User contributions for Pev
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8 June 2011
- 23:1523:15, 8 June 2011 diff hist 0 N File:CCG driver command dir1.jpg No edit summary current
- 11:4211:42, 8 June 2011 diff hist +1 CCG/Example: DriverCharacter No edit summary current
- 11:4111:41, 8 June 2011 diff hist 0 CCG/Example: DriverCharacter No edit summary
- 11:4011:40, 8 June 2011 diff hist +1,681 N CCG/Example: DriverCharacter New page: ==DriverCharacter== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: Image:CCG_driver_character_dir1.jpg ===Required Files=== ''...
- 11:3311:33, 8 June 2011 diff hist 0 N File:CCG driver character dir1.jpg No edit summary current
- 11:2411:24, 8 June 2011 diff hist +2,000 N CCG/Example: Double-Track New page: ==Double-Track== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: Image:CCG_double_track_dir1.jpg Required Files '''config.txt''...
- 11:1111:11, 8 June 2011 diff hist +1,889 N CCG/Example: Chunky-Track New page: ==Chunky Track== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: Image:CCG_chunky_track_dir1.jpg ===Required Files=== '''config...
- 11:0411:04, 8 June 2011 diff hist 0 N File:CCG chunky track dir1.jpg No edit summary current
- 11:0011:00, 8 June 2011 diff hist +2,057 N CCG/Example: Buildable New page: ==Buildable== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: Image:CCG_buildable_dir.jpg ===Required Files=== '''config.txt'''...
- 10:4310:43, 8 June 2011 diff hist +90 CCG/Example: Bridge No edit summary
- 10:3810:38, 8 June 2011 diff hist +1,908 N CCG/Example: Bridge New page: ==Bridge== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: Image:CCG_bridge_dir.jpg ===Required Files=== '''config.txt''' - The...
- 10:2010:20, 8 June 2011 diff hist +1,614 N CCG/Example: Bogey (Steam Bogey) New page: ==Bogey (Steam Bogey)== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: Image:CCG_bogey_steam_dir1.jpg ===Required Files=== '''...
- 10:0810:08, 8 June 2011 diff hist 0 N File:CCG bogey steam dir1.jpg No edit summary current
- 08:5708:57, 8 June 2011 diff hist +1,681 N CCG/Example: Bogey (Animated Bogey) New page: ==Bogey (Animated Bogey)== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: Image:CCG_Bogey_animated_dir1.jpg ===Required Files==...
- 08:4208:42, 8 June 2011 diff hist 0 File:CCG Bogey animated dir1.jpg uploaded a new version of "Image:CCG Bogey animated dir1.jpg" current
- 08:3208:32, 8 June 2011 diff hist 0 N File:CCG Bogey animated dir1.jpg No edit summary
- 08:2608:26, 8 June 2011 diff hist +2,435 N CCG/Example: Bogey New page: ==Bogey== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: Image:CCG_bogey_dir1.jpg ===Required Files=== '''config.txt''' - The ...
- 08:0608:06, 8 June 2011 diff hist +103 CCG/Kind Examples No edit summary
- 07:5007:50, 8 June 2011 diff hist +1,899 N CCG/Example: Behavior New page: ==Behavior== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: <font color="red">no image available</font> ===Required Files=== '''con... current
- 07:3207:32, 8 June 2011 diff hist 0 CCG/Example: Activity No edit summary current
- 07:3107:31, 8 June 2011 diff hist +1,872 N CCG/Example: Activity New page: ==Activity== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: Image:CCG_activity_dir1.jpg ===Required Files=== '''config.txt''' ...
