Help:VE269

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Texture table is incorrectly indexed, some textures may be unloadable.

The textures in this asset's texture table must be numbered consecutively, starting at 0 with no gaps (0, 1, 2, ...). Trainz reads the entries in order and stops at the first missing number, so any textures numbered after a gap are never loaded.

Renumber the texture entries so they are consecutive with no missing indices. The number of textures the game loads should then match the number you have defined.

From trainz-build 5.4 this is reported as an error; on earlier assets it is a warning.