffuse_onetex.jpg|frame|diffuse texture properties]] | |||
|} | |||
==Blender Settings in detail== | |||
===Material properties=== | |||
* '''Diffuse''' - Color Picker and Intensity Slider combined set the diffuse color in Trainz | |||
* '''Ambient''' - | |||
:: default: settings for Diffuse are used for ambient color in Trainz | |||
:: alternative: use Blenders global ambient settings (panel World) as ambient color in Trainz by unchecking the Exporter option box "Export Diffuse as Ambient" | |||
* '''Specular''' - Color Picker and Intensity Slider combined set the specular color in Trainz | |||
* '''Hardness''' - defines the sharpness of specular highlights in Trainz; higher values give sharper highlights | |||
* '''Emit''' - | |||
:: default: the Emit Slider and the Diffuse Color Picker combined are used as emit color in Trainz | |||
:: alternative: the Emit Slider and the Mirror Color Picker combined are used as emit color in Trainz by checking the Exporter option box "Export Mirror as Emit" | |||
* '''Transparency''' - the Alpha Slider set the level of transparency in Trainz; lesser values give more transparency | |||
===Diffuse texture properties=== | |||
[[Category:Material types]] | [[Category:Material types]] | ||
Revision as of 22:20, 22 January 2015
Description
Diffuse texture mapped material
Preview
Max Settings
Max Settings in detail
- Ambient - Ambient color R,G,B
- Diffuse - Diffuse color R,G,B
- Specular - Specular color R,G,B
- Opacity - Level of transparency, 0 = transparent, 100 = opaque.
- Glossiness - Should be set to 32 to match game.
- Diffuse map - RGB = diffuse color, A = opacity
- Opacity map - Legacy support for Diffuse texture Alpha channel
Related Links
Material Types - Material types supported by Trainz.
Max Exporters - 3D Studio Max exporters.
Exporting with 3D Studio Max - Material setup and exporting with 3DS Max.
.texture.txt Files - What goes into a .texture.txt file
Blender
Preview
Blender Settings
![]() |
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Blender Settings in detail
Material properties
- Diffuse - Color Picker and Intensity Slider combined set the diffuse color in Trainz
- Ambient -
- default: settings for Diffuse are used for ambient color in Trainz
- alternative: use Blenders global ambient settings (panel World) as ambient color in Trainz by unchecking the Exporter option box "Export Diffuse as Ambient"
- Specular - Color Picker and Intensity Slider combined set the specular color in Trainz
- Hardness - defines the sharpness of specular highlights in Trainz; higher values give sharper highlights
- Emit -
- default: the Emit Slider and the Diffuse Color Picker combined are used as emit color in Trainz
- alternative: the Emit Slider and the Mirror Color Picker combined are used as emit color in Trainz by checking the Exporter option box "Export Mirror as Emit"
- Transparency - the Alpha Slider set the level of transparency in Trainz; lesser values give more transparency