- 07:2807:28, 8 June 2011 diff hist 0 N File:CCG activity dir1.jpg No edit summary current
- 07:0907:09, 8 June 2011 diff hist +3,486 Content Creator's Guide No edit summary
- 06:5906:59, 8 June 2011 diff hist −132 CCG/Kind Examples No edit summary
- 06:5006:50, 8 June 2011 diff hist +18 CCG/Kind Examples No edit summary
- 06:4206:42, 8 June 2011 diff hist 0 CCG/Kind Examples No edit summary
- 06:4206:42, 8 June 2011 diff hist 0 CCG/Kind Examples No edit summary
- 06:4006:40, 8 June 2011 diff hist +62 CCG/Kind Examples No edit summary
- 06:3506:35, 8 June 2011 diff hist +255 CCG/Kind Examples No edit summary
- 06:2306:23, 8 June 2011 diff hist +2,417 CCG/Kind Examples No edit summary
- 05:3905:39, 8 June 2011 diff hist +8,823 N CCG/Kind Examples New page: ==Kind Examples== The purpose of this chapter is to define all the Kinds that are included in TC, and to describe the Container and Tags that are applicable to each Kind, with examples. Pl...
- 05:2105:21, 8 June 2011 diff hist +51 Content Creator's Guide No edit summary
- 05:1705:17, 8 June 2011 diff hist −41 CCG/All Other Containers and Tags No edit summary
- 05:1405:14, 8 June 2011 diff hist +2,151 N CCG/Water2 New page: ==KIND: WATER2== ===Description=== Animated water texture assets. ===Container Structure=== A well formed water2 kind has the following container structure: [[Image:CCG_water2a_dir.jp... current
- 04:5804:58, 8 June 2011 diff hist 0 N File:CCG water2a dir.jpg No edit summary current
- 04:5504:55, 8 June 2011 diff hist 0 CCG/Turntable No edit summary current
- 04:5404:54, 8 June 2011 diff hist +6,893 N CCG/Turntable New page: ==KIND: TURNTABLE== ===Description=== A turntable asset for moving or rotating traincars, specifying the static and moving part of the turntable. Animated rotation (turntable) and latera...
- 04:1804:18, 8 June 2011 diff hist +5,607 N CCG/Tunnel New page: ==KIND: TUNNEL== ===Description=== Road and rail tunnel variable length splines. These allow the spline to be placed below ground and usually require an integrated initiator and terminat...
- 03:5403:54, 8 June 2011 diff hist 0 N File:CCG tunnel dir.jpg No edit summary current
- 03:5103:51, 8 June 2011 diff hist +7,193 N CCG/TrainCar New page: ==KIND: TRAINCAR== ===Description=== A locomotive or rolling stock item. A traincar specifies the dependant assets (bogey, engine sound, engine specification, pantograph and interior), t... current
- 03:1403:14, 8 June 2011 diff hist 0 N File:CCG traincar dir.jpg No edit summary current
- 03:0803:08, 8 June 2011 diff hist +3,320 N CCG/TrackSound New page: ==KIND: TRACKSOUND== ===Description=== A sound asset that is referenced by track or bogeys to play a different sound from the default track/train sound (for example when a train travels ... current
- 02:5402:54, 8 June 2011 diff hist 0 N File:CCG tracksound dir.jpg No edit summary current
- 02:5202:52, 8 June 2011 diff hist +6,004 N CCG/Track New page: ==KIND: TRACK== ===Description=== Variable length spline based track, roads, and other scenery items. Tracks may include initiator and terminator segments, and are height adjustable. Oth...
- 02:2902:29, 8 June 2011 diff hist 0 N File:CCG track dir.jpg No edit summary current
- 02:2402:24, 8 June 2011 diff hist +3,256 N CCG/Texture-Group New page: ==KIND: TEXTURE-GROUP== ===Description=== Defines a group of textures as an asset that can be referenced from another asset or via scripting. ===Container Structure=== A well formed tex...
- 02:0702:07, 8 June 2011 diff hist 0 N File:CCG texture group dir.jpg No edit summary current
- 02:0502:05, 8 June 2011 diff hist +2,551 N CCG/Texture New page: ==KIND: TEXTURE== ===Description=== A simple texture asset that can be referenced from another asset (for example a custom corona) by referencing its kuid. ===Container Structure=== A w...
- 01:5401:54, 8 June 2011 diff hist 0 N File:CCG texture1 dir.jpg No edit summary current
- 01:5001:50, 8 June 2011 diff hist +16,792 N CCG/Steam-Engine New page: ==KIND: STEAM-ENGINE== ===Description=== The special engine specification for steam locomotives which defines the detailed performance requirements such as throttle requirements, engine a...