User contributions for Pev
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8 June 2011
- 00:5500:55, 8 June 2011 diff hist 0 N File:CCG steam engine dir.jpg No edit summary current
- 00:5100:51, 8 June 2011 diff hist +4,114 N CCG/Scenery-Trackside New page: ==KIND: SCENERY-TRACKSIDE== ===Description=== A special scenery asset attached to rail track with the offset distance from the track specified in the asset. Examples could include a sign...
- 00:3400:34, 8 June 2011 diff hist 0 N File:CCG scenery trackside dir.jpg No edit summary current
7 June 2011
- 13:2713:27, 7 June 2011 diff hist +3,479 N CCG/Scenery New page: ==KIND: SCENERY== ===Description=== A basic scenery asset that supports night lighting, smoke (particle) effects, sound and animation. It is height adjustable and forms the majority of ma...
- 13:1613:16, 7 June 2011 diff hist 0 N File:CCG scenery dir.jpg No edit summary current
- 13:0513:05, 7 June 2011 diff hist +3,413 N CCG/Region New page: ==KIND: REGION== ===Description=== A region is chosen in Surveyor to create a new map or route. This Kind creates a new region in addition to the in-built regions such as Australia or USA...
- 12:5412:54, 7 June 2011 diff hist 0 N File:CCG region dir.jpg No edit summary current
- 12:4812:48, 7 June 2011 diff hist +2,598 N CCG/Profile New page: ==KIND: PROFILE== ===Description=== A Profile is known as a Session in Trainz. This kind creates a session defining a single route with different consists, starting points, and industry o... current
- 12:3712:37, 7 June 2011 diff hist 0 N File:CCG profile dir.jpg No edit summary current
- 12:3512:35, 7 June 2011 diff hist +2,557 N CCG/Product-Category New page: ==KIND: PRODUCT-CATEGORY== ===Description=== A category class of products (commodities) that Trainz compatible rolling-stock and industry assets are able to process. It specifies the type...
- 12:2312:23, 7 June 2011 diff hist 0 N File:CCG product category dir.jpg No edit summary current
- 12:1512:15, 7 June 2011 diff hist +5,963 N CCG/Product New page: ==KIND: PRODUCT== ===Description=== An individual product (commodity) that Trainz compatible rolling stock and industry assets are able to process. It specifies the type, unit of measurem...
- 11:5711:57, 7 June 2011 diff hist 0 N File:CCG product dir.jpg No edit summary current
- 11:5311:53, 7 June 2011 diff hist +2,939 N CCG/Pantograph New page: ==KIND: PANTOGRAPH== ===Description=== The animated mechanisms on the roof of electric locomotives that conduct electricity from the catenary's (wires) above. It is referenced by the pant...
- 11:3911:39, 7 June 2011 diff hist 0 N File:CCG pantograph dir.jpg No edit summary current
- 11:3611:36, 7 June 2011 diff hist +2,587 N CCG/Paintshed-Template New page: ==KIND: PAINTSHED-TEMPLATE== ===Description=== A template for particular locomotives and rolling-stock that may be used in the integrated Paintshed utility. The template may be painted wi... current
- 11:2711:27, 7 June 2011 diff hist 0 N File:CCG paintshed template dir.jpg No edit summary current
- 11:2411:24, 7 June 2011 diff hist +5 CCG/Paintshed-Skin No edit summary current
- 11:2311:23, 7 June 2011 diff hist +6,265 N CCG/Paintshed-Skin New page: ==KIND: PAINTSHED-SKIN== ===Description=== A reskin texture for a locomotive or rolling stock asset. ===Container Structure=== A well formed paintshed-skin kind has the following contai...
- 10:5410:54, 7 June 2011 diff hist 0 N File:CCG paintshed skin dir.jpg No edit summary current
- 05:5305:53, 7 June 2011 diff hist +3,471 N CCG/MOSpeedboard New page: ==KIND: MOSPEEDBOARD== ===Description=== A speed limit sign for Trains. It displays the maximum limit (sign texture made by the creator) and the sign may be offset a specified distance fr...
- 05:4105:41, 7 June 2011 diff hist 0 N File:CCG mospeedboard dir.jpg No edit summary current
- 05:3705:37, 7 June 2011 diff hist +2 CCG/MOSignal No edit summary current
- 05:3505:35, 7 June 2011 diff hist +5,032 N CCG/MOSignal New page: ==KIND: MOSIGNAL== ===Description=== A train signal with lights (coronas). It specifies the aspects the signal is capable of displaying, the light points activated when each state is dis...
