User contributions for Pw3r
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14 October 2015
- 04:4104:41, 14 October 2015 diff hist +1,597 HowTo/Configure An Interlocking Tower No edit summary
- 01:5301:53, 14 October 2015 diff hist +179 HowTo/Configure An Interlocking Tower No edit summary
- 01:5101:51, 14 October 2015 diff hist +301 HowTo/Configure An Interlocking Tower No edit summary
- 01:4801:48, 14 October 2015 diff hist +51 N Help:InterlockingTowerProperties Redirected page to HowTo/Configure An Interlocking Tower current
- 01:4501:45, 14 October 2015 diff hist +193 N HowTo/Configure An Interlocking Tower Created page with "An Interlocking Tower (aka Signal Tower) is an in game object which automatically configures junctions, signals and level crossings to allow trains to drive a path from one lo..."
- 01:4201:42, 14 October 2015 diff hist 0 HowTo →Content Creation: Routes
- 01:3801:38, 14 October 2015 diff hist +44 HowTo →Content Creation: Routes
- 01:3701:37, 14 October 2015 diff hist +18 KIND Interlocking-Tower No edit summary current
- 01:3701:37, 14 October 2015 diff hist +6 KIND Interlocking-Tower No edit summary
- 01:3601:36, 14 October 2015 diff hist +24 KIND Interlocking-Tower No edit summary
- 01:3501:35, 14 October 2015 diff hist 0 Class InterlockingTowerPath No edit summary
- 01:3501:35, 14 October 2015 diff hist +4,253 Class InterlockingTowerPath No edit summary
- 01:1501:15, 14 October 2015 diff hist +1,650 Class InterlockingTowerPath No edit summary
- 01:1101:11, 14 October 2015 diff hist 0 N File:InterlockingTowerPath ClassHierarchy.jpg No edit summary current
- 01:0901:09, 14 October 2015 diff hist +1,082 N Class InterlockingTowerPath Created page with "The InterlockingTowerPath class is the script representation of an individual Interlocking Tower "Path". In this context a path represents the track that a train can take thro..."
- 00:5800:58, 14 October 2015 diff hist 0 N File:InterlockingTower ClassHierarchy.jpg No edit summary current
- 00:5700:57, 14 October 2015 diff hist −269 Class InterlockingTower No edit summary
- 00:4200:42, 14 October 2015 diff hist +1,849 Class InterlockingTower No edit summary
- 00:2400:24, 14 October 2015 diff hist +284 Class InterlockingTower No edit summary
- 00:2200:22, 14 October 2015 diff hist +36 Class InterlockingTower No edit summary
- 00:2100:21, 14 October 2015 diff hist +961 Class InterlockingTower No edit summary
- 00:1600:16, 14 October 2015 diff hist +1,338 N Class InterlockingTower Created page with "The InterlockingTower class is the script representation of an in game Interlocking Tower (aka Signal Tower). Interlocking Towers are used to define track "paths" that trains ..."
13 October 2015
- 23:5623:56, 13 October 2015 diff hist +52 TrainzScript Library Reference No edit summary
- 23:5323:53, 13 October 2015 diff hist +1,500 N KIND Interlocking-Tower Created page with "KIND Interlocking-Tower assets are visible map objects which are used to define track "paths" for trains to travel. These objects support all the normal features of a scen..."
- 23:4223:42, 13 October 2015 diff hist +6 KIND Behavior No edit summary
- 23:4023:40, 13 October 2015 diff hist +54 Content Configuration →Content Types
27 July 2015
- 01:1601:16, 27 July 2015 diff hist 0 Help:Menu Routes V2 No edit summary
- 01:1601:16, 27 July 2015 diff hist −1 Help:Menu Routes V2 No edit summary
- 01:1501:15, 27 July 2015 diff hist +732 Help:Menu Routes V2 No edit summary
- 00:5500:55, 27 July 2015 diff hist +1,376 Help:Menu Routes V2 No edit summary
17 July 2015
- 03:1503:15, 17 July 2015 diff hist −1 Help:AssetPreview No edit summary
- 03:1503:15, 17 July 2015 diff hist +34 Help:AssetPreview No edit summary
- 03:1403:14, 17 July 2015 diff hist +771 Help:AssetPreview No edit summary
- 03:0603:06, 17 July 2015 diff hist +295 N Help:AssetPreview Created page with "The TANE Object/Asset Preview Interface is used to give a quick preview of a single asset from within Trainz Content. To open the interface, right-click on any locally install..."
9 January 2015
- 04:0704:07, 9 January 2015 diff hist +4 Help:Renderer Initialisation Failed No edit summary
- 04:0104:01, 9 January 2015 diff hist +531 Help:Renderer Initialisation Failed No edit summary
- 03:4903:49, 9 January 2015 diff hist +755 Help:Renderer Initialisation Failed →Gathering Information
- 03:4003:40, 9 January 2015 diff hist −8 Help:Renderer Initialisation Failed →Common Causes and Remedies
- 03:3903:39, 9 January 2015 diff hist +455 Help:Renderer Initialisation Failed No edit summary
- 03:2603:26, 9 January 2015 diff hist +43 Help:Renderer Initialisation Failed No edit summary
- 03:2303:23, 9 January 2015 diff hist +54 N File:Tane-render-init-error.jpg TANE renderer initialisation failure dialog screenshot current
- 03:1503:15, 9 January 2015 diff hist −1 Help:Renderer Initialisation Failed No edit summary
- 03:0503:05, 9 January 2015 diff hist +855 N Help:Renderer Initialisation Failed Created page with "The T:ANE renderer initialisation begins when the game executable (i.e. The Launcher) is started, and continues for some number of seconds. If the initialisation fails for rea..."
6 June 2013
- 15:1415:14, 6 June 2013 diff hist +7 TS12 Multiplayer →Compatible Builds
- 15:0915:09, 6 June 2013 diff hist −7 TS12 Multiplayer →Compatible Builds
- 15:0715:07, 6 June 2013 diff hist +30 TS12 Multiplayer →Compatible Builds
19 February 2013
- 07:2307:23, 19 February 2013 diff hist +49 Resource Check Rule No edit summary current
- 07:2207:22, 19 February 2013 diff hist 0 N File:ResourceCheckRule Edit.jpg No edit summary current
- 07:2007:20, 19 February 2013 diff hist 0 N File:ResourceCheckRule Icon.jpg No edit summary current
- 07:1807:18, 19 February 2013 diff hist +1,576 Resource Check Rule No edit summary