CCG/Kind: DriverCharacter

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Revision as of 13:08, 3 June 2011 by Pev (talk | contribs) (New page: ==KIND: DRIVERCHARACTER== This is the TRS locomotive driver character. DriverCharacter Config.txt kind "DriverCharacter" face-texture "dave64.texture" kuid <ku...)
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KIND: DRIVERCHARACTER

This is the TRS locomotive driver character.

DriverCharacter Config.txt

kind            "DriverCharacter"
face-texture    "dave64.texture"
kuid            <kuid:16:10129>
mesh            <kuid:-3:10130>


face-texture This is the driver icon used in TRS.

mesh This refers to the kuid of the mesh inserted in the locomotive mesh at a.driver0, (when in the Driver Module).


DriverCharacter Mesh Directory Structure

kind		“mesh”
kuid		<kuid:-3:10130>
mesh-table
   {
      standing
           {
           mesh       "dave/dave.im"
           }
      sitting
           {
           mesh       "dave_lowres/dave_lowres.im"
           }
   }


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