User contributions for Windwalkr
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4 October 2017
- 04:1204:12, 4 October 2017 diff hist +8 m Trainz: A New Era No edit summary
22 September 2017
- 11:1711:17, 22 September 2017 diff hist +168 m M.pbrmetal Reduce images to something a little more manageable
- 11:1011:10, 22 September 2017 diff hist −209 m KIND Groundtexture minor fixes
- 11:0111:01, 22 September 2017 diff hist +27 m KIND Groundtexture improved terminology
18 September 2017
- 09:1609:16, 18 September 2017 diff hist −307 m Trainz: A New Era No edit summary
- 09:1509:15, 18 September 2017 diff hist +97 m Trainz: A New Era No edit summary
- 09:1309:13, 18 September 2017 diff hist +290 N TANE SP2 Created page with "TANE SP2 is the second major patch release to the TANE product. It adds support for importing from the FBX file format, introduces new future-proofed route and ses..." current
- 09:1109:11, 18 September 2017 diff hist +31 m TRS19 No edit summary
15 September 2017
- 21:0821:08, 15 September 2017 diff hist +121 m M.tbumpenv No edit summary
- 21:0721:07, 15 September 2017 diff hist +121 m M.tbumpgloss No edit summary
- 21:0721:07, 15 September 2017 diff hist +121 m M.tbumptex No edit summary current
- 21:0721:07, 15 September 2017 diff hist +121 m M.gloss No edit summary current
- 21:0721:07, 15 September 2017 diff hist +121 m M.reflect No edit summary
- 21:0721:07, 15 September 2017 diff hist +121 m M.onetex No edit summary current
- 21:0721:07, 15 September 2017 diff hist +121 m M.notex No edit summary current
- 21:0521:05, 15 September 2017 diff hist +362 TRS19 No edit summary
- 21:0021:00, 15 September 2017 diff hist +35 TRS19 No edit summary
- 09:1509:15, 15 September 2017 diff hist 0 N File:Groundtexture.jpg No edit summary current
- 09:1509:15, 15 September 2017 diff hist 0 m KIND Groundtexture No edit summary
- 09:1409:14, 15 September 2017 diff hist +49 KIND Groundtexture No edit summary
- 09:1309:13, 15 September 2017 diff hist +42 N "Texture-variants" container Windwalkr moved page "Texture-variants" container to "texture-variants" container current
- 09:1309:13, 15 September 2017 diff hist 0 m "texture-variants" container Windwalkr moved page "Texture-variants" container to "texture-variants" container current
- 09:1209:12, 15 September 2017 diff hist +41 N "Season-selector" container Windwalkr moved page "Season-selector" container to "season-selector" container current
- 09:1209:12, 15 September 2017 diff hist 0 m "season-selector" container Windwalkr moved page "Season-selector" container to "season-selector" container
- 09:1209:12, 15 September 2017 diff hist +35 N "Trainz-build" number Windwalkr moved page "Trainz-build" number to "trainz-build" number current
- 09:1209:12, 15 September 2017 diff hist 0 m "trainz-build" number Windwalkr moved page "Trainz-build" number to "trainz-build" number
- 09:1109:11, 15 September 2017 diff hist 0 m KIND Groundtexture No edit summary
- 09:0909:09, 15 September 2017 diff hist −363 KIND Groundtexture No edit summary
- 09:0209:02, 15 September 2017 diff hist +208 m M.pbrmetal No edit summary
- 04:4704:47, 15 September 2017 diff hist +4 m M.pbrmetal No edit summary
- 04:4604:46, 15 September 2017 diff hist 0 N File:Parallax-occlusion-map.png No edit summary current
- 04:4104:41, 15 September 2017 diff hist +435 m Parallax Occlusion Map No edit summary
- 04:3204:32, 15 September 2017 diff hist +3,599 N Parallax Occlusion Map Created page with "Parallax Occlusion Mapping (POM) is a high-end GPU fragment shading technique which effectively adds a true height value to each texel. [[File:parallax-occlusion-map.png|..."
- 04:3204:32, 15 September 2017 diff hist +512 M.pbrmetal No edit summary
- 04:3204:32, 15 September 2017 diff hist +9 Material Types No edit summary
14 September 2017
- 04:0304:03, 14 September 2017 diff hist +174 m Asynchronous Route Streaming No edit summary
- 04:0004:00, 14 September 2017 diff hist +2,172 TRS19 No edit summary
- 03:3803:38, 14 September 2017 diff hist +61 m Content Creation No edit summary
- 03:3403:34, 14 September 2017 diff hist +469 N TRS19 Created page with "TRS18 is the working title of N3V Games' next product in the Trainz simulator series. While not yet formally announced, certain content creation features targeted at t..."
- 03:2803:28, 14 September 2017 diff hist +3,770 N Physically Based Rendering Created page with "Physically Based Rendering (PBR) is a collection of guiding principles under which a fragment shading pipeline should operate to provide current-generation lighting result..."
- 03:2803:28, 14 September 2017 diff hist +2 m "trainz-build" number No edit summary
- 03:1203:12, 14 September 2017 diff hist +4 m M.pbrmetal No edit summary
- 03:1103:11, 14 September 2017 diff hist +123 M.pbrmetal No edit summary
- 03:0103:01, 14 September 2017 diff hist 0 N File:M.pbrmetal-3.png No edit summary current
- 03:0103:01, 14 September 2017 diff hist 0 N File:M.pbrmetal-2.png No edit summary current
- 03:0103:01, 14 September 2017 diff hist 0 N File:M.pbrmetal-1.png No edit summary current
- 03:0103:01, 14 September 2017 diff hist 0 N File:M.pbrmetal-0.png No edit summary current
- 03:0003:00, 14 September 2017 diff hist +3,466 N M.pbrmetal Created page with "m.pbrmetal is the most basic PBR-based material type used in Trainz, and should be the default material type of choice for any mesh unless some specific feature of some ot..."
- 02:3402:34, 14 September 2017 diff hist +144 m Content Creator Plus No edit summary current
- 02:3302:33, 14 September 2017 diff hist +145 CCG/The Basics of Content Creation No edit summary