Route and Session Creation: Difference between revisions

From TrainzOnline
Jump to navigationJump to search
Pware (talk | contribs)
Pware (talk | contribs)
No edit summary
 
Line 2: Line 2:


==Route Creation==
==Route Creation==
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* Getting started: Freelance route
* Getting started: Freelance route
* Getting started: Prototype Route
* Getting started: Prototype Route
Line 18: Line 18:
* Testing your Route
* Testing your Route
* Route Layers
* Route Layers
 
</div>
==Session Creation==
==Session Creation==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">

Latest revision as of 04:10, 2 June 2018

Unlike many other Content Creation techniques, route and session creation is performed in the Trainz Surveyor module. This page provides information ranging from planning out a new route through to creating gameplay sessions. To get started quickly, please read HowTo/Create a session.

Route Creation

  • Getting started: Freelance route
  • Getting started: Prototype Route
  • Practical Limitations
  • Shaping the Ground
  • Ground Texturing
  • Placing Water
  • Laying Track
  • Junctions
  • Trackside Objects
  • Interactive Industries
  • Scenery Splines
  • Scenery Objects
  • Signalling
  • Testing your Route
  • Route Layers

Session Creation