Route and Session Creation: Difference between revisions

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{{FUN-top}}
Unlike many other [[Content Creation]] techniques, route and session creation is performed in the Trainz [[Surveyor]] module. This page provides information ranging from planning out a new route through to creating gameplay [[session]]s. To get started quickly, please read [[HowTo/Create a session]].
Unlike many other [[Content Creation]] techniques, route and session creation is performed within the comfort of the Trainz [[Surveyor]] environment with no need to manipulate external tools. This page provides information ranging from planning out a new route through to creating story-boarded gameplay [[session]]s. To get started quickly, please read [[HowTo/Create a session]].
 


==Route Creation==
==Route Creation==
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* Researching a Prototypical Route
* Getting started: Freelance route
* Getting started: Prototype Route
* Practical Limitations
* Practical Limitations
* Shaping the Ground
* Shaping the Ground
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* Testing your Route
* Testing your Route
* Route Layers
* Route Layers
 
</div>
==Session Creation==
==Session Creation==
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* Session Layers
* Configuring Driver Commands for a Session
* Placing Trains in a Session
* Configuring Industries for a Session
* Configuring Industries for a Session
* Configuring Junctions for a Session
* Configuring Junctions for a Session
* Configuring Environmental Options for a Session
* Configuring Environmental Options for a Session
* [[Controlling Junctions in Sessions]]
* [[Controlling Signals in Sessions]]
* [[Session Creation Guidelines|Guidelines for Session Creation]]
* [[Message Popup Rule Applications]]
* [[Message Popup Example|Message Popup Rule Examples]]
* [[Navigation Point Applications]]
* [[Navigation Point Rules Examples]]
* [[Parent and Child Rules]]
* Placing Trains in a Session
* [[Trigger Basics]]
* Triggers and Trackmarks
* Triggers and Trackmarks
* [[Session Rules Overview]]  
* [[Using Variables in Sessions - Examples]]
* [[HowTo/Create_an_Interactive_Session|Session creation HowTo]]
* Session Layers
* The Surveyor Rules Editor
* The Surveyor Rules Editor
* Configuring Driver Commands for a Session
* [[Session Rules Overview|Session Rules Overview for Programmers]]
* [[:Category:Rules|The list of all documented rules]].
* [[Session Rule List with Parameters]]
 
* [[:Category:Rules|The list of all documented rules]]
</div>


[[Category:Basic Trainz ]]
[[Category:Basic Trainz ]]
[[Category:Content creation]]
[[Category:Content creation]]
{{FUN-bot}}

Latest revision as of 04:10, 2 June 2018

Unlike many other Content Creation techniques, route and session creation is performed in the Trainz Surveyor module. This page provides information ranging from planning out a new route through to creating gameplay sessions. To get started quickly, please read HowTo/Create a session.

Route Creation

  • Getting started: Freelance route
  • Getting started: Prototype Route
  • Practical Limitations
  • Shaping the Ground
  • Ground Texturing
  • Placing Water
  • Laying Track
  • Junctions
  • Trackside Objects
  • Interactive Industries
  • Scenery Splines
  • Scenery Objects
  • Signalling
  • Testing your Route
  • Route Layers

Session Creation