- 05:1405:14, 7 June 2011 diff hist 0 N File:CCG mosignal dir.jpg No edit summary current
- 04:1904:19, 7 June 2011 diff hist +4,058 N CCG/MOJunction New page: ==KIND: MOJUNCTION== ===Description=== Junction control levers, which are attached to track junctions, include sound, and may be offset a specified distance from the track. They can be us...
- 04:0304:03, 7 June 2011 diff hist 0 N File:CCG mojunction dir.jpg No edit summary current
- 03:5703:57, 7 June 2011 diff hist +4,541 N CCG/MOCrossing New page: ==KIND: MOCROSSING== ===Description=== Combined rail and road crossings that react to trains or script control. This allows animation, special lighting effects and attachment points for r...
- 03:3103:31, 7 June 2011 diff hist 0 N File:CCG mocrossing dir.jpg No edit summary current
- 03:2703:27, 7 June 2011 diff hist +4,855 N CCG/Mesh-Reducing-Track New page: ==KIND:MESH-REDUCING-TRACK== ===Description=== Mesh-Reducing-Track is used to create poly efficient splines. The asset consists of a short high detailed mesh and a longer less detailed me...
- 03:1103:11, 7 June 2011 diff hist 0 N File:CCG mesh reducing track dir.jpg No edit summary current
- 03:0703:07, 7 June 2011 diff hist +2,761 N CCG/Mesh New page: ==KIND: MESH== ===Description=== A mesh that is never referenced through Surveyor panels but is referenced from another asset. It could be referenced through the preview-mesh-kuid tag or...
- 02:5602:56, 7 June 2011 diff hist 0 N File:CCG mesh dir1.jpg No edit summary current
- 02:5202:52, 7 June 2011 diff hist +2,348 N CCG/Library New page: ==KIND: LIBRARY== ===Description=== Coded modules that interact with other coded modules. ===Container Structure=== A well formed library kind has the following container structure: [...
- 02:3802:38, 7 June 2011 diff hist 0 N File:CCG library dir.jpg No edit summary current
- 02:3502:35, 7 June 2011 diff hist +11,987 N CCG/Interior New page: ==KIND: INTERIOR== ===Description=== A traincar interior asset. It allows the interior mesh model to be defined, and has attached levers and controls to operate a locomotive in cab model...
- 01:1701:17, 7 June 2011 diff hist 0 N File:CCG interior dir.jpg No edit summary current
- 01:1101:11, 7 June 2011 diff hist +10,310 N CCG/Industry New page: ==KIND: INDUSTRY== ===Description=== A scenery asset with product processing functionality.Industry assets interact with compatible rolling stock assets through their script file and ass...
- 00:3300:33, 7 June 2011 diff hist 0 N File:CCG industry dir.jpg No edit summary current
- 00:2900:29, 7 June 2011 diff hist +2,444 N CCG/HTML-Asset New page: ==KIND: HTML-ASSET== ===Description=== An html-asset example is the ingame tutorial. The config.txt file references one or more .html pages. The html-asset can be referenced from the scr...
- 00:2000:20, 7 June 2011 diff hist 0 N File:CCG html asset dir.jpg No edit summary current
- 00:1700:17, 7 June 2011 diff hist +922 Content Creator's Guide No edit summary
- 00:1400:14, 7 June 2011 diff hist +548 CCG/All Other Containers and Tags No edit summary
6 June 2011
- 23:5923:59, 6 June 2011 diff hist +2,880 N CCG/Hornsound New page: ==KIND: HORNSOUND== ===Description=== A traincar horn sound, referenced by the hornsound tag in a traincar config file. It references the various sound files to be used. ===Container S...
- 23:4523:45, 6 June 2011 diff hist 0 N File:CCG hornsound dir.jpg No edit summary current
- 23:4123:41, 6 June 2011 diff hist +2,964 N CCG/GroundTexture New page: ==KIND: GROUNDTEXTURE== ===Description=== A ground texture is tiled in Surveyor to color and cover the base grid. It can optionally reference a low polygon mesh and insert the mesh autom...
- 23:3123:31, 6 June 2011 diff hist 0 N File:CCG groundtexture dir.jpg No edit summary current
- 23:2923:29, 6 June 2011 diff hist +102 Content Creator's Guide No edit summary
- 23:2723:27, 6 June 2011 diff hist +40 CCG/All Other Containers and Tags No edit summary
- 23:2423:24, 6 June 2011 diff hist +8,085 N CCG/Fixed-Track New page: ==KIND: FIXEDTRACK== ===Description=== A fixedtrack asset can be likened to a model trains sectional track system. The models may be straight or curved and snap into position when moved ...